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Author Topic: Ruins!  (Read 3728 times)

Offline 6milPhil

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Ruins!
« on: 13 January 2012, 11:42:39 AM »
Just putting the finishing touches to the first piece of a set of ruins. Trying to get a Fallout level of detail.



More detail and Blah over at http://6milphil.wordpress.com/2012/01/13/rack-and-ruin/


Offline geronimo

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Re: Ruins!
« Reply #1 on: 13 January 2012, 12:23:41 PM »
I recognise some of those components  ;)

Nice work Phil....

Offline 6milPhil

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Re: Ruins!
« Reply #2 on: 13 January 2012, 12:26:10 PM »
Imagined you might, have to get around to getting some more highly detailed laser cuts off you at some point... so little time though.

Glad you like it though.

Offline mattblackgod

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Re: Ruins!
« Reply #3 on: 13 January 2012, 04:41:56 PM »
Nice looking stuff!  :-*
Mattblackgod's world - Games and minis blog.

Offline Sangennaru

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Re: Ruins!
« Reply #4 on: 13 January 2012, 04:50:07 PM »
Very good piece of junk, Pil! The detail is really high, and it is a really nice scenery for a postapoc scenery!


Just a suggestion for the mould making: i read on your blog that you spent a long time filling all the holes. Well, don't. You may just put the silicon, and when it is vulcanized (long waintings happen sometimes) just take it off. Probably some parts of the original master will fall off, and some pieces of silicon will be cutted. Well, ignore them.
After the silicon mould is separated, just use some nail scissors to remove the "anti-holes", i mean the thin stuff that are the positive corrispective of the holes. It works hundreds times better than any filler!!!

Offline 6milPhil

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Re: Ruins!
« Reply #5 on: 13 January 2012, 05:41:26 PM »
It's one way of doing it, the only problem is with some previous work I've had mould lock from leaving unsealed holes and them I had to break out the master, and then pick out lots of pieces. That's even longer than sealing, but thanks for the suggestion.

Offline Sangennaru

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Re: Ruins!
« Reply #6 on: 13 January 2012, 06:06:17 PM »
well, the remaining parts of the master will come of with the first cast. They usually are quite glued to the resin, so it is like having a normal gaming piece! And you will keep as new master the second cast!

Offline Michka

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Re: Ruins!
« Reply #7 on: 13 January 2012, 06:37:38 PM »
I really like this. Forgive me, but when I first saw the photo I wondered why you make a terrain piece out of chocolate.

Offline Papa Spanky

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Re: Ruins!
« Reply #8 on: 13 January 2012, 06:42:16 PM »
mmmm edible terrain. Makes cleanup easy. :P

Offline Sangennaru

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Re: Ruins!
« Reply #9 on: 13 January 2012, 06:45:21 PM »
The Syntafoam I use has the colour of the White Chocolate, and a smell really similar to honey. Looks yummy! =)



My only conceptual appoint: don't you have better to make the moudls of the details (like a fridge, a table, a lamp, a car, a gun....) instead of the whole ruins? because having on the same table two identical scenerys is bad, and this way you can just combine different "mechanical" pieces in always different scenery!


Not to mention the waste of silicon: you will need much less silicon for the "wreck elements" instead for the whole junk hill!

Offline myincubliss

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Re: Ruins!
« Reply #10 on: 13 January 2012, 07:31:00 PM »
Beautiful, can't wait to see the rest!

Offline Brummie

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Re: Ruins!
« Reply #11 on: 13 January 2012, 08:05:44 PM »
Nifty looking stuff there Phil!

Offline Faust23

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Re: Ruins!
« Reply #12 on: 14 January 2012, 12:33:10 AM »
Cool
Author of the Origins Award 2013 Nominated Brink of Battle: Skirmish Gaming through the Ages; Epic Heroes: Skirmish Gaming in the Realms of Fantasy; and Scrappers: Post-Apocalyptic Skirmish Wargames published by Osprey Games

 

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