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Author Topic: Desert Board - another update (13/01/12)  (Read 19826 times)

Offline Eric the Shed

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Re: Escarpments - part 2 (28/9)
« Reply #15 on: 28 September 2014, 09:00:38 PM »
All will be revealed...but yes flock at some point in time will feature

Offline cacofold

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Re: Escarpments - part 2 (28/9)
« Reply #16 on: 29 September 2014, 01:04:37 AM »
Looking great! I am super jealous of the availability of cork bark over there.

Offline dwbullock

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Re: Escarpments - part 2 (28/9)
« Reply #17 on: 29 September 2014, 01:46:10 AM »
Always wanted to do something like this.  Looks good!

Offline Eric the Shed

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Re: Escarpments - part 2 (28/9)
« Reply #18 on: 29 September 2014, 07:15:28 AM »
Looking great! I am super jealous of the availability of cork bark over there.

Cork bark is easily available in most pet shops failing that there must be online supplies to be had...

Offline Eric the Shed

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Re: Escarpments - part 2 (28/9)
« Reply #19 on: 05 October 2014, 05:25:56 PM »
So part 3 of the escarpment build is now up on the blog...

tomb entrances, filler and sand...

http://shedwars.blogspot.co.uk/2014/10/rocky-escarpments-part-3.html



cheers




Offline matakishi

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Re: Escarpments - part 3 now added (5/10)
« Reply #20 on: 05 October 2014, 07:50:36 PM »
I missed the start of this one Giles, no idea why, this is brilliant.

Offline Eric the Shed

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Re: Escarpments - part 3 now added (5/10)
« Reply #21 on: 05 October 2014, 08:44:40 PM »
Cheers Paul

Offline Elk101

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Re: Escarpments - part 3 now added (5/10)
« Reply #22 on: 05 October 2014, 08:45:57 PM »
The tomb entrances really look the part. 100 saracens,  is there no slowing you down? Saga Cross and Crescent by any chance?


Offline Eric the Shed

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Re: Escarpments - part 3 now added (5/10)
« Reply #23 on: 05 October 2014, 09:16:13 PM »
The tomb entrances really look the part. 100 saracens,  is there no slowing you down? Saga Cross and Crescent by any chance?



apart from Pulp, Desert Rats and NW Frontier - yes to SAGA C&C... I even bought a sh*t load of camels :D :D :D :D
« Last Edit: 06 October 2014, 09:08:32 AM by Eric the Shed »

Offline Elk101

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Re: Escarpments - part 3 now added (5/10)
« Reply #24 on: 05 October 2014, 09:19:36 PM »
apart from Pulp, Desert Rats and NW Frontier - yes to SAGA C&C... I even board a sh*t load of camels :D :D :D :D

 lol

I'm trying to focus on 11 or 12 main projects too!

Offline Constable Bertrand

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Re: Escarpments - part 3 now added (5/10)
« Reply #25 on: 05 October 2014, 10:07:05 PM »
Those tombs look just the part Eric, and very big huge impressive. They will look just the part for a wide range of scenarios, and very modular which is good news.

Cheers
Matt

Offline Eric the Shed

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Re: Escarpments - part 3 now added (5/10)
« Reply #26 on: 06 October 2014, 12:46:42 PM »
Those tombs look just the part Eric, and very big huge impressive. They will look just the part for a wide range of scenarios, and very modular which is good news.

Cheers
Matt

Modular for me is the only way to go...this way I can use the same stuff over and over again without being tied to one geography or genre.

If these cliffs work out well I'll be using them as a coastline for my Cornish village project...

Offline Eric the Shed

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Re: Escarpments - part 3 now added (5/10)
« Reply #27 on: 20 October 2014, 04:05:18 PM »
Part 4 is now added to the blog...

http://shedwars.blogspot.co.uk/2014/10/rocky-escarpments-part-4.html



thanks for looking

Offline Hu Rhu

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Re: Escarpments - part 4 now added (20/10)
« Reply #28 on: 21 October 2014, 10:06:58 PM »
Giles,

Great stuff.  I am shamelessly going to steal borrow some of your techniques for the hills for my French Foreign Legion boards.

... I even bought a sh*t load of camels :D :D :D :D

What scale camels and where from?  I am looking to source some for my blinds (Sharpe Practice hidden movement).

Offline Elk101

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Re: Escarpments - part 4 now added (20/10)
« Reply #29 on: 21 October 2014, 10:20:14 PM »
Looking good Giles. It sounds like the airbrush is working for you,  would you recommend it for buildings too?

 

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