Hello,
today I played a Darkest Africa Game with Mathias for fun and playtesting my rules.
We had lots of close combat and the result was satisfying. I think with only a few little changes the rules for close combat might work.
Another plus was that Mathias understood the rules easily. That was my main aim. Easy and fun rules !
Those are the forces. On the left some fierce Native warriors who are darn angry on the Arab slavers.
The figures are organised in Units. Minimum Size is 5 soldiers for a combat unit. The units are usually led by Leader ( they fight better and have some effect on morale but they are no must ) The most important Unit is the command unit. When this unit is destroyed the game is lost !

The mission for the arabs was a simple breaktru mission. And get the slaves on the other side of the board. The slaves are represented by the bearers. The Native Warriors are all kept as hidden units and are preparing an ambush ! Here Mathias moves his men through the ruins and the open ground closer to the jungle. He knows there is danger !

Suddenly arrows rain down on the first Arabs. A rifle unit who was securing the flank is attacked !

When the ambush came some Arabs decided to charge into the forrest where they expected the enemy!

The Native unit wisely decides to withdraw !

Meanwhile more ambushes came on top of the Arabs

A charge against the Arab comand unit ! The command unit must make a morale check when charged. The unit failed and flees immediately !

After the command unit fails there morale check the charger turns against the rifle unit ! The slaves in the back are still under guard of two Arab mercenaries but help is on its way and no quarter is given !

The command unit fails another morale check to regroup and continues there rout to the closest table edge. The Arabs lost the game with the loss of the command unit !

I hope you had fun with the pictures and report.
Good night and thanks to Mathias for an entertaining and fun evening !
Björn