I have the SF clix figures and i try to play themwith Supersystem

I think that SF characters have a few powers:
-Ranged Attack: Ken/Ryu Fireball, Guile´s Sonic Boom , Dhalsim´s Yoga Fire, Sagat´s Tiger Shot,...
-Elasticity: Dhalsim
-Climbing: Vega
-Damaging Aura: Blanka
etc

But a lot of special movements aren´t powers. That special movements are perfectly represented with Supersystem Combat Maneuvers:
- Haymaker: Ken/Ryu Dragon Punch, Guile´s Flash Kick, Sagat Uppercut,...
- Flurry: Honda´s Hundred Hands, Chun Li´s Lighting Kick,...
- Quick Attack: Ken/Ryu/Chun Li Hurricane kick
- Grab: Zangief,s wrestilng attacks, Blanka´s bite,...

DOUBT#1
The special maneuvers can´t be used by all characters (Chun Li doesn´t have a Haymaker).My idea is give to that maneuvers BP costs like Powers
What could i do the BP costs of that exclusive combat maneuvers?
DOUBT#2
Some characters have a special Ranged Attack. Blanka, Honda, Bison, Dhalsim use his bodies like a projectile. How could i represent that movement?
Thanks!