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Author Topic: For a game about Wizards...  (Read 3886 times)

Offline mellis1644

  • Mad Scientist
  • Posts: 604
    • Adventures in painting
Re: For a game about Wizards...
« Reply #15 on: 15 October 2015, 03:38:50 PM »
We played our first game last night and yes wild swings are possible but that's what in game story's are about. It was fun. The 'killer zombie' which ripped 2 soldiers apart (a thug and an infantryman) was a fun and silly twist- of course they were my soldiers dying but heck...

The game had 14 spells go off with starting wizards and likely slightly less failures, which seems about right.

It's a game where the best laid plans can fail - which to me feels very in character for the the D&D or those types of games.
My painting blog is at: http://mellis1644.wordpress.com/

Offline Digitarii

  • Scientist
  • Posts: 402
  • I don't suffer from insanity. I ENJOY it!
Re: For a game about Wizards...
« Reply #16 on: 15 October 2015, 06:29:25 PM »
Remember, no battle plan ever survives contact with the enemy.
"My claim is based on rational thought and the fact that I've got more than enough charges in my Tesla Cannon to leave nothing but your twitching, smoldering digits!" - Nelson, Full Frontal Nerdity
 
Gold foil, diamond-etched, creme filled, limited-edition, collector's item number one anger issues

 

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