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Author Topic: Weird War Rules - An Expansion for NUTS! Skirmish.  (Read 3853 times)

Offline Neldoreth

  • Mastermind
  • Posts: 1249
    • An Hour of Wolves and Shattered Shields
Weird War Rules - An Expansion for NUTS! Skirmish.
« on: October 10, 2006, 09:01:51 PM »
Hey All,

I finally finished my NUTS! skirmish expansion for Weird War action! It coveres everything from Vampires to Rocket Troopers, Werewolves to Walkers, Armoured Troopers to Monsters, and of course, Zombies! check out the expansion here (note, you need NUTS! to use these for the most part):

http://www.blackbirdmedia.org/miniatures/content/articles/WeirdWorldWarII.pdf

Let me know what you think.

n.

Offline eladio fernandez

  • Bookworm
  • Posts: 72
    • HEROIC ADVENTURES OF ELADIATOR
Weird War Rules - An Expansion for NUTS! Skirmish
« Reply #1 on: October 11, 2006, 10:01:04 AM »
Great idea!

Imho NUTS! is the best rules for WWII skirmish. Indeed all the Two Hours Games rules are the best for skirmish action, (Future, Zombies, Nam, etc..)

Your work looks very good, I will send my comments after a calm revision.

Thank you!


Eladio Fernandez
(sorry for my English !!!)

 

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