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Author Topic: Finally got my first game in  (Read 1145 times)

Offline Darkson71

  • Mad Scientist
  • Posts: 665
  • Rolling 1s so you don't have to since '95
    • Home of the ARBBL
Finally got my first game in
« on: September 16, 2015, 03:39:32 PM »
Finally got my first game in, and much fun it was to (against another new player).

Much as I'd be happy to use most of the house rules from the Bad.Karma site, the guy that's likely to run the campaign wants to keep it realitively simple for the first time round, so the only rules we've added is that a game last 5 turns, with a 50% chance of a 6th turn, and if the game ends you get any treasure off the board as normal, if one of your models is carrying a treasure but still on table you get it on a 50%.  Unclaimed treasure is lost.


It was a really fun game, lots of failed rolls and impossible rolls.  Highlight had to be my thief that had been taken down to 1 wound (we use the Wounded rule, but not the Critical hit), charged into my opponents wizard (no combat). In my opponents phase his archer moves into combat and attacks the thief - thief rolls a 20, wins the combat and pushes the archer out of combat. The wizard then attacks (2h weapon), thief again rolls a 20, wins the combat, and pushes the wizard into the open where he's skewered by a crossbow.
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Offline Morray

  • Bookworm
  • Posts: 81
  • I'm a Snow Troll...Boo!
Re: Finally got my first game in
« Reply #1 on: September 16, 2015, 04:21:06 PM »
Nu-hice! Go Thief! Haha.

 I like the push back rule, makes me think having loads of chasms on my board is a must!

Offline Darkson71

  • Mad Scientist
  • Posts: 665
  • Rolling 1s so you don't have to since '95
    • Home of the ARBBL
Re: Finally got my first game in
« Reply #2 on: September 16, 2015, 07:02:26 PM »
Yeah.  We need some bigger buildings, as we're currently using Mordheim ones, and each floor o them is about 2", so pushing someone off one (either from combat or spell) doesn't do any damage.

 

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