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Author Topic: obsidian3d's Supers Painting Thread  (Read 44233 times)

Offline supervike

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Re: obsidian3d's Supers (Sasquatches p5)
« Reply #75 on: 08 September 2014, 06:26:29 PM »
Great job on both, but that white is realluy striking!

Offline styx

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Re: obsidian3d's Supers (Sasquatches p5)
« Reply #76 on: 08 September 2014, 06:38:40 PM »
Got to me get me some Alpha Flight figs still... :-[

Great job there!
Check out my blogs!

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Offline obsidian3d

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Re: obsidian3d's Supers (Sasquatches p5)
« Reply #77 on: 08 September 2014, 08:28:42 PM »
Got to me get me some Alpha Flight figs still... :-[

Great job there!

Thanks sir.

Send me a PM with some info about what Alphans you want figures for. I can probably hook you up.

Offline leegwonfu

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Re: obsidian3d's Supers (Sasquatches p5)
« Reply #78 on: 08 September 2014, 10:21:25 PM »
They both look great! I totally love that fig.

Offline obsidian3d

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Re: obsidian3d's Supers (Sasquatches p5)
« Reply #79 on: 08 September 2014, 10:25:37 PM »
Thanks. It's lightyears better than the old smiley-guy Sasquatch figure.

Offline obsidian3d

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Re: obsidian3d's Supers (Sasquatches p5)
« Reply #80 on: 29 October 2014, 10:19:10 PM »
Exiles Repaints For "Power Legion" (reposted from http://obsidian3d.blogspot.ca/2014/10/exiles-repaints-for-power-legion.html)

I have a lot of Heroclix figures. Hundreds I'm sure. I don't actively play any more, but I do pick up extras from the current sets from my friends when I'm able. Most of these figures I'm showing off here are older ones from my collection. William provided me with a couple of newer ones like Sasquatch and Hyperion, so that I could do some conversions for an Exiles team to use with the SuperSystem v3 rules.

This group has been in the works for a while now. We actually played a game using unmodified 'clix several months ago, which is what gave me the idea to jump in on the conversions. The first figure I painted was Heather Hudson: Sasquatch. You've seen this one before but since she's part of the team, here she is again.



The other two Exiles we used were Nocturne and Blink. Both of these clix are actually very nicely sculpted and painted. I rebased them on 30mm rounds, and didn't do any initial paint cleanup on Nocturne. I added some detailing to Blink and painted her skin a little lighter shade of pink. I know there is a newer Blink figure, but it's terrible compared to this one.



Of all the Exiles figures available Mimic and Morph are probably the worst sculpts. Mimic's proportions are not great, and the face sculpt is pretty weak. I decided not to mount him using a flight stand and drilled a hole in the base for the peg on his foot. I also had to cut off some mould lines, and repaint before shading and highlighting.

Morph's biggest issues are his extended leg (it's way too long), and the fact that his foot peg makes him point straight up. To make him more forward-facing I created some rubble on a base and glued him to that. He got the same mould line removal as Mimic before I touched up the paint work.



I was a little torn on which Hyperion figure to use, but after William provided me with his extra King Hyperion I was sold. The older figure sculpt looks a little too Superman-like and fits nicely into the Squadron Supreme era, whereas this one is accurate to the Exiles series. I chopped down the clear plastic representing his flight so that he didn't tower over everyone else. A few minor touch-ups and he was done.



Lastly is one of my favourite clix sculpts ever: Spider-Man 2099 from the Fantastic Forces set. The whole set was great, but this figure is particularly awesome. His base is great and the paint work needed almost no work. After I removed him from the clix base I built up a little rubble so that he could also face more forward than down. I touched up the red and then put a coat of varnish over everything except the webbing. Like the rest of the figures, I did some highlights on the dark blue after the varnish coat.



When I started working on these figures it was with the intent of using them for SuperSystem, which I might still do. However, I recently bought the new Power Legion rule book from Ganesha Games, and am very excited to try it out. I've started putting together some Exiles profiles, and will have to come up with a scenario to play. Maybe I can try something lopsided and have a bunch of them face off against a high powered King Hyperion!

Until then here's the whole team.


Offline obsidian3d

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TMNT in 28mm!
« Reply #81 on: 15 January 2015, 05:55:22 PM »
Reposting from my blog at http://obsidian3d.blogspot.ca/2015/01/teenage-mutant-ninja-turtles-in-28mm.html. There are a few more pictures over there.

I have to start off by saying that this might be the nerdiest post I've written to date, and that's sayin' something! The amount of fun I've had working on these, and thinking about what kind of games or scenarios I could play with them has been pretty ridiculous. I'll admit that I fully intended to have these completed before end of the year...that obviously didn't happen.

There are a few options out there for figures, but they are either the wrong scale, too damned expensive of just don't capture the feel I was looking for; and then I found this!



The TMNT Foot Clan Street Fight board game was on sale for $12. After I liberated the figures out of the copy I bought, I made some cardboard standees so that I could still play the game with my nephews. It was a big hit during our Christmas holiday too!

Now about those figures...on the down side the plastic is pretty soft. The paint work is passable for a mass produced product, but (accurate to the current cartoon) each of the turtles is a slightly different colour which would make colour matching them quite tough. Their skin, chest shell, pads and wraps were all unique. Chopping them off of their coloured bases and putting them on 30mm rounds proved to be a cinch though and got me excited to get started. I had found my turtles!

The biggest problem was going to be their lack of weapons. The theme of the game is that the turtles have lost their weapons and have to find them (and some pizza) while avoiding members of the Foot clan. So I would have to do the same and find some weapons. And maybe some pizza too...

Donatello was the first candidate because he seemed like the easiest to create a weapon for. Uncle Mike let me dig through his bits bin just before Christmas, and I was able to find a very lengthy spear to use as a staff. First I tried drilling through the hand and threading it through but it proved impossible...and would have been too short that way. Instead, I chopped the staff at what seemed like the right spot and just super-glued a piece onto either side of his fist.



I was also curious if I needed to strip the paint off the figures completely, or just clean it up before highlighting. To test my theory I applied a liberal wash of GW Devlan Mud on Donnie to see how it would look without touching up the base paint. The wash gave him a much more depth, but it was pretty obvious I'd have to touch the paint up quite a bit on the others. Finding his colouring now to be far too dark I moved on to Leo, whose skin colour was much closer to what I was aiming for.

A good katana should be easy to find right? Not as easy as you'd think. There are a lot of figures in this scale that have them, especially Heroclix, but I tried a couple of these and they all seemed a bit too short. With a little more digging in my 'clix boxes I was eventually able to find something from a Hand ninja, along with a scabbard that I put on his back. You'll note that I repositioned his sword hand; I simply chopped it off and rotated it 90 degrees so he could hold the weapon without stabbing himself in the face.



It was after painting Leo that I decided I was going to forego the different skin colours on the others and make the figures much more uniform. It would make them look like a group, and also speed up the rest of my paint work.

Now, where to find a good sai? This was a tough one. I dug through more old Heroclix and considered making one out of a trident. I even contemplated clipping a sai off one of the extra arm sets from the Pulp City ninja box set, but that simply would have been a nightmare. In the end I made one myself by drilling a few small holes in the bottom of his hand and gluing in a few bits from a Mage Knight pride warrior figure. I found a small piece from the spear I used for Donatello's staff to represent the end of the handle and Raph was all set.



Where to find nunchaku? I was sure that at least one Heroclix figure has a pair and I was right. Those Hand ninja figures to the rescue again! (I'm sure there's some irony in that somewhere...) I chopped off the weapon and the end piece, but getting them to sit right in Michaelangelo's hand took a little trial and error. The end result is actually three pieces: the bottom piece, the chain and mid-air handle, and a small extra piece in between that and his hand. I very briefly considered giving him another pair but opted against it. Looks good though right?



My quartet of turtles was complete, but I knew it wouldn't be right if I stopped there. They were missing their master Splinter. I already had one of these so this was an easy hurdle to over come. In fact, the one and only reason to buy the Dreadball coach blister from Mantic Games is that it has a Splinter figure in it. In my opinion the other two figures are basically garbage (unusual for Mantic really), but that Veer-myn coach model was just the ticket.

The resin-plastic mix they use to make the original Dreadball figures is very hard. It took a lot of patience and a strong dose of caution to remove Splinter from the integral little round base he was cast on, but I'm managed it without any loss of limbs (mine or his). Splinter's paint job was the second one I finished, as I was working on him while waiting for various paints and washes to dry on Leo. That's not important at all, but there ya go.



I'd like to add an April O'Neil and a Casey Jones at some point. Maybe even a Usagi Yojimbo if I can convert one. All in good time...



Now I need to chose a rule set and come up with some TMNT gaming madness!

Offline styx

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Re: obsidian3d's Supers (Ninja Turtles p6)
« Reply #82 on: 16 January 2015, 12:14:56 AM »
What store was selling them for $12?

Offline sundayhero

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Re: obsidian3d's Supers (Ninja Turtles p6)
« Reply #83 on: 16 January 2015, 01:22:47 AM »
Nice additions !

Offline Hat Guy

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Re: obsidian3d's Supers (Ninja Turtles p6)
« Reply #84 on: 16 January 2015, 06:24:33 AM »
Great to see a good dose of Turtle Power on this board after so many years of looking for Turtles Minis.

Offline fergal

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Re: obsidian3d's Supers (Ninja Turtles p6)
« Reply #85 on: 16 January 2015, 12:26:06 PM »
obsidian,

Another great find!

Any chance of some scale shots with those lads? 

Fergal

Offline leonmallett

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Re: obsidian3d's Supers (Ninja Turtles p6)
« Reply #86 on: 16 January 2015, 05:31:23 PM »
Great work on the Exiles and TMNT. :)
Kitbash Games' web-page: http://www.kitbashgames.co.uk/

Offline obsidian3d

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Re: obsidian3d's Supers (Ninja Turtles p6)
« Reply #87 on: 16 January 2015, 08:24:01 PM »
Thanks for the comments everyone.

I picked up the game at Toys R Us in the first week of December. It was regular price $20, but they had board games on sale for 40% off.

I haven't taken any photos of them with other figures, but I'd say that they're pretty close to 32mm. They scale decently with SuperFigs, being a little taller than the ninja warriors. They are also quite beefy though, especially compared to the MyWay turtles I saw in the other thread recently.

I'll admit that building their weapons took more time than I'd hoped, so they may not be the best alternative for everyone out there. Price-wise I'm more than happy with my turtles and think they painted up quite nicely. My versions are unique because of how I customized them, so that's worth something to me as well.

Offline grant

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Re: obsidian3d's Supers (Ninja Turtles p6)
« Reply #88 on: 17 January 2015, 03:03:30 AM »
Kowabunga! Those are gnarly!
It’s a beautiful thing, the destruction of words - Orwell, 1984

Offline Uncle Mike

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Re: obsidian3d's Supers (Ninja Turtles p6)
« Reply #89 on: 20 January 2015, 03:23:03 AM »
Great job on these! Turtle power!

 

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