Hi
let me apologize up front for posing one of those questions…. but I've really racked my brains and would be grateful for some input: I'm starting a new project for El Cid and I'm looking for rules to cover medium-sized battles, that is somewhere in-between large skirmishes (I use Sharp Practice for WotR) and the type of large battles covered by DBA or Hail Caesar. What I want is
- to be able to play narrative, even unbalanced scenarios (like the ones in the books by the Grants), not just one-on-one battles, which includes marching & maneuvering and not just lining up the troops and advancing until the dicing starts
- a clever activation system (no IGO-UGO)
- that they feel right for the early medieval period (I'm not convinced that medieval troops did advance in orderly formations and a straight line of battle like ancients…)
- that a game can be played in less than 3 hours, better 1-2 hours
Any suggestions? So far, Impetus looks interesting, but does it work for scenarios? Hail Caesar also looks interesting but needs too many figures and too much space for my situation (I only have a rather small table). Oh, and I'd like to do it in 15mm, but this is no real concern as I will convert anything when I like it.
Do you have any suggestions?
Thanks for your help!
Cheers,
Shandy