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Author Topic: Maxxev's Fantasy Warbands  (Read 94060 times)

Offline maxxev

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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #75 on: June 03, 2012, 06:51:39 PM »
So I did a bit of work on the necromancer warband yesterday, finished basing them for undercoating this morning.

I really like how these came out, they were pretty quick conversions (only 1 day... lol) after I identified all the parts I needed.
I have had necron heads in my possession a VERY long time for these conversions, originally they were going to be used in my fringe wars project, but I knew as soon as I put cultists into my Undead warbands that those necron heads would come in handy!
Cultlists were included by the way so as to give the option of experience gaining henchmen to various warbands that were otherwise devoid of that.



You can see more pictures / angles here:
http://maxxev.blogspot.co.uk/2012/06/modheim-necromantic-cultists.html

Offline Doomhippie

  • Scatterbrained Genius
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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #76 on: June 03, 2012, 07:48:16 PM »
They look really cool. Can't wait to see them painted. Nice and sinister...
Roky Erickson flies my spaceship!

Offline maxxev

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Re: MODheim Warbands 30/05/12: Undead preview
« Reply #77 on: June 03, 2012, 08:28:45 PM »
Oooo, who does those skellies?
Missed that comment, sorry.

The bane on the left is from Privateer press, he's the merc one.
The Litche on the right was a Limited edition CMoN figure from a few years ago (one of the ones that has actually sold out).

Cheers.

Offline Mo!

  • Mastermind
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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #78 on: June 04, 2012, 11:52:24 AM »
Wow love the greenstuffhoods! How did you do them?
Be mindful of the prayers you send
Pray hard but pray with care
For the tears that you are crying now
Are just your answered prayers

Offline DeafNala

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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #79 on: June 04, 2012, 02:05:22 PM »
I agree with Mo!; i.e., the hoods are both fine sculpts & add to the sinister nature of the minis. The skull masks are an inspired touch. WONDERFUL WORK! I won't say "have FUN painting", although I just did.
I'd NEVER join a club that would have me as a member.  G.Marx

Offline maxxev

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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #80 on: June 04, 2012, 10:29:43 PM »
Wow love the greenstuffhoods! How did you do them?

I came up with these after seeing this thread, and the hoods are about half way down:
http://www.warseer.com/forums/showthread.php?204563-Adeptus-Mechanicus-Explorator-Force/page5

Offline Comsquare

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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #81 on: June 04, 2012, 11:00:16 PM »
Great conversions, and great idea using the Necron-heads.

Was allways planning to make me a "Brotherhood of Khaine" warband, will steal that "Necron-head-idea" for them ;)

Offline maxxev

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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #82 on: June 05, 2012, 05:26:30 PM »
I just had a guy on Warseer who said he'd wished i'd posted these conversions a year ago, then his brotherhood of khaine army would look very different... lol

What is the brotherhood of khaine..../

I wasn't expecting to get these "done" today (I still ahven't decided on how to finish the bases), but I did quite well for me, painting all 4 cultists, finishing off the Bane and painting the Necromancer I had only undercoated previously!

As per usual, more picces on the blog.


Also trying to work out a scheme for the terrortoises, what do you think of this scheme? (e.g. dark red and bone, like the 'Nid scheme)

Offline Comsquare

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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #83 on: June 06, 2012, 03:48:14 PM »
The "Brotherhood of Khaine" or "Kult of Khaine" is a humans worshipping to Khaine, god of murder.
They travel around the country disguised as mercenaries, merchants and that like, and sacrifice their victims to Khaine.
While they are doing their killing/worshipping they are wearing masks to not been recognized by witnesses.


Offline Diakon

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  • Posts: 866
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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #84 on: June 06, 2012, 04:50:57 PM »
Man that undead warband looks good. Can't wait to see it finished.  :D

Offline Doomhippie

  • Scatterbrained Genius
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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #85 on: June 06, 2012, 09:10:58 PM »
I think the turtle turned out really nice. I like those colors.

Offline maxxev

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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #86 on: June 07, 2012, 08:15:50 AM »
I think the turtle turned out really nice. I like those colors.

lol.... that's not one of mine you know that's the new 120mm giant beasty from Hordes for the Skorne faction... wow I WISH mine would turn out like that....
« Last Edit: June 07, 2012, 11:42:10 AM by maxxev »

Offline Doomhippie

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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #87 on: June 07, 2012, 11:43:40 AM »
lol.... that's not one of mine you know that's the new 120mm giant beasty from Hordes for hte Skorne faction... wow I WISH mine would turn out like that....

You just missed your chance for glory...  :D
But generally speaking, I think a dark body color goes well with a light shell color.

Offline maxxev

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Re: MODheim Warbands 03/06/12: Undead cultists
« Reply #88 on: June 08, 2012, 09:03:58 AM »
Just a quick update for the fishman, i've completed the 2nd hero (first one being the bog trog leader type).


Offline maxxev

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Re: MODheim Warbands 08/06/12: Fishman hero
« Reply #89 on: June 08, 2012, 12:51:05 PM »
And another quick one, this time a Terrortoise gets some paint!

I doubt anyone would have expected this paint job, right?



More angles and pre-paint on my blog as well as some waffling on....
http://maxxev.blogspot.co.uk/
« Last Edit: June 08, 2012, 12:58:37 PM by maxxev »

 

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