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Author Topic: Dark City 30 terrain range  (Read 9171 times)

Offline Multiverse Gaming

  • Assistant
  • Posts: 48
Dark City 30 terrain range
« on: March 08, 2015, 07:46:18 AM »
Hello! Just wanted to give you a heads up about a new terrain range - coming this April, a Dark City range of 28-35mm buildings and accessories will be introduced by Multiverse Gaming. The idea is to have a range with distinct neo-noir/'dark deco' feel, with monumental art deco supports, gargoyles, dark alleyways and plenty of rooftop scatter terrain... yes, we love Batman aesthetic, why do you ask? :)

Below you can find the pictures of two first accessories from the range - a gargoyle and an atlas support. More previews coming soon both here and on our Facebook page, stay tuned!




Offline Lawful Evil

  • Scientist
  • Posts: 401
Re: Dark City 30 terrain range
« Reply #1 on: March 08, 2015, 09:29:00 AM »
That Atlas is fantastic, it'd be right at home in Metropolis.

Offline Elk101

  • Supporting Adventurer
  • Elder God
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  • Posts: 10567
Re: Dark City 30 terrain range
« Reply #2 on: March 08, 2015, 09:41:34 AM »
Some of those 15mm buildings would be great in 28/30mm.

Offline Multiverse Gaming

  • Assistant
  • Posts: 48
Re: Dark City 30 terrain range
« Reply #3 on: March 08, 2015, 10:02:55 AM »
@Lawful Evil: Thanks, glad you like him! :)

@Elk101: Which ones do you have in mind? There are plans to make the 28-30 version of our 15mm apartment block part of the Dark City range.

Offline Elk101

  • Supporting Adventurer
  • Elder God
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  • Posts: 10567
Re: Dark City 30 terrain range
« Reply #4 on: March 08, 2015, 10:14:24 AM »

@Elk101: Which ones do you have in mind? There are plans to make the 28-30 version of our 15mm apartment block part of the Dark City range.
[/quote
Those are the ones.  :)

Offline Cherno

  • Scatterbrained Genius
  • Posts: 2515
Re: Dark City 30 terrain range
« Reply #5 on: March 08, 2015, 01:52:29 PM »
Damn, I was hoping for a range based on the actual Dark City movie... Oh well,  Neo-Noir and dark deco is good enough :D

Offline matthais-mouse

  • Mad Scientist
  • Posts: 903
Re: Dark City 30 terrain range
« Reply #6 on: March 08, 2015, 02:04:59 PM »
I read about these on the blogpost (if yours) and commented on there too, but these do look great and will go well with my loner island diorama/game board that I am doing. I look forward to seeing more of these.
.: Logan's band of survivors of the battle of Ursun's teeth :.

For blog posts with more info here.....
http://let-the-galaxy-burn-again.blogspot.co.uk/
And the vlogs here....
https://www.youtube.com/channel/UCzyMQNtc1ANwIbEN80M-gwA

Offline Multiverse Gaming

  • Assistant
  • Posts: 48
Re: Dark City 30 terrain range
« Reply #7 on: March 08, 2015, 10:08:45 PM »
@Cherno: Haha, thanks :)

@matthias-mouse: glad you like them, could you tell me more about the loner island diorama/board?

Offline matthais-mouse

  • Mad Scientist
  • Posts: 903
Re: Dark City 30 terrain range
« Reply #8 on: March 09, 2015, 09:18:48 AM »
Ok the idea behind it is a lone wizard who is a bit mad and much a loner has gone off into the wilderness (was mainly for warhammer fantasy) to live on his own with a small garrison of men he can call upon if needed.
He has come across a small island just off the coast and decided to make his home there.
The island will be thin at the bottom and wider at the top as a sign of erosion but instead of moving, he pumps magic through conduits to keep it steady, this is where the Eagle heads would come in handy, they would be at four locations around the island edge and resemble the conduits. Plus one at the top of his tower Haha.

A bit different but something I've always wanted to do...

Offline Multiverse Gaming

  • Assistant
  • Posts: 48
Re: Dark City 30 terrain range
« Reply #9 on: March 09, 2015, 10:28:37 AM »
Cool idea, it reminds me of the old WFRP "Castle Drachenfels" cover:


Offline matthais-mouse

  • Mad Scientist
  • Posts: 903
Re: Dark City 30 terrain range
« Reply #10 on: March 09, 2015, 11:43:08 AM »
Oooo not seen that before. Nice inspiration though :Do thanks :P

Offline Multiverse Gaming

  • Assistant
  • Posts: 48
Re: Dark City 30 terrain range
« Reply #11 on: March 09, 2015, 06:19:58 PM »
Glad you like it :)

Meanwhile, here's another preview from the range - a test assembly of pieces from our modular aircon ducts set:

(had to delete the photo, will upload a new version soon)
« Last Edit: March 10, 2015, 06:22:51 AM by Multiverse Gaming »

Offline robh

  • Scatterbrained Genius
  • Posts: 3403
  • Spanish offworld colonies
Re: Dark City 30 terrain range
« Reply #12 on: March 09, 2015, 06:43:26 PM »
I like those duct pieces, any chance you are including skylights in the 28mm range?

Offline Multiverse Gaming

  • Assistant
  • Posts: 48
Re: Dark City 30 terrain range
« Reply #13 on: March 10, 2015, 06:24:41 AM »
@robh: they were not planned in the first batch of models, but it's certainly an idea we'd like to entertain, thanks for a suggestion!

Offline Multiverse Gaming

  • Assistant
  • Posts: 48
Re: Dark City 30 terrain range
« Reply #14 on: March 11, 2015, 04:35:32 PM »
Here are the contents of our modular aircon ducts set:


You can use the modular aircon ducts as a scatter terrain, providing cover for your miniatures during rooftop firefights...


...or place them at the side of a building, where they can work as a vantage point for your minis!


Please let me know what you think!

 

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