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Author Topic: Pulp Alley Scooby Doo League  (Read 3538 times)

Offline joroas

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Pulp Alley Scooby Doo League
« on: 07 April 2014, 11:31:40 PM »
Just putting the finishes coats on the Hasslefree figures.  Has anyone attempted a league for these chaps/chapesses?
'So do all who see such times. But that is not for us to decide. All we have to decide is what to do with the time that we are given.'

Offline Mad Lord Snapcase

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Re: Pulp Alley Scooby Doo League
« Reply #1 on: 08 April 2014, 06:16:45 AM »
I've bought them with that intention, but not even painted them yet. Looking forward to seeing a photo of yours when they are ready.


Offline FramFramson

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Re: Pulp Alley Scooby Doo League
« Reply #2 on: 08 April 2014, 06:44:04 AM »
Zoinks!


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline d phipps

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Re: Pulp Alley Scooby Doo League
« Reply #3 on: 08 April 2014, 06:53:03 AM »
Very cool idea.  ;D


But whose going to be the Leader?  ;D

I feel like the Harmless ability would be a good fit. Also Dandy and Brainy.

Could go with the Companions perk, so each Ally gets an extra ability. So maybe Velma could be Brainy and Harmless, and Daphne is Dandy and Harmless.


I'm looking forward to seeing what you come up with.  lol lol


HAVE FUN



Offline FramFramson

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Re: Pulp Alley Scooby Doo League
« Reply #4 on: 08 April 2014, 06:55:46 AM »
But whose going to be the Leader?  ;D

Scooby, obviously.  :D

Offline Wolf Girl

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Re: Pulp Alley Scooby Doo League
« Reply #5 on: 08 April 2014, 07:19:22 AM »


Mila Phipps, Pulp Girl
mila@pulpalley.com

Offline Mad Lord Snapcase

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Re: Pulp Alley Scooby Doo League
« Reply #6 on: 08 April 2014, 09:41:05 AM »
Quote
So maybe Velma could be Brainy and Harmless, and Daphne is Dandy and Harmless.

...and Shaggy is Brainless and Harmless!

And of course, once you've got the gang you need the Hex Girls......

Offline Ramirez Noname

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Re: Pulp Alley Scooby Doo League
« Reply #7 on: 08 April 2014, 12:06:48 PM »
Looking forward to seeing them.

Put me down for a game; I have a group of dastardly cultist who'll soon sort out them "pesky kids"  >:D

Offline joroas

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Re: Pulp Alley Scooby Doo League
« Reply #8 on: 08 April 2014, 12:52:19 PM »
Quote
I have a group of dastardly cultist who'll soon sort out them "pesky kids"  Evil
Posted on: Today at 10:41:05 AMPosted by: Mad Lord Snapcase 

...and then you'll have to take your mask off.......

Painted last night, just need sand, flock and a varnish.... :D

Offline parcival42

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Re: Pulp Alley Scooby Doo League
« Reply #9 on: 10 April 2014, 04:34:10 AM »
Is there a Harmless ability?  I just looked through the main book and Perilous Island and I didn't see it or Companions.  Those would be great abilities to have because I want to put Hercule Poirot and Mrs. Marple in a league.

Offline FramFramson

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Re: Pulp Alley Scooby Doo League
« Reply #10 on: 10 April 2014, 07:10:32 AM »
Yes! It's a playtest ability which has more or less been finalized.

The (current) text is as follows:

Quote
HARMLESS:
This character has no dice in Brawl or Shoot. They may not be rushed by an enemy over 6" away. In addition, this character never counts as the closest target or in line-of-sight unless the enemy is within 6”. Add +1D to two other skills (included)
                     
                     
                     

Offline Elk101

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Re: Pulp Alley Scooby Doo League
« Reply #11 on: 10 April 2014, 07:42:27 AM »
Very cool idea.  ;D


But whose going to be the Leader?  ;D


I put this to a panel of experts (4 year olds) and it was unanimously Fred.

The Hasslefree ones are on my list, but I really want a Victorian version of the gang to go with my Victorian Pulp Alley setting.

Offline d phipps

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Re: Pulp Alley Scooby Doo League
« Reply #12 on: 10 April 2014, 09:40:41 AM »
Is there a Harmless ability?  I just looked through the main book and Perilous Island and I didn't see it or Companions.  Those would be great abilities to have because I want to put Hercule Poirot and Mrs. Marple in a league.

Yup, those are a couple new abilities/perks we're looking to include with the Vice Alley book. Please feel free to test them and let us know what you think.

Companions is a 1 or maybe 2 point perk (still being fiercely debated) that will work something like this --

> Companions -- This league can not have a Sidekick, but each Ally starts with one additional ability.

Offline Argonor

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Re: Pulp Alley Scooby Doo League
« Reply #13 on: 10 April 2014, 10:16:28 AM »
I have been wanting to get the gang for a very long time - and maybe also the Post-Apoc version...

Is there an UNARMED/Brawler option in the works - other than Animal (I think it's called - I cannot check the book right now)? Brawl allowed, but no shooting. I've used Animal on a Sidekick brawler, but it seems somehow unapropriate for a human...  ::)
Ask at the LAF, and answer shall thy be given!


Cultist #84

Offline Too Bo Coo

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Re: Pulp Alley Scooby Doo League
« Reply #14 on: 10 April 2014, 10:26:25 AM »
I think I have both sets, but most certainly the PA versions.  It'd be fun to run a mini-league to see people's interpretations. :D  Are we able to get this going?  Mayhaps ask the mod?
"A little nonsense now and then, is relished by the wisest men."
-Willy Wonka

 

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