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Author Topic: dieselpunk games ?  (Read 4237 times)

Offline Red Orc

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Re: dieselpunk games ?
« Reply #15 on: March 05, 2013, 11:37:01 PM »
Have you got a scale in mind?

GASLIGHT is a possibility, it can cover battles more or less from 1850-1930, and the Compendium has rules for skirmishes up to full-scale battles as well as a fairly simple 'role-play' system, weird weapons and vehicles (which can of course represent the developments of deiselpunk technology as much as steampunk), and also rules for aerial combat.

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Re: dieselpunk games ?
« Reply #16 on: March 06, 2013, 05:20:09 AM »
wow er i didn't mean to spark a debate.
i was hoping for games rules

this "debate" can be very fruitful for You in defining what exactly You mean by Dieselpunk. Obviously there is no defined rule what it actually means.
basically You can use every rulesets that include construction powered in the emerging "diesel age", whenever You would like to start it.
it can include a historical context where the diesel technology is projected into the future, like the mentioned "raygun gothic" or a historical context retrostyled to decay, like Mad Max and similar. Depends on You.
As long as You have rules for Your vehicles and weapons, it should be fine. Any WWII ruleset should do.
The LAF is useful for specific questions or for discussions to find out about opinions, but a little bit of research on Your own doesn't do harm either. ;)


http://en.wikipedia.org/wiki/Cyberpunk_derivatives
http://www.dieselpunks.org/
http://tvtropes.org/pmwiki/pmwiki.php/Main/DieselPunk
« Last Edit: March 06, 2013, 05:24:35 AM by bedwyr »

Offline SaxonHalfling

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Re: dieselpunk games ?
« Reply #17 on: March 08, 2013, 02:32:56 PM »
err for scale i was resurching in to that ethier 15mm or 28mm
rules wise i was thinking one for platoon and above anther for platton and below squad based/ rpg rules
 

 

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