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Author Topic: Clash of the Aquanauts - an early stage project thread for BLAM 2011  (Read 95269 times)

Offline gamer Mac

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #165 on: 14 August 2011, 06:38:11 PM »
Great stuff! Can't wait to see all this coming together ...
 :-*

Niether can I lol

Offline OSHIROmodels

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #166 on: 14 August 2011, 11:33:08 PM »
It's all coming together nicely  8)

Just one little thing, I'm not too keen on the control base windows (the rotated square), I think it should be a bit more filagree to fit with the rest and general theme.

You can of course tell me to bugger off  :D  ;)

cheers

James

Offline Peter@BattleScape

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #167 on: 14 August 2011, 11:46:07 PM »
GREAT!!! Truely great.

Pete
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www.BattleScape.com.au

Offline Andym

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #168 on: 15 August 2011, 12:21:23 AM »
Thanks for all the positive feedback guys, it really keeps me going. I was hoping if I brought this up again it might inspire people get back into their own subs for BLAM.


Just one little thing, I'm not too keen on the control base windows (the rotated square), I think it should be a bit more filagree to fit with the rest and general theme.

You can of course tell me to bugger off  :D  ;)

I would never tell you to bugger off Jim ;), but I think that may be a bit beyond me! Unless of course you can suggest where to get windows with filigree that are 50mm in diameter?

I was trying to copy something similar I'd seen from a picture one of our members had posted a while back. I think it was Dampfpanzerwagon...



« Last Edit: 15 September 2017, 06:35:29 PM by Andym »

Offline Dr. The Viking

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #169 on: 15 August 2011, 07:20:45 AM »
I've decided to attempt a Hergé Shark Submarine for this.

Better get around to doing it then,...  lol
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Offline OSHIROmodels

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #170 on: 15 August 2011, 08:29:10 AM »
PM on it's way Andy  :)

And funnily enough, I got my torpedo sub out again at the weekend and did a bit more on it  :D

cheers

James

Offline Dewbakuk

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #171 on: 15 August 2011, 09:49:59 PM »
I've finally recieved some parts so mine will be started again in the next couple of days.
So many projects..... so little time.......

Offline Andym

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #172 on: 20 August 2011, 04:33:11 PM »
This may be taking things a bit far....



I had lights that lit up the area behind my telly and when my good lady repainted the living room she didn't want them back up, so they may have found a new home. This is only a temp set up, we'll need to hide the wires to make look good.
« Last Edit: 15 September 2017, 06:35:41 PM by Andym »

Offline Malamute

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #173 on: 20 August 2011, 05:40:55 PM »
Oh, now that's looking lovely ;D
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Andym

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #174 on: 21 August 2011, 10:14:20 AM »
Mine! Mine! Allllllllll mine!.....aha, ha, ha!

Sorry back to reality!



Just a couple of obstacles for out of control subs to run into.

I've used a few ping pong balls and stuck 5mm plastic card circles all over them. Rivets are pressed into the back of them before gluing and small bits of solder are stuck on after as detonators. The chains are made from rings of solder. The piece of straight wire will be hidden by seaweed.
« Last Edit: 15 September 2017, 06:35:53 PM by Andym »

Offline OSHIROmodels

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #175 on: 21 August 2011, 11:25:56 AM »
There's no stopping him  :o  8) :-*

Great stuff Andy, you'll be a small parcel sometime next week  ;)

cheers

James

Offline Sinewgrab

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #176 on: 21 August 2011, 04:38:35 PM »
Those mines are frigging brilliant! BRILLIANT!  :-*

It is at times like these that I actually regret not living on your side of the pond, so that I could come to games which include such scenery.  Alas, all I can do is attempt to emulate it.
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Offline Andym

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #177 on: 23 August 2011, 07:19:06 AM »
I'm not sure I'm 100% happy with these, but I suppose they'll do.



I was hoping the wire would be less obvious.
« Last Edit: 15 September 2017, 06:36:06 PM by Andym »

Offline Hammers

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #178 on: 23 August 2011, 07:28:22 AM »
This may be taking things a bit far....



I had lights that lit up the area behind my telly and when my good lady repainted the living room she didn't want them back up, so they may have found a new home. This is only a temp set up, we'll need to hide the wires to make look good.

This reminds me of that old computer game 'X-COM: UFO Defense'.

Offline OSHIROmodels

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #179 on: 23 August 2011, 07:57:54 AM »
I was hoping the wire would be less obvious.

How about painting the wire to match the seaweed and putting more on that almost reaches the mines, giving the appearance of them floating through a forest of the stuff?

(I like 'em  :D )

cheers

James

 

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