The SHRINEScenario Background:193X. Somewhere in Central africa. Belgian Congo.
"The Ancestors told us that the golden statue was a gift from our Queen Goddess that lives in the deep of the jungle and we must respect it, because one day she will return."So I said to the white old man. Why he is so curious about our traditions?
I don't trust these white men, especially when they are armed.
Most of our men are away, for hunting, so I'm happy to answer to their boring questions... if this is all they want.
He seem worried now... oh! other white men are coming? I hope they will not begin a fight there!
Capitan Littorio was surprised and annoyed:
The Force Publique? Here?! Splendido! (Wonderful) This expedition is becoming increasingly crowded, and I was hoping that the Bakers were the only obstacle to overcome. So be it! Comrades, attack these belgians! Lord Baker was annoyed too:
Fine! My old "friend" Professor Godart is here! I suppose he is trying again to steal my archaeological discoveries! Oh... and there are our new fascist friends too, of course... The scenario is a simple "smash and grab" with bystanders.
It should be the third scenario of my campaign about "The Lost city of Themyscira"
The leagues:
not included the CV/35 tankette and Galeazzo Musolesi (grey-green uniform officer)
The LEGIO PROMETHEUS of Capitan Littorio (Bot League)
Perk (3): Bastion of Scienze, Garage
Leader (0): Centurione (Captain) Dante Littorio Volpe nickname "Capitan Littorio"H d10 B 3d10 S 4d10 D 3d10 M 2d8 F 2d8 C 4d10
Abilities: Commander, Clever, Marksman, Tactician
Sidekick (3): Capo Manipolo (Liutenant) Giulietta Bellucci nickname "BellaDonna"H d8 B 3d6 S 3d8 D 3d8 M 2d8 F 2d6 C 2d6
Abilities: Quick Shot, Sharp
x2 Allies (4): Camicie Nere Scelte (Corporals) (Paride Lupo, Vittorio Re)H d8 B 1d6 S 2d6 D - M 2d8 F - C 1d6
Ability: Big
x5 Gang (2): Camicie Nere (Blackshirts)Capo Squadra (Sergeant) Filippo Bongioanni
Legionari (Soldiers) (Antonio Fortunato, Giuseppe Berardo, Giovanni Guerzoni, Filippo Tecchio)
H - B 3d6 S 3d6 D 1d6 M 3d6 F 1d6 C 1d6
Ability: Armed
x5 Gang (2): Ascari EritreiH - B 3d6 S 3d6 D 1d6 M 3d6 F 1d6 C 1d6
Ability: Loyal
Models: 14 figures
Included a Weapon X for Capitan Littorio and Gun Team:
Baker Expedition (my League)
Perk (2): Company of Heroes
Leader (0): Lord Richard Francis BakerH d10 B 3d10 S 3d8 D 3d10 M 2d8 F 2d10 C 3d10
Abilities: Wealthy, Deductive, Crafty
Sidekick (3): Laura BakerH d8 B 3d6 S 4d8 D 3d8 M 2d6 F 2d8 C 2d6
Abilities: Quick Shot, Marksman
Sidekick (3): Sir Errol BakerH d8 B 3d8 S 4d8 D 3d6 M 2d8 F 2d6 C 2d6
Ability: Sharp, Dashing
Ally (2): BagiH d6 B 3d6 S - D 2d6 M 1d6 F 2d6 C 1d6
Ability: Animal, Daredevil
included Winston as backup (notable skill: 2d6 Brawl)
The board
Bystanders (Aggressive): the Force PubliqueMajor De Crem Ally
Notable skills: Shoot 3d6 Brawl 2d6
Captain Picard Ally
Notable skills: Shoot 2d6 Brawl 3d6
5
ASkari Gang
Armed
minor plot point: The camp of the Force Publique.
All the Force Publique bystanders must be out of combat for win the plot point.
major plot point: The Woman with Child
Bystanders (Hostile): Professeur Godart and her daughter
The father (bystander) and the child (minor plot point):
minor plot point: The Guard of the Shrine
minor plot point: The Woman with Water
perilous areas: crocodile
perilous areas: snake
deployment of leagues (Black shirts will come in second turn)
More to come in the next updates