Just a few pics of a Pulp Alley game I had Tuesday night - again to enjoy things properly I did not take notes or photos during the game but am relying on memory :roll: to add a few comments
The game (Scenario - Trail of Clues) is set in a run down town called El Tel somewhere in the great Sea of Sand. The Afrika Korps and the PSD both receive tipoffs and race to find a top secret weapon that will effect the lives of many should it end up in the wrong hands. Scenario events were forgotten. Doh!!
The Korps scramble across the low hills on the edge of town
while the PSD enter through a shady palm grove (watch out for falling coconuts - ouch too late - a peril that begged to be played)
Both Leagues spread out looking for clues
........ then things get hazy (alcohol was involved) so just a few clips and cryptic comments
Our brave hero sneaks through cover
the Korps find there first plot point but make a hash of things but 3 activations later they prise open the case ( how many Afrika Korps does it take to change a light bulb?)
and place their second plot point. Meanwhile Agent Orange has solved the first pp for the PSD and a very suspicious (and armed) Frenchman steps out of the door of a building across the square.
He was so suspicious he never got photographed but he presented many a peril in the game and took a long time to crack. So long in fact that the Lt Connors of the PSD was KO'd while asking him if he knew anything about top secret weapons and then resisting 2 of the Afrika Korps until they finally beat some sense into him and got a straight answer. We nicknamed him Fermez LaBouche.
While this was going on it all kicked off in the square - Kurt was on the roof happily shooting down and Mad Adbul and Helmut Rasch took on Captain Kit Stevens in a dance of death at the fight at the fountain (alliteratively speaking)
The Korps had taken the Major Plot point and then spread out in a covering screen as they retired - hoping to keep Captain Kit locked in hand to hand as long as they could
Time was running out - and so were the Korps so Agent Orange hitched her skirts and sprinted after the Germans. Thinking things through was never her strong point. She had the allies only plot point and the red mist descended and she happily galloped in the Lion's den
There was only 1 possible outcome - she was knocked down and lost the plot (literally speaking)
and by this time Kit had shaken off his pesky enemies too late to save things before the scenario clock timed out
Defeat again for the PSD (and me) but another great game full of laughs and action - perils are played with fun in mind and the little stories that come out are priceless.
Pulp Alley does play a great game