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Author Topic: Defiance Games Alien War free rules by Howard Whitehouse  (Read 2249 times)

Offline DefianceGames

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    • Defiance Games
Defiance Games Alien War free rules by Howard Whitehouse
« on: June 23, 2012, 02:17:52 PM »
Hello Everyone,

We wanted to let you know that we launched Howard's ALIEN WAR rules today. The rules have been in the works for quite a bit of time and this is meant to be our "beta" to involve the wargames community and find out what you think of our work so far.

You can download the main rules, quick reference sheet, and more at the Defiance site:
http://defiancegames.com/index.php/alien-war

Please try them out and let us know what you think in our forum!

Thanks,
Tony

Tony Reidy
Defiance Games
http://www.defiancegames.com

Offline supervike

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Re: Defiance Games Alien War free rules by Howard Whitehouse
« Reply #1 on: June 23, 2012, 04:40:06 PM »
It's hard to say no to free.

Offline Elbows

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Re: Defiance Games Alien War free rules by Howard Whitehouse
« Reply #2 on: June 23, 2012, 06:24:35 PM »
It's hard to say no to Howard Whitehouse - he's a cool guy.
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Offline magokiron

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Re: Defiance Games Alien War free rules by Howard Whitehouse
« Reply #3 on: June 23, 2012, 07:46:48 PM »
It's hard to say no to Howard Whitehouse - he's a cool guy.

+1

Yup. His rules ussually are fast and fun.

Downloading right now.

Thanks for sharing.
I know you're too old to play with toy soldiers. So give them to me... NOW!

Offline tnjrp

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Re: Defiance Games Alien War free rules by Howard Whitehouse
« Reply #4 on: June 29, 2012, 12:33:00 PM »
I have nothing against Mr. Whitehouse insofar as I know of him but this, my AFAIK first experience with his rules, left me rather cold. It's true that these are the beta rules and much has been left out so my opinion might change when a more extensive view can be gained on the system.

With that caveat, I got the feel that tho it's supposed to be the year 2200+ plus, the rules are more @ the Vietnam War. And not even the hypothetical (and hopefully to remain so) Vietnam War of 2055, never mind 2155 or 2255. The rules admittedly seem somewhat scaleable which is a plus, but the wounding rules will drag it down in larger games so it's a bit theoretical as a bonus.

The only idea I found unsually refreshing was the "what the ?!?" bit but since only a taster for that's been shown so far I'm sure how much effect it will actually have on the game apart from the direct consequences to the activation etc. and the complications following from things like throwing in "wandering monsters".

 

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