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Author Topic: Figures painted 2022  (Read 33992 times)

Offline Gunner Dunbar

  • Mastermind
  • Posts: 1476
Re: WIP Mech 1, Part 3
« Reply #30 on: 12 August 2019, 09:45:21 AM »
Hi Z, shortened the gun by a couple of mm, looking better now.

Offline Skullhamma

  • Scientist
  • Posts: 290
    • 15mm through space and time blog
Re: WIP Mech 1, Part 3
« Reply #31 on: 12 August 2019, 11:09:24 AM »
Wow, this looks great, Gunner! Keep it coming, please. I actually noticed that I learned a lot about sculpting by looking at pictures like these. :)

Offline zrunelord

  • Mastermind
  • Posts: 1358
    • Picts from the Front
Re: WIP Mech 1, Part 3
« Reply #32 on: 12 August 2019, 08:01:39 PM »
Way to go Gunner,
You wouldn't have been happy with the model until you would have done it.
Please post new pics.
Keep it up
Z
http://castrarunis.blogspot.com/

Imagine & you can.
Most see shapes you must see possibilities.
Z

Offline Gunner Dunbar

  • Mastermind
  • Posts: 1476
Re: WIP Mech 1, Part 3
« Reply #33 on: 16 August 2019, 07:25:28 AM »
Hi guys

My 2nd 15mm Mech WIP, I don't like the design of this Mech, so will be heavily converting it, it will become an Atlas like assault Mech, its an impressive 110mm, these are the changes I will make
1) Cut down the horn like shapes on the shoulder to the same height as the head and make them into missile pods.
2) get rid of the turret in the body, and fill in the space.
3) move the head forward to the centre of the body.
4) drop the shoulder balls to level with or lower than the head.
5) shorten the arms to avoid a gorilla knuckle dragging look.
6) Not sure here, either have 2 fists and a waist or chest mounted gun, or replace 1 of the fists with a gun, what do you think?
7) add dust covers to all the joints
8) add knee armour and various details.

I wont be painting them until I have at least a lance worth. 
My blog
https://gunnerswargamming.blogspot.com/2019/08/2nd-mech-wip.html



Offline Gunner Dunbar

  • Mastermind
  • Posts: 1476
Re: WIP Mech 2, Part 1
« Reply #34 on: 17 August 2019, 11:49:20 AM »
Hi guys

I bit of work done on the conversions, I've added a before pic to show what has been done, have decided to give him 2 fists and do a waist mounted gun like the Atlas, I'll be adding more rockets to the chest area, and another set of twin guns on the left forearm, as well as beefing out the fists and adding more details here and there, what do you think so far?
More pics here
https://gunnerswargamming.blogspot.com/2019/08/wip-mech-2-part-2.html



Offline Gunner Dunbar

  • Mastermind
  • Posts: 1476
Re: WIP Mech 2, Part 2
« Reply #35 on: 18 August 2019, 12:02:26 PM »
Hi guys

More work done on this assault mech, sorry about the pics, detail is hard to see with white and a flash, added reactive armour, missiles to the chest, a waist missile pod, hip armour, working on a waist gun, and beefed up the hands, pretty happy so far, anything you can see that needs adding?
More pics here
https://gunnerswargamming.blogspot.com/2019/08/wip-mech-2-part-3.html



Offline zrunelord

  • Mastermind
  • Posts: 1358
    • Picts from the Front
Re: WIP Mech 2, Part 3
« Reply #36 on: 18 August 2019, 12:41:31 PM »
Wow what a change.Love it.
Great work, Gunner.
Keep it up.
Z 🖖

Offline Gunner Dunbar

  • Mastermind
  • Posts: 1476
Re: WIP Mech 2, Part 3
« Reply #37 on: 18 August 2019, 09:46:24 PM »
Thanks mate.

Offline YPU

  • Galactic Brain
  • Posts: 4448
  • In glorious 3D!
Re: WIP Mech 2, Part 3
« Reply #38 on: 19 August 2019, 11:57:53 AM »
Lovely stuff, it's coming together nicely!
3d designer, sculptor and printer, at your service!

Offline Gunner Dunbar

  • Mastermind
  • Posts: 1476
Re: WIP Mech 2, Part 3
« Reply #39 on: 19 August 2019, 12:02:15 PM »
Hi guys

I weas going to make this a heavy Mech, but its a lot more solid than I thought, so it maybe another assault Mech, as you can see from the comparison shot, its even bigger than my last Mech, this one came with a head to be mounted in the middle of the chest and a turret located were I now have the head, I'm almost happy with it as it is now, may just add a little armour, weapons and some little details, what do you think?
More pics here
https://gunnerswargamming.blogspot.com/2019/08/wip-mech-3-part-1.html



Offline Gunner Dunbar

  • Mastermind
  • Posts: 1476
Re: WIP Mech 3, part 1
« Reply #40 on: 25 August 2019, 03:25:24 AM »
Hi Matt - eyeing off Gruntz

Hi guys

My first 15mm fully scratch built mech, its still a work in progress, made my first an urbanmech, because of the simple design, and I'm testing a new medium, (intend to make 8-10), 15mm figure for scale, I usually use kneadatite, procreate or miliput for sculpting, but have been eyeing off polymer clay for a long time, finally thought I would give it a go for this project, its about half the cost of miliput and a fifth of kneadatite, this sculpt cost me $3 Australian to complete.

Polymer clay has some interesting properties, you can pick it up and handle it without leaving finger prints or distorting the shape, and you can take your time sculpting as it stays soft until cured in an oven.

Its not perfect, but I have limited funds at the moment, I'm hoping to get a resin 3D printer for Christmas.
More pics here
https://gunnerswargamming.blogspot.com/2019/08/scratch-built-15mm-urbanmech.html




Offline Gunner Dunbar

  • Mastermind
  • Posts: 1476
Re: 15mm Urbanmech sculpt
« Reply #41 on: 01 September 2019, 12:42:05 PM »
Hi guys

Lonely little 15mm infantry figure out front for scale.

So my Mechwarrior clix have arrived, here is a group shot with some of the other Mech I have built so far, so here is the problem, I think they are all (the clix) about 30% to small, my 2 largest mechs I'm classing as 100 tonne assaulty mechs, the mech sitting between them is a  clixs 100 tonne assault mech, I won't be able to get it to the same size, but I might be able to get another 30mm height and some more bulk out of it, and the same with the others, I will make some strategic cuts around ankles, knees and waist and place some spacers in, then bulk them out with extra armour.

I should have about 48 mechs with these and my un built mechs in the collection now, so will build 4 factions with 12 mech and 15mm supporting infantry and vehicles, I will do a Davion, Jade falcon, Mercs, and a 4th undecided faction.
https://gunnerswargamming.blogspot.com/2019/09/mech-force-so-far.html


« Last Edit: 01 September 2019, 01:06:53 PM by Gunner Dunbar »

Offline AWu

  • Mastermind
  • Posts: 1360
    • War is the H-word
Re: 15mm Urbanmech sculpt
« Reply #42 on: 01 September 2019, 01:04:40 PM »
H Davion, Jade Hawk, Mercs, and a 4th undecided faction.


Falcon ;D

But you cant miss with them
I bought museum scale Vulture with the same intend once but never done anything with ith (its sitting on the shelf as an ornament :)


Offline Gunner Dunbar

  • Mastermind
  • Posts: 1476
Re: 15mm Mech force so far
« Reply #43 on: 01 September 2019, 01:07:27 PM »
LOL, right you are, been a long day.

Offline AWu

  • Mastermind
  • Posts: 1360
    • War is the H-word
Re: 15mm Mech force so far
« Reply #44 on: 01 September 2019, 11:41:14 PM »
Well spent on this Urbie :)

 

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