*

Recent Topics

Author Topic: Recovery Check modifier  (Read 3096 times)

Offline AzSteven

  • Scientist
  • Posts: 318
Recovery Check modifier
« on: 21 December 2011, 05:05:34 PM »
Had an interesting situation last night during a T&T session, and I thought I would post it to get other folks' opinions.

Situation - a squad of Chinese Warlord forces are holed up in a stone house, but has taken quite a lot of damage - deaths and suppressions both.  The player wisely decides to take a Recovery action.  A leader is there in the building, so there is a morale modifier from him, but what about the cover?  Should being in good cover grant a bonus to morale?

From a military history perspective, I have seen plenty of examples of small-unit actions where the unit gets mauled, flees to cover and uses the breather provided by the cover to recover itself.   Would it seem reasonable to give the cover modifier to the morale check for recovery?

Offline Driscoles

  • The Dude
  • Moderator
  • Galactic Brain
  • Posts: 4347
Re: Recovery Check modifier
« Reply #1 on: 29 December 2011, 07:50:05 AM »
Hi,

havent seen this earlier. It was Christmas and I havent bought akll gifts etc  :)

Thanks for posting this idea.

Yes, I agree. Why not use a cover modifier for recovery.

We have an optional rule for small arms vs cover. I think the recover modifier could be handled the same way. As an optional rule. I can imagine not all players agree and I am sure the level of training and the reputation of the leader is also important in a situation like this. But anyhow, its a game - so things shouldnt be too complicated.

I will use your rule.

Thanks
Björn
, ,

Offline Westfalia Chris

  • Cardboard Warlord
  • Administrator
  • Galactic Brain
  • Posts: 7514
  • Elaborate! Elucidate! Evaluate!
Re: Recovery Check modifier
« Reply #2 on: 29 December 2011, 09:02:54 AM »
I'd agree, it sounds like an interesting thing to try, but I'd be a bit wary that units (better-quality ones in particular) might become "unshiftable" and bog down the game.

Still, the real-life justification is sound. I would suggest trying it out in a couple of games and see how it plays out.

 

Related Topics

  Subject / Started by Replies Last post
3 Replies
1893 Views
Last post 17 June 2015, 06:58:48 AM
by tomek917
15 Replies
3161 Views
Last post 08 December 2016, 10:34:40 AM
by lou passejaire
15 Replies
2051 Views
Last post 04 May 2017, 08:50:07 PM
by Ultravanillasmurf
1 Replies
2482 Views
Last post 18 September 2024, 10:45:42 PM
by nicknorthstar
38 Replies
4705 Views
Last post 24 February 2025, 08:15:42 PM
by Storm Wolf