Hi all,
Sorry I missed these latest posts. To update you, there's been a (slight) change in direction on the project. Its still going ahead, but probably a different way. What was holding me back from progress was the fact that I was doing my regular commission work during the day, and hoping to work on the Ming in my spare time. Only thing is I don't have much spare time, usually I work weekends too, and the thought of spending the evening in the studio too after a full day's work was just not realistic.
So I had been looking at learning zbrush for digital sculpting to solve certain difficult sculpting tasks for the project (for instance mountain pattern scales) and it dawned on me that it might be better to do everything in zbrush, and get printed masters, or at least go forward with a hybrid of printing and hand sculpting. There is a lot of the workload that can be circumvented with digital design, but the main advantage is that I can go home in the evening and work on it on the computer, which is extremely freeing.
What this all boils down to is; one step back two steps forwards. I am having to learn zbrush from scratch but I am getting to grips with it, and it holds a lot of potential for the sculptor, I can see it as a necessary tool in the arsenal from now on.