*

Recent Topics

Author Topic: Flying Lead AAR - Solo - Take the Farm!  (Read 6171 times)

Offline pauld

  • Mad Scientist
  • Posts: 525
  • Being disintegrated makes me very angry!
Flying Lead AAR - Solo - Take the Farm!
« on: 06 March 2011, 03:08:55 PM »
Tried my first game of Flying Lead by Ganesha Games yesterday.  A small action skirmish where a small group of GI's attempt to wrest control of a Farm Complex from Panzer Grenadiers.

Sadly for the Americans breakfast was over and the Germans were alert and ready to prove the effectiveness of cover over fire and movement.

An overhead shot of the battlefield at the start of play



and from the NW edge looking over the Farm



The Farm - commandeered by Panzer Grenadiers (the Tiger is for show only and plays no part in the battle).  The Allies must drive the small garrison out by the end of the day.



Sergeant O'Brien and his section start by sneaking through the woods at the NE corner



while Corporal Stanley and his fireteam come up through the SE woods - they need to open up on the famhouses and gain the German's attention while O'Brien comes in from the north.



Stanley and his team draw fire and PFC Waters is shot down whule sprinting to the cover of the wall



thinking Stanley has the undivided attention of the Germans O'Brien comes out of the woods but a vigilent Grenadier in the upper room of the farmhouse spots the emerging troops and fires with deadly effect.  Private Winters is out of the fight.



Later on in the game things don't look too good for the Americans - Stanley and Waters are down in the SE and the remaining GI retreats back through the woods.



and the O'Brien and another GI succumb to the deadly fire from the windows of the buildings leaving 1 lone stunned trooper crawling backwards across the rough pasture next to the farm.



The Americans are routed.

...next time some Heavy Support may be available- a BAR or even a HMG seems essential to keep the enemy pinned down.

All in all a good game that played fast and well.  Germans 5  Americans 2 was the final score and not even a whiff of extra time.


An offence/defence scenario is quite easy to work solo and the activation mechanism kept things unpredictable.

Farmhouses and walls Italeri 1/72 kits
Figures Valiant 1/72
Trees from some eBay shop in Hong Kong (cheap and good but VERY green - I must spray them and tone them down)
Tiger a diecast off the cover of a multipart publication (first issue was £1.99)
Hills by the Evil EmpireTM
Rules by Ganesha Games - I like.

« Last Edit: 06 March 2011, 03:13:33 PM by pauld »
No dear, they are not toys, they are models

Offline Calimero

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 5765
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #1 on: 06 March 2011, 04:03:45 PM »

Nice AAR, I like it! Keep’ em coming! 8)
A CANADIAN local hobby store with a small selection of historical wargames miniatures (mainly from Warlords). They also have a great selection of paint and hobby accessories from Vallejo, Army painter, AK Interactive, Green Stuff World and more.; https://tistaminis.com/

Offline Sangennaru

  • Galactic Brain
  • Posts: 5780
  • The Lazy One
    • The Lazy Forger
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #2 on: 06 March 2011, 04:27:36 PM »
is it from gw? it is strangely well looking! lol


anyway, it looks it was fun!


i have my own copy of flying lead, and i think is quite a good game..

even if really bad-written... really hard to understand the rules - in any language!

Offline Rich J

  • Scientist
  • Posts: 263
    • My Blog
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #3 on: 06 March 2011, 06:57:14 PM »
Only fair to mention at this point that San seems to have a problem with the Italian translation of the rules (weird I know it is an Italian company but the Ganesha rules are written in English and then translated into Italian) - no one I know has the same 'problems' with the English set ...

Nice rep though :)
Rich J
Rich J

Offline Sangennaru

  • Galactic Brain
  • Posts: 5780
  • The Lazy One
    • The Lazy Forger
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #4 on: 06 March 2011, 07:31:24 PM »
Only fair to mention at this point that San seems to have a problem with the Italian translation of the rules (weird I know it is an Italian company but the Ganesha rules are written in English and then translated into Italian) - no one I know has the same 'problems' with the English set ...

Nice rep though :)
Rich J


i was talking with silfigoi in the few time he has free, and actually i made a short list of "holes"... i think there are many.


but still it is something different and brilliant, so i will play it! just filling  the missing rules with the common sense! ^^

Offline Rich J

  • Scientist
  • Posts: 263
    • My Blog
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #5 on: 06 March 2011, 07:48:34 PM »
Ok - that is your opinion :)
Trying to fit a generic set of fast play skirmish rules into one's idea of a particular genre with detail will always throw up something ... which is why supplements will cover genre in more detail for those that want them - like the Hearts and Minds Afghan supplement etc ...

Andrea has never mentioned your chats which is strange as I wrote the rules.

Also being picky - how can a 'short list of holes' then mean 'many' ?
:)

Offline Sangennaru

  • Galactic Brain
  • Posts: 5780
  • The Lazy One
    • The Lazy Forger
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #6 on: 06 March 2011, 08:02:54 PM »
well, i don't think it is the appropriate place for this discussion, and since this discussion has already been on the appropriate place i think that now all this is clueless. :)

i REALLY love this game, and i already made many people (well, at least one! ;) ) buy this ruleset, so i'm not afraid of express my opinion (wich is only my opinion, of course!)

so... back to the topic! ;)


Jack

Offline pauld

  • Mad Scientist
  • Posts: 525
  • Being disintegrated makes me very angry!
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #7 on: 06 March 2011, 08:28:43 PM »
thanks for the comments - yes that is a GW hill from my Battle of Five Armies set (which with all the Warmaster stuff I have added will take me another 20 years to finish painting)

Rich - really looking forward to the WW2 genre expansion.  Any ideas if it is soon?  I think I read somewhere it's all done bar the publishing.

2 weeks perhaps   ;)

Offline Rich J

  • Scientist
  • Posts: 263
    • My Blog
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #8 on: 06 March 2011, 08:40:27 PM »
Jack - 'virtual handshake' if you want, just please don't make sweeping statements like them being 'bad written' and 'hard to understand' - statements like 'I find them .... etc etc' is a fair opinion etc .. but like you say ... dead and buried if you want it to be :)

WWII done but I am still figuring out what to include ... want to do it as late war europe but tempted to do the Pacific in it as well ... but there is a lot of detailed rules needed as soon as it needs to be not generic ... also includes tweaks to the core system for cover and using the Joys of War cards like in Hearts and Minds etc ... there is also a 'patrol scenario' system. Still considering if to include the bigger battle (platoon a side) rules or to hold on and do them as a complete system (not over fond of that idea though).


Offline Sangennaru

  • Galactic Brain
  • Posts: 5780
  • The Lazy One
    • The Lazy Forger
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #9 on: 06 March 2011, 09:01:15 PM »
yee!

i would be really interested into the WWII expansion, it should be great  for the figures i just bought.



Jack - 'virtual handshake' if you want
O_o "virtual bows", then!! lol
of course that is my opinion! i think this is a free forum, and as costumer i can (i have to) express my feedback! ^^
dead and buried... so be it!

Offline pauld

  • Mad Scientist
  • Posts: 525
  • Being disintegrated makes me very angry!
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #10 on: 06 March 2011, 11:05:59 PM »
Quote
WWII done but I am still figuring out what to include

Europe and Pacific and an engagement generator sounds good ... there are a good few other rulesets for platoon sized actions so they would be nice as an extra but necessary? maybe not

Had the rules a long time now and only just had a first play - I liked the rules and can see them coming out again much more in the future.




Offline Rich J

  • Scientist
  • Posts: 263
    • My Blog
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #11 on: 06 March 2011, 11:24:09 PM »
Thanks -
The Modern Supplement tweaked the cover rules to enable good body armour and we use it all the time for a better take on 'cover'. In the core rules which had to follow SOBH as much as possible cover just means that if you lose combat by 'one' you are saved the won by 'odd' 'even' ... this never actually meant that the cover saved you when you needed it to (when you are doubled or tripled) SO the new rule in Hearts and Minds (and will be in the WWII supplement as well) is that cover ADDS to a losing roll by one or two (depending on cover, medium and hard) so it doesn't help you 'win' but it decreases the chance of you being doubled or tripled etc.

The vehicle rules in the supplements are more detailed obviously as well and geared towards that particular genre.
I didn't want to make a game where one has to keep buying the supplements to keep current with the rules so the changes and tweaks plus new rules will only really be genre specific for those people wanting more detail etc.

Offline Armada01

  • Lurker
  • Posts: 2
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #12 on: 14 March 2011, 07:31:32 PM »
Nice AAR. Excellent board!

tony

Offline Anatoli

  • Scatterbrained Genius
  • Posts: 3021
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #13 on: 14 March 2011, 08:46:25 PM »
I reacted most to the GW hill, it looks fantastic the way you have painted and flocked it! Looks like something completely different from the GW pictures of it. Great job!

Offline z1pp132002

  • Librarian
  • Posts: 125
Re: Flying Lead AAR - Solo - Take the Farm!
« Reply #14 on: 15 March 2011, 08:55:22 AM »
Excellent AAR and table layout.

Thanks for sharing.

GReg

 

Related Topics

  Subject / Started by Replies Last post
4 Replies
1410 Views
Last post 11 April 2017, 05:08:02 PM
by Harry Faversham
5 Replies
1767 Views
Last post 27 February 2018, 12:56:12 PM
by The_Beast
16 Replies
2379 Views
Last post 30 May 2023, 07:48:24 PM
by Kikuchiyo
0 Replies
532 Views
Last post 02 June 2023, 08:07:51 PM
by Kikuchiyo
10 Replies
1356 Views
Last post 29 March 2025, 06:48:26 AM
by Mad Lord Snapcase