This is a real shame, but not unexpected given the struggle the guys have had over the last few years. I think trying to get the 2 new (but sadly unappealing) games launched in quick succession before Carnevale re-established itself was a mistake.
The Carnevale figures are pricey although well worth what you pay, (even if rather fiddly to glue together) and the rules are superb. I think the problem is the setting, or at least gaming the setting. Unlike most warband based skirmish games which require a few figures and a small amount of scenery, Carnevale requires a huge investment in terrain (both in cost/time and storage/transport) to do it justice.
I loved the game and it's setting from the first releases and have a lot of time and money invested in it, both as a retail buyer and backer of the Kickstarter campaign, but very rarely get to play.
I hope someone picks it up and looks at the best/simplest way of creating Renaissance Venice on the table, ideally a non slip mat and preprinted coloured card or easy assembly mdf buildings and bridges. The PlastCraft pieces are lovely but far from easy to work with.