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Author Topic: Mad max, Judge Dredd and the GIMPS  (Read 3043 times)

Offline paulus

  • Bookworm
  • Posts: 73
Mad max, Judge Dredd and the GIMPS
« on: 09 November 2014, 06:14:07 PM »
Hi Lads…more Mad Max malarkey!…the Judge Dredd rule set has been chosen by the lads at the Sheffield and Rotherham club GIMPS to play their Post Apocalyptic actions…the Judge Dredd miniatures rules from Warlord covers this genre very good indeed:)…they give you the chance to create heroes and Villains from all types of movies…Mad max, Robocop, Arnie…plus all the vilains and gangs that you need….here's a few pics of one of the gangs that Max will be up against…plus the Mad Max lads are playtesting a new road race set of rules as well…for more info on Mad Max checkout the Humungous facebook site.

link

Mamma and her Boyz:)























Paul

Offline Mason

  • Elder God
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    • Blind Beggar Miniatures
Re: Mad max, Judge Dredd and the GIMPS
« Reply #1 on: 09 November 2014, 06:29:24 PM »
Some wonderful eye-candy over here.
 :-* :-* :-*

Those figures look great and the vehicles are sublime.
 8) 8) 8)


(Not a fan of those bases, though. They take some of the visual effect away, in my opinion)

Looking forward to seeing some 'action shots' when you get going.
 :D

Offline Espritfigs

  • Librarian
  • Posts: 193
    • Red Button's nation
Re: Mad max, Judge Dredd and the GIMPS
« Reply #2 on: 09 November 2014, 06:37:10 PM »
very nice...Again! :-*

Offline Constable Bertrand

  • Scatterbrained Genius
  • Posts: 3679
    • Make and Paint Blog
Re: Mad max, Judge Dredd and the GIMPS
« Reply #3 on: 09 November 2014, 07:34:40 PM »
"Ferrari! More than you can afford" wastelander.  :-*

Love the post apocalyptic super car. It looks nice in white. She may be a bit thirsty though ;)

Great modifications on all the vehicles, very cool. What rules will you use?

Cheers
Matt

Offline paulus

  • Bookworm
  • Posts: 73
Re: Mad max, Judge Dredd and the GIMPS
« Reply #4 on: 09 November 2014, 09:21:59 PM »
The Mad Max lads are playtesting a dice mechanic game....basically the cars are always in a pack trying to reach their next fuel dump/cache....a bit of a work in progress so for but the mechanic seems to work well :)

Paul

Offline mattblackgod

  • Mad Scientist
  • Posts: 985
  • Post Apocalyptic Nut Job
    • Post Apoc Wargames Forum
Re: Mad max, Judge Dredd and the GIMPS
« Reply #5 on: 23 November 2014, 03:19:19 PM »
I love the gangs and the vehicles are  :-* :-*
Mattblackgod's world - Games and minis blog.

Offline Constable Bertrand

  • Scatterbrained Genius
  • Posts: 3679
    • Make and Paint Blog
Re: Mad max, Judge Dredd and the GIMPS
« Reply #6 on: 23 November 2014, 08:10:33 PM »
The Mad Max lads are playtesting a dice mechanic game....basically the cars are always in a pack trying to reach their next fuel dump/cache....a bit of a work in progress so for but the mechanic seems to work well :)

Paul

Cool, you may like to post a battle report when it's a little more polished. :D

Cheers
Matt.

Offline Brummie Thug

  • Scatterbrained Genius
  • Posts: 2631
    • Brummies Wargaming Blog
Re: Mad max, Judge Dredd and the GIMPS
« Reply #7 on: 23 November 2014, 11:12:22 PM »
Great looking gangs and rides!. Now why didn't Tina dress up like that in Thunderdome?

Offline OSHIROmodels

  • Supporting Adventurer
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    • Oshiro modelterrain
Re: Mad max, Judge Dredd and the GIMPS
« Reply #8 on: 23 November 2014, 11:15:07 PM »
Love the cars  8)

cheers

James

Offline Marine0846

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  • Galactic Brain
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  • Posts: 6724
Re: Mad max, Judge Dredd and the GIMPS
« Reply #9 on: 23 November 2014, 11:19:59 PM »
The cars are tops.
Love them.
Look forward to an AAR.
Semper Fi, Mac

Offline Shuby

  • Bookworm
  • Posts: 86
    • 28mm from hell
Re: Mad max, Judge Dredd and the GIMPS
« Reply #10 on: 24 November 2014, 06:32:52 AM »
 :-* :-* :-*
 ;D ;D ;D

Offline Vagabond

  • Mastermind
  • Posts: 1787
    • Vagabond's Wargaming Blog
Re: Mad max, Judge Dredd and the GIMPS
« Reply #11 on: 28 November 2014, 05:56:01 PM »
Brilliant - thanks for the post.

 

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