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Author Topic: Lurker No Longer  (Read 2643 times)

Offline Pseudopod

  • Student
  • Posts: 18
Lurker No Longer
« on: February 10, 2014, 11:25:37 AM »
Hello.

I have been following the excellent projects of all here in this corner of the forum for quite some time and thought I'd register and hopefully get around to sharing some of my Strange Aeons related paraphernalia.

I've been having fun playing the game and have completed just over 40 matches to date including 13 games for my own Threshold team, it's been a lot of fun.

Testing....



If this image works it should show a board I made several years ago for a zombie apocalypse project. I finished it off recently and it has been doing the job of a quaint cultist village replete with Sunday market.

I have several bits currently in the works since I'd like to diversify my set up options. As the madness consumes me I shall endeavour to take pictures!
The abyss is infinite and thus absurd.

Offline styx

  • Scatterbrained Genius
  • Posts: 2972
Re: Lurker No Longer
« Reply #1 on: February 10, 2014, 12:58:22 PM »
Wow, nice work!
Check out my blogs!

Warhammer 40k, Fantasy and more!: http://armyoftheweek.blogspot.com

Warhammer Historicals: Legends of the High Seas and Old West, Gladiator: http://diceoflegends.blogspot.com/

Strange Aeons: http://strangeraeonsadventures.blogspot.com

Offline Mason

  • Elder God
  • Posts: 21221
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: Lurker No Longer
« Reply #2 on: February 10, 2014, 03:25:17 PM »
Nice work, sir.
Very nice indeed.
 :-* :-*

And welcome aboard, they are all mad here, but you will get used to it after a while... ;)


former user

  • Guest
Re: Lurker No Longer
« Reply #3 on: February 10, 2014, 03:32:39 PM »
wow, that's a nice place to game!

Offline Uncle Mike

  • Moderator
  • Scatterbrained Genius
  • Posts: 2595
    • Strange Aeons
Re: Lurker No Longer
« Reply #4 on: February 10, 2014, 04:37:08 PM »
Welcome! And what a great looking game board! Can't wait to see some battle reports!  :)

Offline Pseudopod

  • Student
  • Posts: 18
Re: Lurker No Longer
« Reply #5 on: February 10, 2014, 05:39:38 PM »
Wow, nice work!

Thanks Styx.

Nice work, sir.
Very nice indeed.
 :-* :-*

And welcome aboard, they are all mad here, but you will get used to it after a while... ;)


Thanks Mason, glad to join the mad.

wow, that's a nice place to game!

Thanks former user. It's not bad, sucks if you're stood in the street though since it's seriously lacking in cover.

Welcome! And what a great looking game board! Can't wait to see some battle reports!  :)

Thanks Uncle Mike and yes, I mean maybe, I mean what's a battle report?!



former user

  • Guest
Re: Lurker No Longer
« Reply #6 on: February 10, 2014, 06:04:25 PM »
well, you can always turn over some cars....

Offline Pseudopod

  • Student
  • Posts: 18
Re: Lurker No Longer
« Reply #7 on: February 10, 2014, 10:37:03 PM »
well, you can always turn over some cars....

...checks ebay matchbox cars of yesteryear and orders!

Where does the madness end?

Offline Mason

  • Elder God
  • Posts: 21221
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: Lurker No Longer
« Reply #8 on: February 10, 2014, 10:51:21 PM »
...checks ebay matchbox cars of yesteryear and orders!

Where does the madness end?

 lol lol lol

It never ends.......


Whilst you are at it grab some Modelmates liquid weathering.

http://www.modelmates.co.uk/model-mates-weathering-products/

'Soot' is the best one, although I have 'Mud' as well, but drybrushing some brown paint does that job just as well.

Here are some of my cars given the treatment...






It is so easy, just brush it on liberally and dab it off with a damp tissue, leaving however much you desire.

Plenty more pictures of them on my M.O.O.S.(E) thread if want to see what they look like properly.


Offline ImhotepMagi

  • Librarian
  • Posts: 121
    • Deep Dark Dungeons-A hobby blog
Re: Lurker No Longer
« Reply #9 on: February 11, 2014, 12:32:52 PM »
Great stuff. Love that terrain. Very inspiring!

Offline Pseudopod

  • Student
  • Posts: 18
Re: Lurker No Longer (My Threshold Agents)
« Reply #10 on: February 11, 2014, 06:35:30 PM »
lol lol lol

It never ends.......


Whilst you are at it grab some Modelmates liquid weathering.

http://www.modelmates.co.uk/model-mates-weathering-products/

'Soot' is the best one, although I have 'Mud' as well, but drybrushing some brown paint does that job just as well.



Good tip, I've not tried this weathering liquid yet but was looking at some pictures of its application a while back. Shall add it to the "Salute list".

I like the results you have achieved on your vehicles, they look too much like toys straight out of the box, the magic gunk makes them look more believable.

Great stuff. Love that terrain. Very inspiring!

Thanks ImhotepMagi!

Introducing my Threshold Agents:



From left to right: Trick Muldoon, Simon Fench, Huevos Rancheros, Irene Murgatroyd.

(Character) Trick Muldoon: M 5/4, Dex 3+, Con 7/8, A 3, W 3, Res 2+
 Tommy Gun, Cleaver, Knife, .45, Lucky Hat, Light Armoured Vest, Crackshot, Hatred: Night Gaunts

(Agent) Simon Fench: M 5, Dex 5+, Con 7, A 3, W 2, Res 4+
 Civil War Sabre, Knife, .45, Parry

(Agent) Huevos Rancheros: M 5, Dex 3+, Con 7, A 2, W 2, Res 4+
 2 x .45s, 2x .22s, Hollow points for .45, Knife, Cleaver, 2 Fisted

(Civilian) Irene Murgatroyd - as standard civ.

Record: Won 11, Lost 3. No casualties

Copplestone casts again, like many others before me. I'm a returning hobbyist and I think my painting has come on a little bit since I painted these figures (except Irene, she was more recent). When this group get killed/ retired I'm definitely going to hand pick a group from different ranges for the next team.

As far as their development, I always look at the skills and then the stat line and I more often than not just buff up their stats since they tend to have a huge impact on the game. I think the increased Con and Wounds are the reason I still have my original list with no casualties so far (I feel like I'm really asking for it now though!).

Trick is the long range killing machine, Tommygun and Crackshot make for a nice combination. Highlights for him include back peddling through a forest so that a Blasphemous Construct couldn't catch him whilst letting rip with the Tommygun until nothing but smoking Frankenstein boots remained. Just don't talk to him about Night Gaunts. Mr Fench spends most outings legging it as fast as possible into combat so he can poke things with his Sabre. He once salami sliced a formless thing in a single round of combat, double parry being a bit ridiculous. Huevos Rancheros exists to remind me of one of the best breakfasts I've ever had. My friend calls him "Good Hitler" because of the way I painted him. Irene is a newly rescued civilian who joined the agency but has not yet had any experience in the field (perhaps this weekend?).

 

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