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Author Topic: Colonial Marines project (the Terminators are coming! 27/1)  (Read 86024 times)

Offline Blackwolf

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Re: Colonial Marines 'bug hunting' project (helmet casts & shutter doors 27/2)
« Reply #90 on: 28 February 2011, 09:02:25 AM »
Keeps getting better SI,whatever I'll say has been said (or is rubbish).I am astounded at your cleverness and creativity.......see rubbish ;)

  PS entering LPL5? I'm looking forward to an 18th century round 10?

  Cheers

  Guy
May the Wolf  Walk With You
http://greywolf1066.blogspot.com.au/

Painting Clubs Joined: APC,MPC, PPC,PAPC,LPC.

Offline AKULA

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Re: Colonial Marines 'bug hunting' project (helmet casts & shutter doors 27/2)
« Reply #91 on: 28 February 2011, 11:41:55 AM »
Looks the biz - braz, and yourself are motivating me to get on with my own boards.
 8)
 

Offline Commander Vyper

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Re: Colonial Marines 'bug hunting' project (helmet casts & shutter doors 27/2)
« Reply #92 on: 28 February 2011, 06:51:04 PM »
Very nice indeed bud, I have to confess to having a little glance over at my own aliens stuff and moving it up the 'to don't'...erm 'to do' list. ;)


The Commander
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




Offline gamer Mac

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Cute doors lol
I don't remember that from the film.

Offline YPU

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Good thinking on moving that conduit, that lower room would have been impossible to use if you stuck with the original plan.
I must say this is shaping up to become a build worth mentioning for many years to come. 
3d designer, sculptor and printer, at your service!

Offline Malamute

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"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline mattblackgod

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Very nice work.
Mattblackgod's world - Games and minis blog.

Offline Commander Vyper

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Coins!!  :o Are you made of money??? There's an international recession and you're removing the queen's own from circulation?!!?

;)

Only messing, nice work, just think your sculpts are a little on the 2d side, maybe build up the torsos a little, also just out of interest, where you add loads of GS or putty to your scenery pieces does this add to your prep time in getting a smooth finish pre paint, might be easier to clad with plasticard and micro-rod?

What's next?

Offline Malamute

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All looking really good, although I think I prefer Connie when she had no clothes on ;)

Offline mattblackgod

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Those conversions are looking great.

Are you still using the same footprint for the modules? How did you make the skirting boards on the walls?

Offline Bako

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They're all really great stuff. I'm diggin' the redshirt army.

He’s really tiny, as shown against the other finished civilian

Well, that is Kev... lol
Everything is better with lizardmen.

Offline Commander Vyper

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Thanks Bako but you've got me with that reference: redshirt army?  ???

Redshirt: treky term that's crossed genre. Basically, expendable troopers, FNG's (Fucking New Guy) (think about an away team mission in star trek, Kirk, Bones, Spock.... and some security detail in red, (great sketch from Eddie Izzard about this.... jenkins in accounts beaming down to see why so many sandwiches were eaten last time ;).

Guess who doesn't come back from the mission.  :D

Redshirts.

The Commander

Offline Bako

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Yup, the commander hit it dead on. I'm not one for the philosophy, but I find in these sort of games the extra troops become nothing but redshirts very fast.

Offline Blackwolf

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Re: Colonial Marines 'bug hunting' project (marine sculpting finished 9/3)
« Reply #103 on: 09 March 2011, 01:33:58 AM »
Nicely done and nice to see them altogether :-*

Offline Malamute

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Re: Colonial Marines 'bug hunting' project (marine sculpting finished 9/3)
« Reply #104 on: 09 March 2011, 03:17:30 PM »
Terrific, you are getting too good with the Greenstuff. Can't wait to see them painted.

 

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