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Author Topic: Rules for French and Indian Wars?  (Read 56599 times)

Offline H.M.Stanley

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Re: Rules for French and Indian Wars?
« Reply #105 on: 02 December 2011, 09:25:02 AM »
I have been waiting for this for a bit now...

TBH it needs to be a more substantive diversion than SAGA imo. Not a bad set of rules and nice for something different occasionally but after the novelty of the game-boards wears off there's just not that much to it.

Someone said recently "easy to play, difficult to master". Nah!  ;)

Just my £0.02
"Ho, ho, ho! Well, if it isn't fat stinking billy goat Billy Boy in poison! How art thou, thou globby bottle of cheap, stinking chip oil? Come and get one in the yarbles, if ya have any yarbles, you eunuch jelly thou!"

Offline GordonKhartoum

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  • Posts: 75
Re: Rules for French and Indian Wars?
« Reply #106 on: 05 December 2011, 07:37:33 AM »
Gradually working my way through my first F&IW figures. I'm afraid that I can't compete with H.M.S's speed painting. The Marines are Conquest and the Huron's Galloping Major. Both lovely figures. I especially enjoyed painting the Hurons. Canadian Militia (GM) on the way.

Offline H.M.Stanley

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Re: Rules for French and Indian Wars?
« Reply #107 on: 05 December 2011, 08:52:24 AM »
Good work that man.

Catch up on the painting and we can have a rare old game between us  :D

Offline H.M.Stanley

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Re: Rules for French and Indian Wars?
« Reply #108 on: 05 December 2011, 08:55:47 AM »
Played TVG yesterday evening with a guy who'd not played DH at all before.

He liked the rules: clear, fun & atmospheric.

I resisted the temptation to pick up some OOP Foundry British Regulars and Grenadiers, which quite frankly isn't like me  lol

Offline GordonKhartoum

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Re: Rules for French and Indian Wars?
« Reply #109 on: 05 December 2011, 09:29:28 AM »
Good work that man.

Catch up on the painting and we can have a rare old game between us  :D

Its coming along old boy. The main issue at the moment is the cold garage - its taking an age for the varnish to dry on the river sections of the new boards.

Offline H.M.Stanley

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Re: Rules for French and Indian Wars?
« Reply #110 on: 05 December 2011, 09:32:54 AM »
Its coming along old boy. The main issue at the moment is the cold garage - its taking an age for the varnish to dry on the river sections of the new boards.

Stop being cheap. Get a heater!

Looking forward to it

Offline GordonKhartoum

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  • Posts: 75
Re: Rules for French and Indian Wars?
« Reply #111 on: 05 December 2011, 09:39:00 AM »
Stop being cheap. Get a heater!

Looking forward to it

I've negotiated getting them inside the house to dry - they need a fair few more layers of varnish yet.

Offline Galloping Major

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    • www.gallopingmajorwargames.com
Re: Rules for French and Indian Wars?
« Reply #112 on: 05 December 2011, 05:32:38 PM »
Gradually working my way through my first F&IW figures. I'm afraid that I can't compete with H.M.S's speed painting. The Marines are Conquest and the Huron's Galloping Major. Both lovely figures. I especially enjoyed painting the Hurons. Canadian Militia (GM) on the way.


Great stuff, glad you enjoyed painting those Huron, looking forward to seeing your Canadian Militia. I don't think any of us can match HMS sudden turn of speed there so I wouldn't even go there  ;)

Cheers,

Lance

www.gallopingmajorwargames.com


Offline H.M.Stanley

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  • Posts: 2813
Re: Rules for French and Indian Wars?
« Reply #113 on: 05 December 2011, 05:36:28 PM »
I was a winger at Rugby, what can i say ..  :D

Offline huevans

  • Mad Scientist
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Re: Rules for French and Indian Wars?
« Reply #114 on: 05 December 2011, 07:59:04 PM »
Any chance of bigger photos?

Offline H.M.Stanley

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Re: Rules for French and Indian Wars?
« Reply #115 on: 07 December 2011, 09:15:37 AM »
Inspired by the imminent release of the Major's Settler figures and White Savage for a scenario, my mucka and i are working towards doing the battle of Bloody Morning Scout & Johnson's Camp

Using what we [will] have what do you think of these numbers:

Militia
Provincial Officer/Johnson*
2 x 20 Militia plus Militia Officer
2 x 10 Mohawks plus Warleader
1 or 2 Cannon (i really must read the TVG rules on artillery at some point!)
* Both the Militia and Mohawks can use Johnson's leadership as a change to the norm

French
Regular Officer/Dieskau
2 x 10 Grenadiers [must remain formed]
2 x 20 Huron plus Warleader
1 x 20 Canadians plus Militia Officer

What do you think? The Militia will have an initial scouting exercise & the outcome of that may determine the final numbers. Otherwise the Militia are behind makeshift barricades in the Camp with French attacking.

An (additional) Political Victory for the Militia if they wound/capture Dieskau [must remain in musket range after the first couple of turns] assuming they fight the French off and aren't butchered
« Last Edit: 07 December 2011, 09:20:35 AM by H.M.Stanley »

Offline GordonKhartoum

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Re: Rules for French and Indian Wars?
« Reply #116 on: 07 December 2011, 09:37:58 AM »
With your rate of painting H.M.S this will be aready to roll out in a few weeks.

Not haveing read White Savage (yet) what kind of terrain do you envisage?
« Last Edit: 07 December 2011, 09:40:23 AM by GordonKhartoum »

Offline H.M.Stanley

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  • Posts: 2813
Re: Rules for French and Indian Wars?
« Reply #117 on: 07 December 2011, 09:48:27 AM »
With you're rate of painting H.M.S this will be aready to roll out in a few weeks.

Not haveing read White Savage (yet) what kind of terrain do you envisage?

I'll paint yours then shall i?  :D

Camp backs onto a river . There's cleared ground/patches of light cover perhaps on three sides of the camp with Medium Forest within Musket range of the barricades on the three sides (12/15")

The Grenadiers come through a clearing/path/make-shift road in the forest although they wouldn't get cover modifiers anyway for being formed

Usual 6 x 4 table. Say, 4 turns to inject some urgency into the French, otherwise it becomes a sniping contest. The game continues on a D10/5+ if the French are in the camp at the end of turn 4 and each subsequent turn

Everyone starts within musket range
« Last Edit: 07 December 2011, 10:02:21 AM by H.M.Stanley »

Offline GordonKhartoum

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  • Posts: 75
Re: Rules for French and Indian Wars?
« Reply #118 on: 07 December 2011, 09:56:52 AM »
I'll paint yours then shall i?  

I say H.M that's a remarkably kind offer. It will allow me to concentrate on getting the river sections finished.

The sceanrio seems pretty good - you should write it up for others on the forum.

Offline H.M.Stanley

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  • Posts: 2813
Re: Rules for French and Indian Wars?
« Reply #119 on: 07 December 2011, 09:58:18 AM »
I say H.M that's a remarkably kind offer. It will allow me to concentrate on getting the river sections finished.

The sceanrio seems pretty good - you should write it up for others on the forum.

Nice try old man. I can blag some river for the day  ;)

I thought i just did  :D

 

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