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Author Topic: Pulp Steamer WIP **Updated 7/3/11**  (Read 20020 times)

Offline Luthaaren Von Tegale

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Re: Pulp Steamer WIP
« Reply #15 on: 02 February 2011, 12:48:38 PM »
Quote
A model ship built like a real one, impressive!
just what I was thinking. That is a great looking model so far.

On the compound curves in card - how do you do that? I've had a few attempts but usually give up and I now fudge the whole thing.

vT

Online OSHIROmodels

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Re: Pulp Steamer WIP
« Reply #16 on: 02 February 2011, 01:21:41 PM »
A right nice'un! I don't think we can have too many steamer projects. Each one seems to do it slightly differently.

Sorry to go OT a bit but could we have that as a long term Build Something Contest maybe. Bit too much perhaps  ???

cheers

James

Offline gauntman

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Re: Pulp Steamer WIP
« Reply #17 on: 02 February 2011, 02:27:20 PM »
 :o Outstanding....that ship will be a gaming table unto itself.
"Despite my ghoulish reputation, I really have the heart of a small  boy....I keep it in a jar on my desk."
                ----- Robert Bloch------

Offline Damas

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Re: Pulp Steamer WIP
« Reply #18 on: 02 February 2011, 03:13:29 PM »
On the compound curves in card - how do you do that?
The easy way to describe it would be 'it's magic'.

The hard way is by working out where your curves will go, drawing directional lines in parrallel on the card and then using the edge of a table to gently roll the card in both directions until it starts to dome and then do the same over the corner of a table.

This pulls the fibres of the card out slightly (it helps if the card is warm to the touch) you then need to fit the shape to whatever you are plating.
(I should mention that I use a strong supporting ribbing for this to work properly.)

The plate is then given a very thin coat of pva on the convex plane, this allows the pva to contract slightly on drying, assisting the curature of the plate.

Do that a dozen times and you have a bow!

As previous posters have said "too many ships is simply not enough"

Well, would it be wrong of me to state that I've already thought of making a Nile steamer, steam packet ship, Russian Monitor and possibly a wreck or two as extras?  That plus an Aeronef?  :D
"Old gamers don't die, they just smell like that."

Offline Doomhippie

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Re: Pulp Steamer WIP
« Reply #19 on: 02 February 2011, 09:13:31 PM »
As long as you keep posting pics you are welcome to build each single ship on Earth... :D
Roky Erickson flies my spaceship!

Offline warrenss2

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Re: Pulp Steamer WIP
« Reply #20 on: 03 February 2011, 11:31:53 AM »
I've got to keep an eye on this thread!  :o

Excellent work!!!!

Quote
So the wife goes; "Why don't you start your modeling again, it'll allow you to wind down in the evenings."
--- Why can't I find a woman like that? Or, better yet, one who would game and push lead around.  lol

Warren
Never underestimate the power of human stupidity.

Offline Luthaaren Von Tegale

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Re: Pulp Steamer WIP
« Reply #21 on: 03 February 2011, 12:31:42 PM »
thanks for the tips Damas - I'll be giving that a try for sure.

vT

Offline Tars Tarkas

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Re: Pulp Steamer WIP
« Reply #22 on: 04 February 2011, 01:58:15 AM »
Great start and a beautifully planned project.
I'll add another vote to the "can never have too many tramp steamer threads" sentiment.
I've always been frustrated that there aren't more pulp steamer stories out there for inspiration.  Louis Lamour wrote some great ones, and the OTR "Voyage of the Scarlet Queen" episodes are very good, but I want more!
I built a steamer myself, but it's far short of your artistic levels.  Still, I hope to make it the starting point for a host of adventures across the South Pacific.  From Kong-type islands to duels with pirates and hostile subs, the pulp atmosphere available can't be beat.

Offline zbizek1

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Re: Pulp Steamer WIP
« Reply #23 on: 09 February 2011, 01:15:15 AM »
HELLO DAMAS, ABSOLUTELY OUTSTANDING ATTENTION TO DETAIL AND A WONDERFUL ADDITION TO ANY GAMING TABLE (IF YOU CAN FIT IT ON) MAKES ME VERY ENVIOUS OF YOUR SKILLS WOW! REGARDS MARK

Offline Hammers

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Re: Pulp Steamer WIP
« Reply #24 on: 09 February 2011, 08:46:44 AM »
We are all glad you like it but please don't use all caps.

Offline Andym

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Re: Pulp Steamer WIP
« Reply #25 on: 09 February 2011, 12:19:56 PM »
Maybe he think Damas is deaf and he's shouting? ;)

Offline Hammers

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Re: Pulp Steamer WIP
« Reply #26 on: 09 February 2011, 12:22:08 PM »
That's like saying you should use caps when you write to a blind person.

Offline Damas

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Re: Pulp Steamer WIP
« Reply #27 on: 09 February 2011, 01:37:01 PM »
Eh?  What?  About two thirty I think.  :D

also, update this weekend.  ;)


D

Offline Ignatieff

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Re: Pulp Steamer WIP
« Reply #28 on: 19 February 2011, 08:24:45 AM »
Outstanding work!  You just cannot have too many boat building threads!
"...and as always, we are dealing with strange forces far beyond our comprehension...."

All limitations are self imposed.  Work hard and dream big.

Offline Sangennaru

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Re: Pulp Steamer WIP
« Reply #29 on: 19 February 2011, 09:24:35 AM »
also, update this weekend.  ;)
mmm is saturday, it is the weekend: i want the update!!


amazing work. what i like is the sobriety and the precision of the project: no cartoonish proportions, it just seems to... work XD

 

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