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Author Topic: White Knight Dwarves  (Read 2446 times)

Offline Paul v2

  • Schoolboy
  • Posts: 8
    • http://www.herelivesgoblins.blogspot.co.uk/
White Knight Dwarves
« on: 07 June 2011, 09:40:14 PM »
My latest mini's finished, bases still to do, available from White Knight
They paint up quickly and easily with little in the way of extra detail that bogs the painting down, these are after all Rank and Filers. I'll be getting a few more units and trying out different schemes.  :)


Offline Svennn

  • Galactic Brain
  • Posts: 5342
  • Balding bloke with a 'V'
    • Svenns Little Men
Re: White Knight Dwarves
« Reply #1 on: 07 June 2011, 09:48:00 PM »
I only posted these to you on Thursday :o

Nice looking unit and as I read elsewhere - diagonal mounting for ranking up - oh the memories

Svennn
"A jewelled sceptre plucked by order to serve their cause"

Offline Blue in vt

  • Mastermind
  • Posts: 1883
Re: White Knight Dwarves
« Reply #2 on: 07 June 2011, 09:59:22 PM »

Nice looking unit and as I read elsewhere - diagonal mounting for ranking up - oh the memories

I think Diagonal works GREAT for these guys....I'm loving seeing everyone's versions of these great figures!

Blue
My Painting/Collecting Blog: http://bluesmarauders.blogspot.com/

"Jesus weeps when people buy resin." ...Hammers March 2012

Offline white knight

  • Moderator
  • Galactic Brain
  • Posts: 6221
    • WK's Miniature Imperium
Re: White Knight Dwarves
« Reply #3 on: 07 June 2011, 10:44:56 PM »
As said elsewhere, great stuff! I agree the diagonal ranking works well for them (and indeed easier to rank them up). 8)

Offline clam

  • Scientist
  • Posts: 401
    • Clamshells and Sea Horses
Re: White Knight Dwarves
« Reply #4 on: 09 June 2011, 08:06:13 AM »
Fantastic job paint job, Paul v2 - and you really show us the quality of the WK-dwarfs. Would have thought you would have needed a bit more contrast, but the colour scheme works quite well.

Diagonal basing works well when done for display and for doing great on pictures as it gives you a bit more space between them. Gaming wise it looks a bit wrong, though. Moving units across the table that are turning their heads in another direction looks ... kind of stupid (IMO) - so guess I'll base mine on round bases to solve that problem ;)

 

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