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Author Topic: Re: Yeti's Strange Aeons Thread(Flesh Eating Tree and Threshold Agents 02/21/16)  (Read 42601 times)

Offline aggro84

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Re: Yeti's Strange Aeons Thread (Finished Mutant Venus Flytrap 11/04/12)
« Reply #120 on: November 05, 2012, 02:59:07 AM »
Nice looking terrain piece!
Also useful for lost worlds games!  :-*

Offline Mason

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Re: Yeti's Strange Aeons Thread (Finished Mutant Venus Flytrap 11/04/12)
« Reply #121 on: November 05, 2012, 09:50:20 AM »
Very nice!

Big beastie, aint it?!?


Offline Yetis Yell

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Re: Yeti's Strange Aeons Thread (Finished Mutant Venus Flytrap 11/04/12)
« Reply #122 on: November 05, 2012, 02:23:11 PM »
Thanks guys!


Very nice!

Big beastie, aint it?!?


Yeah Mason, it's huge for a 2 pt model!
Check out my blog Sarcophagi: http://sarcophagi.blogspot.com/

Offline Yetis Yell

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Re: Yeti's Strange Aeons Thread (Finished Mutant Venus Flytrap 11/04/12)
« Reply #123 on: February 14, 2013, 02:11:32 AM »
Annnnnd... I'm back. I have been stupid-busy with school but I wanted to post up a new-ish addition to my Strange Aeons stable.



 Here's a 2 piece run down ramshackle of a bootlegger loading zone for our Strange Aeons games. Obviously, Agent Petri opened the shambling horror barrel instead of the bourbon barrel. This is an old piece that I inherited from a buddy, so I rehabbed it, flocked/refinished it and now it's in the collection. It is 2 piece and can be used separately from each other. It sat in a bag for some time, not really suited to the look of 40k or Warmachine but when it comes to the 1920's-30's aesthetic, it was a natural fit. I also added the painted die-cast truck and piles of crates for more terrain within the lot, all movable. More pics are at my blog.






Also on the table are 4 new agents, a 99% finished pack of ghouls and a just-primed Bones werewolf. No idea when I'll get these done but hopefully it is soon. In the meantime, enjoy. I hope everybody is doing well out there.

Offline Mason

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Re: Yeti's Strange Aeons Thread (Bootlegger's Rundown Loading Zone 02/13/13)
« Reply #124 on: February 14, 2013, 07:32:10 AM »
Great stuff, Yeti!

It certainly works very well for Strange Aeons.
 :-* :-*

And: Welcome back, by the way! Where have you been hiding?
 :)


Offline magokiron

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Re: Yeti's Strange Aeons Thread (Bootlegger's Rundown Loading Zone 02/13/13)
« Reply #125 on: February 14, 2013, 03:02:09 PM »
Looks GREAT!

And the truck is pretty good too.

Thanks for sharing.
I know you're too old to play with toy soldiers. So give them to me... NOW!

Offline obsidian3d

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Looking great. I love that last picture
obsidian3d
www.o2media.ca

Offline smokezombie

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Re: Yeti's Strange Aeons Thread (Bootlegger's Rundown Loading Zone 02/13/13)
« Reply #127 on: February 15, 2013, 05:54:01 PM »
I love the pic with the ghoul poking his head over the fence.. Lovely stuff.
"The sword sung on the barren heath,
The sickle in the fruitful field;
The sword he sung a song of death,
But could not make the sickle yield."
William Blake

Offline DeafNala

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Re: Yeti's Strange Aeons Thread (Bootlegger's Rundown Loading Zone 02/13/13)
« Reply #128 on: February 15, 2013, 06:58:38 PM »
OOH, COOL PHOTOS of GREAT terrain & minis! What more could anyone want? VERY WELL DONE!
I'd NEVER join a club that would have me as a member.  G.Marx

Offline Argonor

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Re: Yeti's Strange Aeons Thread (Bootlegger's Rundown Loading Zone 02/13/13)
« Reply #129 on: February 15, 2013, 11:12:10 PM »
I'm awestruck!

I need to dig out my rules and minis and run a few games of SA, somewhen soonish... every aspect of the hobby has been suspended for more than a year, now, due to a plethora of real life stuff, but....
Ask at the LAF, and answer shall thy be given!


Cultist #84

Offline thebinmann

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Re: Yeti's Strange Aeons Thread (Bootlegger's Rundown Loading Zone 02/13/13)
« Reply #130 on: February 15, 2013, 11:26:59 PM »
WOW, all great. esp the third scene of horror!

Offline Yetis Yell

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Re: Yeti's Strange Aeons Thread (Bootlegger's Rundown Loading Zone 02/13/13)
« Reply #131 on: February 16, 2013, 01:20:50 AM »
Thanks peeps! Mason: I've just been really buried at work and school, priority time going to my kids and wife. I've only stabbed paint at a few miniatures lately and I haven't been as productive as I'd like to be. C'est la vie.

Here's a pic from a skirmish I set up to test some stuff out a few nights back, thought the shadows were creepy on the favorite scene of horror...



I then added lights for atmosphere.



« Last Edit: February 16, 2013, 01:27:11 AM by Yetis Yell »

Offline Mason

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Re: Yeti's Strange Aeons Thread (Bootlegger's Rundown Loading Zone 02/13/13)
« Reply #132 on: February 16, 2013, 10:33:27 AM »
Oooh!
I like that shot.
Very creepy!
 :-*

I can only sympathise with the 'busy' thing.
It took me about a month to get the will to do some stuff myself, and having got it back, events have now overtaken me and I have had no time myself recently.
I fully understand, dont worry...
 :)


Offline Treebeard

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Re: Yeti's Strange Aeons Thread (Bootlegger's Rundown Loading Zone 02/13/13)
« Reply #133 on: February 22, 2013, 02:08:06 PM »
Awesome.

Offline Yetis Yell

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Re: Yeti's Strange Aeons Thread (Finished Bones Werewolf 07/31/13)
« Reply #134 on: August 01, 2013, 04:48:33 AM »


Howdy everybody, I am back from the dead, along with my Strange Aeons projects that have piled up over the Spring. Well, I finally graduated last month and have pulled out the brushes again, so I thought I'd share the Bones Werewolf I recently picked up and finished over 2 nights of painting. While I am anxious to get him into a game, I have heard what he can do to Threshold, so... I am not rushing to fast to fight one.




I have a lot on my plate with some buildings in the works, more Threshold, more Lurkers and the start of a new story arc for Agent Petri. Looking forward to catching up on what everybody else has been doing and it is good to be back.

Best,

Yeti


 

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