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Author Topic: Round bases it is!......The ruins of Krappefortt (MORDHEIM)  (Read 395702 times)

Offline Centaur_Seducer

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Some people are never happy...... ;)
Nope lol
See it as an extension of my own disappointments with myself and my own projects. By pushing and encouraging others, I can pretend that it's all my own work o_o

Offline Mason

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1051 on: June 02, 2013, 11:40:19 AM »
And you've got to love the Nautalus!

I have an Undead version that does not get onto the table too often.
I should probably dig that up and post a pic at some point.
It is quite amusing.
 ;)


I found the Undead Nautilus, (it is actually a submersible assault raft but that is just not-picking) amongst the scatter scenery when I was setting up for a game last week, so I left it out to take piccies of.

I think it is quite amusing, I hope you agree, and was made just for a laugh a few years ago.





It has seen action as something other than an interesting piece of scenery, as it took to its role as a submersible attack raft in the final game of our second Mordheim campaign, when it delivered reinforcements to Legionnaire Bert's Undead Pirates in a clash against the Nordland 2nd Expedition.






Hope you like it...



Offline OSHIROmodels

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1052 on: June 02, 2013, 11:55:36 AM »
Ooo, I like that  8)

cheers

James
cheers

James

https://www.oshiromodels.co.uk/

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Offline DeafNala

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1053 on: June 02, 2013, 01:37:50 PM »
That definitely appeals to my sense of the absurd...the only sense that still works for moi. It is a GREAT piece; i.e., lots of character, very imaginative, & decidedly funny. VERY WELL DONE!

I guess it doesn't matter if the Lads forget to close the hatch before submerging.
I'd NEVER join a club that would have me as a member.  G.Marx

Offline aggro84

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1054 on: June 02, 2013, 01:48:38 PM »
That's very cool Mason!
 :-*

Offline Mason

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1055 on: June 02, 2013, 03:40:45 PM »
Ooo, I like that  8)

Cheers, mate.
 :)



That definitely appeals to my sense of the absurd...the only sense that still works for moi. It is a GREAT piece; i.e., lots of character, very imaginative, & decidedly funny. VERY WELL DONE!

I guess it doesn't matter if the Lads forget to close the hatch before submerging.

 lol
Thanks, Al!
I guess it does not really matter where they are when they hear the command: "Dive!"
 ;)




That's very cool Mason!
 :-*

Cheers, aggro!
Glad that you approve.
 :D



Offline pocoloco

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1056 on: June 02, 2013, 04:15:15 PM »
That sub is bloody marvelous, what other gems have you hidden from our eyes?

Offline Mason

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1057 on: June 02, 2013, 09:47:52 PM »
That sub is bloody marvelous, what other gems have you hidden from our eyes?

Cheers, Antti!
I had totally forgotten about this little wotsit until recently.
Who knows what else will turn up.....



I note this thing is still afloat so clearly there are some depths you will not sink to..... lol lol

Groan......that was bad, mate.



Got to love that modelling, come on!

Cheers, mate.
 :D



Just spotted it is all mounted on a perspex base, now THAT is a class touch.  :o

I dont know about that, sir, but I do know it was a right pain to cut/snap/break.....



Offline Centaur_Seducer

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1058 on: June 02, 2013, 10:13:46 PM »
Say whaaaat?! :o

Offline Knightofspades

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1059 on: June 04, 2013, 10:09:08 PM »
That submersible is a great idea and would work for undeads. Great work all around very cool ideas.

Offline Constable Bertrand

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1060 on: June 05, 2013, 02:03:20 AM »
That is a cool sub Paul, it's a good thing the undead don't mind driving a leaky barrel. What is the undead boat, a bath tub? ;)

I like the speedy nose and fins at the back. How you managed to combine barrels With 1950's fins is beyond me, but it looks smashing!

Offline Andym

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1061 on: June 05, 2013, 07:20:48 AM »
Wow! That's a cracking wee model Mase! Great work!

Offline Eric the Shed

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1062 on: June 06, 2013, 01:16:49 PM »
Great idea... :D

Offline Mason

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1063 on: June 06, 2013, 10:56:28 PM »
Say whaaaat?! :o

Something that surprises you?
I am flattered!
 :D



That submersible is a great idea and would work for undeads. Great work all around very cool ideas.

Thanks, Knightofspades!
I am glad that you agree.



That is a cool sub Paul, it's a good thing the undead don't mind driving a leaky barrel. What is the undead boat, a bath tub? ;)

I like the speedy nose and fins at the back. How you managed to combine barrels With 1950's fins is beyond me, but it looks smashing!

 lol
Thats, mate.
Undead Underwater Cadillac, anyone?



Wow! That's a cracking wee model Mase! Great work!

Cheers, mate!



Great idea... :D

Thank you, sir!




Work should continue in the next couple of weeks on Krappefortt.
Events have conspired so that buildings/scenery are the only option for me for a while, so Krappefortt will get a new building or two.
The With Hunter Watch House will be first up.



Offline pocoloco

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Re: The ruins of Krappefortt (MORDHEIM) Undead Assault Raft 02/06
« Reply #1064 on: June 07, 2013, 10:00:30 AM »
The With Hunter Watch House will be first up.

Ooh, this sounds more than nice! Any concept pics, sketches, plans etc of it to show us?

 

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