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Author Topic: Strange Aeons Random Force Generator  (Read 2539 times)

Offline pceretti

  • Student
  • Posts: 16
Strange Aeons Random Force Generator
« on: November 23, 2015, 08:34:19 PM »
Hello all!

I love playing Strange Aeons but am pretty lazy when it comes to the administrative tasks of the game.  Specifically when it comes to designing Lurker lists.  I made a web page that will generate a random Threshold or Lurker list based on points.  Please note that the page is completely random and can produce some odd situations.  My plan was to generate the list and then customize if it doesn't make sense.   

http://sarandomizer.comli.com/

Please let me know if there are any major bugs or if you have any improvements.

Thanks,
Pete

Offline Yetis Yell

  • Librarian
  • Posts: 168
  • All Gamers Must Die
    • Sarcophagi
Re: Strange Aeons Random Force Generator
« Reply #1 on: November 24, 2015, 12:02:13 AM »
This is super awesome! Thanks!
Check out my blog Sarcophagi: http://sarcophagi.blogspot.com/

Offline Litebrite

  • Scientist
  • Posts: 273
Re: Strange Aeons Random Force Generator
« Reply #2 on: November 24, 2015, 12:30:49 AM »
I can get Threshold lists, but I cannot get Lurker lists.

Lembit

Offline pceretti

  • Student
  • Posts: 16
Re: Strange Aeons Random Force Generator
« Reply #3 on: November 24, 2015, 01:13:57 AM »
There is a drop down to change the list from Threshold to Lurker.  It is located under the point select box.  What browser are you using?  I have tested it in IE and Chrome.

Offline styx

  • Scatterbrained Genius
  • Posts: 2972
Re: Strange Aeons Random Force Generator
« Reply #4 on: November 24, 2015, 01:42:09 AM »
This should go up on Uncle Mike's Worldwide on a resource page! Great concept, came up with some weird results but as you said adjust as needed. Great job!
Check out my blogs!

Warhammer 40k, Fantasy and more!: http://armyoftheweek.blogspot.com

Warhammer Historicals: Legends of the High Seas and Old West, Gladiator: http://diceoflegends.blogspot.com/

Strange Aeons: http://strangeraeonsadventures.blogspot.com

Offline Litebrite

  • Scientist
  • Posts: 273
Re: Strange Aeons Random Force Generator
« Reply #5 on: November 24, 2015, 04:56:27 AM »
I use Firefox browzer.

I selected the Lurker from the drop down menu.

As I mentioned, the Threshold worked fine.

Lembit

Offline pceretti

  • Student
  • Posts: 16
Re: Strange Aeons Random Force Generator
« Reply #6 on: November 24, 2015, 11:32:40 AM »
@Lembit,

That's the information I needed.  I will try to take a look at it today.  Firefox always has to implement something differently.

@Styx,

Thanks!  The only non random part in list creation is some weighing of the Threshold results.  It was producing too many children in the lists.  So for my favorite lurker list that it has produced has been a Mad Scientist with an axe and three severed limbs.

Pete

Offline EndTransmission

  • Scientist
  • Posts: 498
  • Little horror
    • EndTransmission's random gaming things
Re: Strange Aeons Random Force Generator
« Reply #7 on: November 24, 2015, 06:22:47 PM »
Fantastic idea! Using Firefox 42.0 on Windows 10 I managed to get it to generate a few random lists, then it got stuck on the same list for a few attempts and then started randomising them again.

The Lurker lists had the same issue in Microsoft Edge, but the threshold lists didn't have the same issue.

Would it be good to put a limitation on how much equipment it gives one person in the generator? I had one list generate a 2 figure list consisting of a Character and Civilian sidekick. The sidekick had a bow, short bow, pistol, blowpipe and an axe (plus something else that I can't remember off the top of my head). The Character had a club ;)

Offline obsidian3d

  • Scatterbrained Genius
  • Posts: 2009
    • o2media
Re: Strange Aeons Random Force Generator
« Reply #8 on: November 24, 2015, 08:09:05 PM »
Very cool idea. Thanks for sharing.
obsidian3d
www.o2media.ca

Offline pceretti

  • Student
  • Posts: 16
Re: Strange Aeons Random Force Generator
« Reply #9 on: November 24, 2015, 08:52:14 PM »
Hey everyone,

I made some more changes.  You now have the option to custom select the composition of your Lurker list.  You want nothing but aliens?  You got it!  I also added logic to control the lurker type based on plot point selection to maximize the plot point.  This will override your custom settings.

 I also put a cap on weapons for the Threshold agents although if there are spare points, the algorithm will dump it into weapons for the characters.

Thanks for the feedback,

Pete


Offline EndTransmission

  • Scientist
  • Posts: 498
  • Little horror
    • EndTransmission's random gaming things
Re: Strange Aeons Random Force Generator
« Reply #10 on: November 24, 2015, 09:43:28 PM »
Looks great! I like the addition of the Lurker filters

Offline Uncle Mike

  • Moderator
  • Scatterbrained Genius
  • Posts: 2595
    • Strange Aeons
Re: Strange Aeons Random Force Generator
« Reply #11 on: November 24, 2015, 10:47:35 PM »
Fantastic resource! Will try this out tonight!  8)

Offline D@rth J@ymZ

  • Runner-Up of the LPL
  • Mastermind
  • Posts: 1167
  • CotBG #5
Re: Strange Aeons Random Force Generator
« Reply #12 on: November 25, 2015, 06:53:17 PM »
Pretty sweet idea, for sure
Now you see that evil will always triumph because good is dumb...
- Dark Helmet

 

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