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Author Topic: Frostgrave - Rules  (Read 451242 times)

Offline Guerre

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #345 on: 29 August 2015, 04:52:45 PM »
Hi, from reading the book I have a question about items, a Soldier can carry one item, if I give a magic Hand Weapon to a Thug, does this count as the one item or does this just replace the mundane Hand Weapon, meaning I could give the thug some other arcane trinket or what have you?

this question has been asked in various ways on this thread I pretty much asked it myself on page 22; the magic hand weapon would be his one item. Though the ruling seems to be that they have all of their starting equipment in edition which beggars the question, would he get +1 fight for having two weapons?

Offline Darkson71

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #346 on: 30 August 2015, 04:44:12 AM »
which beggars the question, would he get +1 fight for having two weapons?
No, this was asked before (don't ask me which page!).
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Offline joe5mc

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #347 on: 30 August 2015, 10:18:55 AM »
Hey guys,

Sorry, I'm a bit behind on answer questions at the moment. Basically, I'm busy trying to compile an 'official' Errata and FAQ. Hopefully, I'll have that up soon, and it will answer all of the questions that have come up lately.

In the meantime:

Magical Attacks are subject to the movement penalty (although I forget to apply it in almost every game I play).

Magical Weapons count as a soldier's one item AND replaces the mundane version he was carrying - so he still only has the same weapon load-out as before.

Killing unaligned creatures does not generate experience. If it is a Demon or Construct under the control of another warband, it counts as a soldier for experience purposes. (although see Thaw of the Lich Lord, where scenarios tend to handle this differently).

Wulfgar22 - Me Too!

Offline rosafari

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #348 on: 31 August 2015, 12:44:05 PM »
ANIMATE CONSTRUCT:

 

A) If an Enchanter succeeds at casting Animate Construct but has a full warband can they dismiss a soldier and take the Small/Medium/Construct instead? (This makes sense to me as Out Of Game spells are meant to be the last thing done before a game, and why would warband size affect whether or not a spell could be cast) So the Enchanter player doesn't potentially waste a warband slot but at the expense of the construct costing whatever was paid for the surplus soldier.

 

B) If yes, can you do this x2 for the Apprentice as well? And can you have more than one of each type/size of construct in a warband?

 

C) In a campaign, would soldiers dismissed in the manner described in A) be gone for good or would they return to base - and be available for the next game?

 

Thanks!

Offline Darkson71

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #349 on: 31 August 2015, 01:14:10 PM »
A) No, you have to take the risk of a wasted slot (Joe clarified this in this thread somewhere).

B) N/A

C) Dismissed soldiers are removed from the warband, so no, they're not available for future games.

Offline rosafari

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #350 on: 31 August 2015, 07:08:03 PM »
This is what I found:

You can always dismiss a member of your warband between games, be that a soldier, animal, construct, demon, whatever. However, in a case where you can only have one of something, you must dismiss it first, before trying to acquire another.  It's a risk!

When making a new wizard and his starting warband, can you roll for Animal Companion/Animate Construct before buying soldiers?  As success in those spells takes a soldier slot this could impact on your decisions quite heavily.

No. Animal Companion is cast right before a game, after the rest of the warband is constructed.

1. Is there meant to be an order in the the out-of-game sequence?  For example, if I've got 6 soldiers in my warband (with money), and I want to cast animal companion, when do I do it in relation to hiring soldiers?  Can I attempt to cast, then hire, or do I have to do any hiring first then cast just before I play a game (so potentially have 2 gaps in my warband)?

Yup a construct stays in the warband until killed or dismissed.

Darkson71 -

1. Out of Games spells are cast directly before or after a game. So, they need to be the last thing you do before the start of a game, or the first thing after. The order you do this in is up to you.

It still seems ambiguous to me... If I can dismiss a member of my warband at any time then I can do it when my warband is taken over the headcount limit - indeed I have to. And if I can cast Out of Game spells first thing after a game or last thing before... then the only barrier is if having a max headcount itself prevents the casting of an OOG spell, which seems a bit odd. Wouldn't it make more sense to say to the thug "Oh yeah, this massive golem has taken your job, do one" :P

I assume that an Enchanter and/or his Apprentice, over time, will be able to fill every Soldier slot on the roster with a construct and be able to field a warband of just constucts?
At the end of a game a Construct that has been removed from play is destroyed? Or rolls as a soldier on the recovery chart? I assume the later.

I didn't see an answer to this question from p16  (which is what I was getting at in B) but taking the first part as 'yes' means an Enchanter with Animate and Write Scroll could (with luck!) get a wholly Large Construct warband in a very short time... Could those Animate scrolls be read in the same OOG phase they were written?  o_o

Offline Justizius

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #351 on: 31 August 2015, 10:11:42 PM »
In my gaming group we played our second game of Frostgrave and we all liked it very much.

Two questions came up during our games, sorry if they have already been answered, I tried to
read most stuff here but maybe I overread something.

1) Does a wizard gain experience for spells cast out of the game?

2) Can the bone dart spell be used in close combat?

Offline ChaosChild

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #352 on: 01 September 2015, 12:45:31 AM »
2) Can the bone dart spell be used in close combat?

Depends what you mean. If the spellcaster is in combat then no, a spellcaster in combat cannot cast any spells. If the target is in combat then you randomise the target the same way you would for any shooting attack (after rolling to cast the spell).

Offline Darkson71

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #353 on: 01 September 2015, 03:14:05 AM »
@Justizius - no, in games spells only.

Offline sureshaker

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #354 on: 01 September 2015, 09:22:37 AM »
In " The Worm Hunts" does a surfaced worm stay on the table or retreat if wounded. We're in our 6th game of a three player campaign and having a blast! Wizards level 12, Summoner,  leve 14, Necromancer, and level 20, Witch,a still very fun and playable! The level 20 wizard gets a lot of attention from the other two, but is holding his own. Game pictures posted on Facebook page "Mokan Frostgrave".

Offline JamWarrior

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #355 on: 01 September 2015, 09:33:00 AM »
This is what I found:

It still seems ambiguous to me... If I can dismiss a member of my warband at any time then I can do it when my warband is taken over the headcount limit - indeed I have to. And if I can cast Out of Game spells first thing after a game or last thing before... then the only barrier is if having a max headcount itself prevents the casting of an OOG spell, which seems a bit odd. Wouldn't it make more sense to say to the thug "Oh yeah, this massive golem has taken your job, do one" :P

I didn't see an answer to this question from p16  (which is what I was getting at in B) but taking the first part as 'yes' means an Enchanter with Animate and Write Scroll could (with luck!) get a wholly Large Construct warband in a very short time... Could those Animate scrolls be read in the same OOG phase they were written?  o_o


Not sure what you find ambiguous.  You can cast animate construct either immediately after or before a game.  If that takes you over your maximum headcount somebody has to be fired to make room.  The only time you risk hiring somebody only to fire them before they've even played a single game is when first creating your band.  Otherwise do your animating in the immediately after a game bit and you can know exactly what holes you need to fill when hiring. Edit: See, below seems to have been errata-ed to now only cast summons in the immediately before game bit.

Yes, animate construct scrolls can be used in the same OOG phase as they are written, yes this could create a large construct filled band.  But bear in mind large constructs are slow, can't carry a magic item, and don't really have that much better stats than an expensive soldier otherwise.
« Last Edit: 01 September 2015, 12:13:04 PM by JamWarrior »

Offline joe5mc

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #356 on: 01 September 2015, 12:03:58 PM »
Okay everyone the official Errata and FAQ is now up! You can download it here:

https://drive.google.com/file/d/0Bwx8Os21jzeXeXo0VHhiUVNHTVE/view?usp=sharing

I have also put the link in the very first post on this thread to make it easier for everyone to find.

And of course, it is immediately out of date thanks to new questions, but it's a step in the right direction!

One question that is addressed - you can cast an Out of Game spell that would temporarily take you over your warband limit, but you must dismiss a soldier immediately to get back within the legal limit. What you cannot do is try to cast an Out of Game spell - and then hire new soldiers before your next game.

Sureshaker - Creatures always fight to the death! (Though this is more to keep the game simple than logical). Glad to hear you are enjoying the game!

Justizius - Experience is game from casting in game spells only. You cannot cast Bone dart while the spellcaster is In Combat (You can't cast any spell while In Combat), but you can shoot a Bone Dart at someone else who is In Combat, but you will have to randomize the target.
« Last Edit: 01 September 2015, 01:39:29 PM by joe5mc »

Offline JamWarrior

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #357 on: 01 September 2015, 12:14:35 PM »
Hooray!

Needs to be made publicly accessible though or you're going to be getting a lot of file permission requests!

Offline joe5mc

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Re: Frostgrave - Rules (Questions, Errata, Clarifications)
« Reply #358 on: 01 September 2015, 12:44:55 PM »
Dang it. Try now.

Offline Darkson71

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Re: Frostgrave - Rules (New Errata - Link in First Post)
« Reply #359 on: 01 September 2015, 02:45:27 PM »
Cheers Joe - right, when's the next update?  ;D lol

 

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