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Author Topic: [BOX] A-PAPPIS-ALIPTIA (Rocket Mart Finished P3)  (Read 14832 times)

Offline Dr. The Viking

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #30 on: 29 May 2013, 07:20:41 AM »
This is really quite the scratch build!!!! Inspiring!
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Offline Constable Bertrand

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #31 on: 30 May 2013, 12:37:28 AM »
Thanks Mason, I will check out my wifes painting mediums and see what she has.

Crazy Viking, that's very kind, we will see how it turns out by the end :?

Cheers
Matt.

Offline Constable Bertrand

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #32 on: 30 June 2013, 08:07:09 AM »
I thought I should introduce you to the citizens of A-PAPPIS-Aliptia.

Here they are.

Hasslefree and EM4 Miniatures.

They arn't alone out in the outback around Broken Hill. With the major cities being irradiated 'hot zones', the bush is the best place to find some wildlife, and make a living. The raiders migrate to soft spots of civilisation, taking whatever they can.



Order is best kept with the pointy end, and the MFP take their business seriously. A vault dweller has been spotted helping out the police on occasion, what's her story?



And Ive also been working on a Windmill. They are very basic, but important tech to provide water out in the wastes. Its been bodged out of piano wire, aluminium can, thin wire, and plastic... and lots of superglue.



Cheers
Matt.

Offline Mason

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #33 on: 30 June 2013, 09:17:41 AM »
There is some great brushwork on those figures, Matt.
I was going to pick out a favourite or two, but that would not be right as they are all great!
 :-* :-* :-*

And that windmill is just.... 8) 8)


Offline Rob_bresnen

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #34 on: 30 June 2013, 09:20:37 AM »
Argh! I...am...speechless.

Fan...freakin'...tastic!  :o
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Offline The Breaker

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #35 on: 30 June 2013, 12:00:31 PM »
This looks very interesting. I am looking forward to seeing it finished.
"We shot them under rule 303"

Offline Zafarelli

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #36 on: 30 June 2013, 12:35:29 PM »
Love the miniatures! The windmill is great too (especially the wheathering on the sails and the vegetation), though it looks as if the stanchions could be a bit more tensioned. That's complaining on a rather high level, though ;) Great work, seriously!
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Offline Dr. The Viking

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #37 on: 30 June 2013, 12:54:36 PM »
Wonderful paintjobs and scratchbuilding!

What will the mill power?!

Offline Poiter50

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #38 on: 30 June 2013, 04:05:50 PM »
In Oz, these windmills are used to pump artesian water.

When I was first married (over 40 years ago), we relied on a windmill for water to supply the house we lived in and we weren't far from the city centre!  :)
Cheers,
Poiter50

Offline Centaur_Seducer

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #39 on: 30 June 2013, 10:02:20 PM »
Oh my :-*

Offline OSHIROmodels

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #40 on: 01 July 2013, 02:42:40 AM »
Great stuff  :-*

cheers

James

Offline FramFramson

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #41 on: 01 July 2013, 02:50:00 AM »
Love those figures! Nice, rich colour, well-applied! Great choice of heroes too  :D


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline Constable Bertrand

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #42 on: 01 July 2013, 07:36:17 AM »
There is some great brushwork on those figures, Matt.

And that windmill is just.... 8) 8)

Thanks Paul, I tried my hand at layering for the first time. I found the models detailed, but with flatter surfaces than the GW, which needed more careful painting than "base-wash-base-highlight". I think it worked well on the Lone Wanderer.. even Max. I learned that it is tricky to blend the layers like the Pro's (read Captain Blood's HYW, Blackwolf's, Blue VT....)

Fan...freakin'...tastic!

It's a windmill, not a fan. But I am glad you are!  ;)

This looks very interesting. I am looking forward to seeing it finished.

 :? Me too! Hope it does. ... I need more PVA/White Glue.

Love the miniatures! The windmill is great too (especially the wheathering on the sails and the vegetation), though it looks as if the stanchions could be a bit more tensioned. That's complaining on a rather high level, though ;) Great work, seriously!

Thanks Zafarelli! I love your rust work, so I will take the weathering as a compliment. They do look a little saggy for a 'maintained' 'mill. I will check out what I can do.

Wonderful paintjobs and scratchbuilding!

Thanks Dr Viking! Glad you approve of the post apocalypse setting. :D Poiter50 is correct, its a water pump. Though I do not have a watertank for it to feed.

Oh my :-*

Great stuff  :-*

Love those figures! Nice, rich colour, well-applied! Great choice of heroes too  :D

Thanks guys. You all have been very kind with comments. I wanted to show you all some good images of what I've been working on, so took some while to get them together. Your encouragement and CC is very warmly received. What a great place this LAF is!

Cheers
Matt.

Offline Constable Bertrand

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Re: [BOX] A-PAPPIS-ALIPTIA
« Reply #43 on: 25 July 2013, 05:55:31 AM »
Life has thrown up a busy month and I haven't had much painting/building time as of late. But, there has been some progress.

My friend and I have settled on a fallout themed version of scavenge skirmish survive and thus I have been working on graphics and details for the game cards. I could post a revised pdf of the printout section if people ate interested. It's still untested but hopefully we will see a intro game in the next week or two.

Cheers
Matt.

Offline Constable Bertrand

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[BOX] A-PAPPIS-ALIPTIA - Rocket Mart Finished
« Reply #44 on: 28 July 2013, 05:23:39 AM »
I organised my friend to come and try out the game last night. He had already painted his warband, so yesterday I spread out my workbench, wrote a to do list, and got cracking. It's at a suitable gaming level, but it could do with a little more. Suggestions? Giant pigeon poo? Rad scorpion tunnels? The rest of the township?

My greatest challenge yesterday was basing the game boards. Since I had a 12 hour window to glue and paint, my usual preference for white glue was substituted for a new combo. Spray adhesive - sand - spray adhesive - sand - spray adhesive - White undercoat spray paint - Paint - drybrush. Ive found it to be much quicker and the layers create a plastic like thin surface. It sticks less well to the black perspex (perhaps i should have sanded it first) but is a flatter surface with smaller detail than excessive use of white glue, which has a more 'muddy' like surface. anyway, enough yapping... some pictures. I took these today, and there was a little cloud cover so the shadows are nice and diffused. Please forgive the spots on images, my camera sensor needs a clean.



The basic terrain to fit in the box. 1 x two storey convenience store, and 1 x windmill.







The pre-war notice board...



and the current noticeboard







The windmill has been based since last time. It's tricky to paint under the wires, I didn't think of that when I was building it.





Scavenging in the hot sun is thirsty work, Time this Vault dweller had a Nuka Break.





And then all packed up to slide into a Pappis box. The windmill vanes are removable to aid storage. Hopefully they wont break >_>





And finally, I've modified the SSS rules to create some fallout themed items, events and characters. We don't have laser/plasma weapons yet or power armour. I picked up some Tamiya 28mm gas tanks, (can you believe a jerry can is a 3 piece kit?! It required tweezers to put together! lol) and some Discount store lizards sub in for Rad Scorpions.



Battle images to come, but we played two short games of Scavenger Skirmish Survive, and lets just say though there was a lot of scavenging, there was not much surviving! Bodies and items littered the board.

Game one between raiders and wastelanders saw guns opened up from turn one, a child was killed, the store was raided, and the last wastelander decided to run away rather than face certain death. Leaving the raiders to pick through the debris.

Game Two saw a tentative start as gang A scavenged everything they could, while gang B was without ammo and under attack from 3 rad scorpions. After that it was a calm affair as more rummaging happened, ... until Gang B found some ammo. Then they started shooting instantly killed a chap from Gang A, he was revived with a new found stim pack, before turning the tables and took out gang member after gang member. The funniest moment occurred when the small boy in Gang B tripped going down the stairs and became immobile for the rest of the game. He was the last Gang B member alive, and was almost pardoned... but after a short affair with a chainsaw, a little more loot come gang A's way.

SSS is setup for sneaking, and hiding. An open - small board is difficult to get into a 'safe' place. I may need some more rubble/structures.

Cheers
Matt

 

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