*
Welcome, Guest. Please login or register.
April 20, 2024, 04:01:49 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Recent

Author Topic: [Commercial] Dinoproof!...OUT NOW!  (Read 12236 times)


Offline GoodGameDesigns

  • Bookworm
  • Posts: 51
Re: [Commercial] Coming soon from Good Game Designs...Dinoproof!
« Reply #16 on: May 11, 2016, 09:25:51 PM »
It's here! We're proud to announce that Dinoproof is available right now in our store! Check it out here:

http://goodgamedesigns.co.uk/store/4591395972/dinoproof/10415729

or LIKE us on Facebook here:

https://www.facebook.com/goodgamedesignsuk/

A big thanks to all you great folks at the LA community who's taken an interest in the project. We can't wait to see your Slayers in action! :)

Offline gmanrocks

  • Mad Scientist
  • Posts: 512
Re: [Commercial] Coming soon from Good Game Designs...Dinoproof!
« Reply #17 on: May 12, 2016, 08:57:06 AM »
I'd like to pass on my personal thanks to all the LA community for taking an interest in the game and taking the time to playtest it when the alpha rules went out a year ago.

It's a very different beast (or should that be dinosaur?) than it was, but the input and enthusiasm we got was fantastic. I hope you all enjoy it, and hope to see plenty of pics in the future...Keep your eyes peeled for a battle report and "how to" this weekend! :)

Offline GoodGameDesigns

  • Bookworm
  • Posts: 51
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #18 on: May 13, 2016, 09:09:13 AM »
To celebrate the release of Dinoproof, we've created a new co-op scenario which will allow Slayers to team up rather than compete against one another.

We've also got a set of tokens and a copy of the Slayer Sheet. These are all free to download from the resources page of our website:

http://goodgamedesigns.co.uk/dinoproof-resources/4592321732

Offline necromorph

  • Bookworm
  • Posts: 82
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #19 on: May 13, 2016, 11:31:12 AM »
Can you tell us a little more about the game play, campaigns and the character creation?

I'm looking for a system to play games based on Primeval.

Offline GoodGameDesigns

  • Bookworm
  • Posts: 51
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #20 on: May 13, 2016, 12:22:38 PM »
Can you tell us a little more about the game play, campaigns and the character creation?

I'm looking for a system to play games based on Primeval.

Thanks for the interest. Let me tell you a little more about the game. I'll get a battle report done up this weekend but I can give you a good break down:

Slayer Creation

Firstly, pick the mini you want! You can have plenty of fun with this step :)

You have 4 stats: Intelligence (used in a variety of things, but increases your Nerdatone range so dinos cane sense you from further away). Melee (close combat capabilities). Precision (fire arms capabilities as well as balance and dodgy attacks) and finally Chutzpah (your bravery used when being surrounded, pushing through dinos and a few other bits)...You have 16 points to put into these so you can create a tough but dumb Slayer, Brave and smart Slayer, good all rounder or anything else you fancy.

You then get to pick 1 skill from the many available (some can even be picked multiple times as you level up). The skills range from making you a better fighter, better at using support items or allowing you to re-roll certain dice.

Then you get to pick you weapons and equipment.

After that you work out your nerdatone range (based around your Int score) and then your toughness score (based around Prec and the armour you've bought)

Every Slayer starts as Star Factor 0 (this is your celebrity status, but also indicates what dinos you can fight and other things in the campaign play)

After that, pick an awesome name and you're set!

Pre Game

Before a game you get to manage an Event in a campaign. These give you benefits in the following game. You can only manage events you have a star factor of or higher, so when you first make a Slayer, you wont get to manage any.

Roll a D8 to see which of the 8 scenarios you'll be playing (or agree on one. There's also new scenarios being added to our website for free), and see if there's any special rules you need to be aware of before the game. The roll a D8 to see who's first as Player 1, 2, 3 etc etc

Each player then gets Population Points. These are the points you'll get to use to populate each game...So you can populate the game with a choice of dinos that you have the star factor of or higher to hunt, traps to thwart rival Slayers or sentry cannons that can be placed like terrain, and used during the game.

Once you have chosen all your dinos, all the places put the'r dinos together to make the Dino Pool. After terrain and nutrition tokens have been placed, take turns place any of the dinos in the pool until half of the dinos are on the table.

Then place supply crates (equal to each Slayers Int) and traps. and choose which side is North,South,East and West

The table is now set.

The Game

Player one then gets to place their mini on the table. But things are never that simple, and you have to roll to see if you are blown off course by the wind. See how far and in which direction you are, and then place the mini in the new position...Each player does this.

Player 1 starts off. They get to make two actions: move, fight, open crates, reload etc etc. They have to defeat a dino by rolling a D8 + the modifier (so close combat uses Melee, ranged uses Precision), and beat the dinos toughness. If they do this, they do the amount of damage caused by the weapon.

After that, Player 1 controls all the dinos that can sense Player 2 (and Player 2 does the same for Player 3 etc). If there are any dinos that can sense the next player along, they'll move towards them until they can make an attack. They do this by trying beat the Slayers toughness by rolling 2 D8. If they succeed, they'll do the amount of damage that species does. If a Slayer ever loses all of their health, they get airlifted out, and can't continue in the game.

After that, Player 1 can then move a certain number of other dinosaurs on the table. This is the dinos Natural Instinct phase. So herbivores will move to a nutrition source like food or water, and a carnivore will hunt down the closest herbivore.

Finally, Player 1 gets to bring on a certain number of dinos from the remaining pool. they come on at a random table edge.

That's Player 1s full go and then Player 2 gets to make their actions and dino phases.

Slayers can make a single Adrenaline Rush super move during a game. This becomes easier to perform the more kills you've made.

The game continues this way until the scenarios winning conditions have been met or there's only one Slayer left standing.

Campaign

All dinos killed are worth XP and Money. So keep count of what you've bagged during the game. You can use this to buy new gear, improve your stats or gain new skills.

surviving and winning games (or taking part in games with Slayers more experienced than you) will gain you Star Factor. This is your celebrity status as a dino hunter (think Steve Irwin, but with dinosaurs :) ). The higher your Star Factor, the bigger and nastier dinos you can hunt, the wider range of events you can manage between games and depending on your campaign conditions (like first to 15 Star Factor), finally win the entire campaign.



I hope that's of use. Keep your eyes peeled for a battle report as we kick off a new office campaign.

As far as Primeval goes. With a little changing of the fluff, I don't see why you can't use these rules for that, or any other dino-hunting game.


 
« Last Edit: May 13, 2016, 12:39:42 PM by GoodGameDesigns »

Offline necromorph

  • Bookworm
  • Posts: 82
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #21 on: May 13, 2016, 04:51:26 PM »
thanks, that sounds interesting. I'll be interested in seeing your battle report.

as dinosaur miniatures aren't the cheapest, how many dinosaur will you generally use in a game?

Offline GoodGameDesigns

  • Bookworm
  • Posts: 51
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #22 on: May 14, 2016, 12:04:00 AM »
thanks, that sounds interesting. I'll be interested in seeing your battle report.

as dinosaur miniatures aren't the cheapest, how many dinosaur will you generally use in a game?

If you want a range of dinos in each game, you're probably looking at around 6-8 dinos per player, especially for the early games when you're Star Factor 0. As the dinosaurs get stronger, they cost more population points and so you have fewer dinos on the table.

As for the price of dino minis, I'd recommend checking out suitable toy dinosaurs. If you're in the UK I'd suggest B&Ms and Pound Stretcher discount shops, as they have a range of dino sets, many of which even come with really nice plastic palm trees, perfect for 28mm gaming terrain.

Offline necromorph

  • Bookworm
  • Posts: 82
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #23 on: May 14, 2016, 03:27:15 PM »
thanks. one more question. what dinosaurs are included in the game?

Offline GoodGameDesigns

  • Bookworm
  • Posts: 51
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #24 on: May 15, 2016, 03:01:23 PM »
thanks. one more question. what dinosaurs are included in the game?

We have Parasaurolophus, Pachycephalosaurus, Compsognathus, Gorgosaurus, Dimetrodon, Pterodactyl, Triceratops, Stegosaurus, Velociraptor, Dilophosaurus, Brachiosaurus,  Spinosaurus, Ankylosaurus  and Tyrannosaurs Rex and one of the scenarios, the genetically created, Unobtainosaurus.

Offline Noctuary

  • Librarian
  • Posts: 177
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #25 on: May 18, 2016, 12:55:37 AM »
Very interested for a Dino crisis game. Great report too.

Offline GoodGameDesigns

  • Bookworm
  • Posts: 51
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #26 on: May 19, 2016, 09:23:48 AM »
Very interested for a Dino crisis game. Great report too.

Thank you. Glad you like what you're seeing :)

Offline GoodGameDesigns

  • Bookworm
  • Posts: 51
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #27 on: May 25, 2016, 09:23:22 AM »
A few people have messaged us regarding a good source of suitably scaled dinosaurs. Obviously there are many wargame miniatures that produce them, but they tend to be more on the costly size.

If you've seen our battle report for Dinoproof, you can see some of the dinosaur toys we use. http://leadadventureforum.com/index.php?topic=90400.0



These dinosaurs are perfect for filling out the games and have the majority of the Star Factor 0 dinos in, so you'll need some of those when you start off. In the UK these are readily available in a large set (you'll get enough for several players) for a few pounds (£2.99) in the discount chain B&M's.

The exact set are available in America from Walmart and other discount shops (as well as the Natural History Museum in New York for a higher price). They're also on ebay regularly under names such as "Small Plastic Dinosaur Toys". You can use the above picture as reference as they always come in a set with those toys in (although the colours do often vary).

Back to B&M's in the UK and they have bigger sets with larger dinosaurs like this one:



The exact same toys are available in a few different sets in that shop, some with just dinos, others with cars and some with palm trees etc. They're also available in different sets in the likes of Poundstretcher and other discount shops. Such as this one:



If you look around you should see the majority of the bigger dinos from ankylosaurus to the spinosaurus in a few sets, and at the prices you can fill out your bestiary pretty quickly and cheaply.

As such, I'd imagine similar, if not the exact same toys, will be available in other countries discount shops.

This set covers most of the middle and higher Star Factor dinosaurs too.

Then there's eBay. Many of the toys from the discount shops appear on eBay, and are usually insanely cheap.



This set is readily available on eBay. The plastic is cheap and the models are hallow with the most bizarre paint jobs you can imagine, but with a little green stuff and and quick paint job, they actually scrub up pretty well (i'll have to show them off in a future battle report.)

Lastly is the Compsognathus. These aren't the easiest to pick up. Because of their size, they dont tend to make many toys of them, but HLBS make a nice set of 10, so if you base them up individually (or 2 per base if you want to represent a swarm), they're very nice. [url]http://www.hlbs.co.uk/product.php?id=767]http://www.hlbs.co.uk/product.php?id=767][url]http://www.hlbs.co.uk/product.php?id=767[/url]



That covers just about (if not all) of you're options you'll need for Dinoproof. If you're completely new to wargaming (i know most of you reading this aren't) but EM4 Miniatures Troopers and Gangers are perfect as Slayers at at around £2.50 for 5, that's enough to get your gaming group or club gaming right away.

Offline GoodGameDesigns

  • Bookworm
  • Posts: 51
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #28 on: June 02, 2016, 12:42:10 PM »
Just wanted to post a few pics from some first time wargamers who posted on our Facebook page.







It's great to see customers sharing their experience of Dinoproof, and even more exciting to see new gamers getting into the hobby.

Keep your eyes on our Facebook page and website, as we'll be releases some new free content this month.
« Last Edit: June 02, 2016, 12:44:19 PM by GoodGameDesigns »

Offline GoodGameDesigns

  • Bookworm
  • Posts: 51
Re: [Commercial] Dinoproof!...OUT NOW!
« Reply #29 on: June 05, 2016, 09:33:55 AM »
What's better than new content? New FREE content!

Right now on our resources page, we have an all new scenario for those Slayers who fancy heading into the Dino Zones to loot left over supply crates...Just watch out for those traps!

Check it out here now!

http://www.goodgamedesigns.co.uk/dinoproof-resources/4592321732

And don't forget to LIKE our Facebook page to be kept up on all things Good Game Designs, including our regular Dino Tips, for budding Slayers.

https://www.facebook.com/goodgamedesignsuk/

 

Related Topics

  Subject / Started by Replies Last post
13 Replies
12957 Views
Last post August 29, 2015, 05:18:55 PM
by gmanrocks
12 Replies
2545 Views
Last post March 07, 2017, 02:37:53 AM
by The_Baron
1 Replies
760 Views
Last post June 30, 2017, 11:48:07 AM
by GoodGameDesigns
0 Replies
589 Views
Last post November 14, 2017, 09:26:16 AM
by GoodGameDesigns
0 Replies
569 Views
Last post January 26, 2021, 01:23:14 PM
by GoodGameDesigns