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Author Topic: Titanfall  (Read 5719 times)

Offline commissarmoody

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Re: Titanfall
« Reply #15 on: 07 July 2013, 08:45:27 AM »
LOL!  :o
Ok I ordered a few sets from Kurasan, and will give them a test.
« Last Edit: 07 July 2013, 08:54:52 AM by commissarmoody »
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Online Gibby

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Re: Titanfall
« Reply #16 on: 07 July 2013, 09:32:17 AM »
Good idea for a game to take to tabletop. I liked the E3 demo; especially the bit where he punched into the other mech and pulls out the pilots before flinging him off into the distance  lol

Offline Brummie

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Re: Titanfall
« Reply #17 on: 07 July 2013, 07:49:07 PM »
How about the Heavy Gear Blitz stuff??

I'am tempted into getting some of the Robots from them to act as Orbital drop suits for my 15mm armies. Personally I prefer Tanks/Wheeled/Grav vehicles in the conventional sense as the base vehicle for my armies, but robots I always thought would be good for Future Marines/Deep strike forces.

Offline commissarmoody

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Re: Titanfall
« Reply #18 on: 07 July 2013, 08:25:59 PM »
Agreed, for as cool as "eco suits" are. They would still be out matched by tanks, for fire power and armor. But I am thinking they would make a decent raid force. And in theory be lighter and easier to move then a modern main battle tank.
I am also thinking about the gear blitz stuff.
I will give some of there figures a try also. Main thing is I am trying the other ranges first becase they are cheaper.

Offline Brummie

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Re: Titanfall
« Reply #19 on: 07 July 2013, 10:34:03 PM »
Yeah Heavy Gear Blitz is a bit on the expensive side thats fo' sure!

Offline Christian

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Re: Titanfall
« Reply #20 on: 08 July 2013, 12:32:04 AM »
So what rules would you use for this?

I have been having a browse on Wargames Vault... any suggestions?

Offline commissarmoody

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Re: Titanfall
« Reply #21 on: 08 July 2013, 12:46:21 AM »
Now that is the hard part. I have the "Tomorrow war" rules.
But I don't know if they will have the right feel. I will have to look through the rules and figure it out.  I am envision small commando style raids. With Opratives and pilots supported by limited AI and pilotable "Titans, Orgers, Trolls, Ursas, Windagos..etc" air borne support and drone combat squads.
Thinking bleeding edge tech.
Maybe almost even "Infinity" esc with out actually being infinity. :P
Any ideas or suggestions?

Offline VoodooInk

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Re: Titanfall
« Reply #22 on: 08 July 2013, 01:34:13 AM »
So what rules would you use for this?
I have been having a browse on Wargames Vault... any suggestions?

As Titanfall is being made by the crew at Infinity Ward, I'm pretty certain that The Battlefield will work really well. ;)

Most of the weapons like the R-101, Smart Pistol, Titan XO-16, Titan Rocket Launcher, Satchel, etc. are already represented by modern/hard sci-fi counterparts.
Game Modes should be comparable. Hardpoint is essentially the same thing as Conquest.
Battlefield supports up to 8 players
Not only that, but Battlefield is one of the only games that requires vehicles to be crewed.

I'm sure the designer could be talked into making some special rules for 'mech jacking'. 8)
'HAVOC... it's okay to wreak a little!'    <a href="http://www.bombshell-games.com/>bombshell games[/url]

Offline commissarmoody

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Re: Titanfall
« Reply #23 on: 08 July 2013, 02:27:44 AM »
Never heard of this rule set before. I will give it a try.

Offline Christian

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Re: Titanfall
« Reply #24 on: 08 July 2013, 02:41:15 AM »
It was available in a bundle with Havoc and Brink of Battle... might still be. That's how I got it, anyway. Haven't really read it, though... might warrant a good look now :)

Offline commissarmoody

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Re: Titanfall
« Reply #25 on: 08 July 2013, 04:04:33 AM »
I ordered the rules, and I will read them when I am more awake lol

Offline Christian

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Re: Titanfall
« Reply #26 on: 08 July 2013, 05:35:03 AM »
I'm sure the designer could be talked into making some special rules for 'mech jacking'. 8)

Hmmm... what makes you say that? ;D

Offline Grimmnar

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Re: Titanfall
« Reply #27 on: 08 July 2013, 06:08:40 AM »
How about the Heavy Gear Blitz stuff??
I'm tempted into getting some of the Robots from them to act as Orbital drop suits for my 15mm armies.
I am also thinking about the gear blitz stuff.
I will give some of there figures a try also. Main thing is I am trying the other ranges first because they are cheaper.
Yeah Heavy Gear Blitz is a bit on the expensive side that's fo' sure!
The Heavy Gear mecha would work very well. But if your going to 15mm size then the current HG line wont help much if your looking to get the feel in size. You would want Gears from the previous line, the more 1/87 scale stuff. The current stuff is 12mm i think IIRC. The original line isn't really 15mm technically, but it does scale nicely.
Dont forget other lines of mecha out there either. Just Google 15mm mecha and you will see a fun ton of options.
As for price for the above mentioned Heavy Gear stuff, yeppers they can get pricey ordering direct. My suggestion is to not do just that. You can find some nice deals online, or peeps selling them, like here on LAF. Conventions coming up. If you need said items now then you will pay. If you can shop around you will find some good deals. And since you would want the previous line you will be doing looking around. :-)

Grimm

Offline commissarmoody

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Re: Titanfall
« Reply #28 on: 08 July 2013, 07:50:12 AM »
Thanks Grimmnar, and I would be more then happy to check out any mech rules you send are way Voodoo.  :D

Online Daeothar

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Re: Titanfall
« Reply #29 on: 08 July 2013, 08:08:53 AM »
Saw that on a late night TV game review show. Looks nice, but the gameplay looks a bit too bouncy-runny-munchkin to me. Then again, I might just be getting old... ::) My preference has always gone to the more tactical and stealthy games such as Operation Flashpoint or Deus Ex. So I'll be holding out for the new Tom Clancy game; The Division, which will probably suit my playing style more.

Still; the chance to mix mecha and infantry gameplay does make it interesting. Makes one wonder if this could not be done in the Battletech universe. I've always wanted to play an Elemental... 8)

Don't quite get the whole robot Jedi thing though with the force push on the bullets.

I was immediately reminded of the end of District 9, where the protagonist pilots a small alien mech in a climactic battle. One of its weapons does exactly the same; it catches the bullets fired at it and then magnetically shoots them back like a 75cm caliber shotgun  :D
Miniatures you say? Well I too, like to live dangerously...


 

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