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Author Topic: Super System 4th ed stats for Invaders  (Read 4800 times)

Offline Troll

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  • Posts: 148
Super System 4th ed stats for Invaders
« on: 01 July 2016, 08:33:36 PM »
I have been working on 4th edition stats for some Marvel characters and here is what I have come up with for the Invaders. Feel free to use them, critique them or ignore them as is your pleasure.

Captain America  75pts

Strike    8 [1]
Dodge     7 [1]
Strength  4
Sense     2
Toughness 4
Mind      2
Resolve   3

Action Points 10 [2]
Damage    6 [1]
Vitality  9

Powers:
Super Strike x1
Super Dodge  x1
Extra Move   x2
Extra Vitality
Instant Stand
Reach  x5
Weapon 2d6 [1]
"If there is a universal mind must it be sane?" Charles Fort

Offline Troll

  • Librarian
  • Posts: 148
Re: Super System 4th ed stats for Invaders
« Reply #1 on: 01 July 2016, 08:40:02 PM »
Bucky  68pts.

Strike       6[1]
Dodge      5
Strength   3
Sense       3
Toughness 4
Mind         2
Resolve     3

Action Points 8[2]
Damage 5
Vitality  6

Powers:

Super Strike x1
Edge x3
Extra Move x2
Ranged Attack 5d6 Spray (gear)
Weapon 2d6 (gear)

Offline Troll

  • Librarian
  • Posts: 148
Re: Super System 4th ed stats for Invaders
« Reply #2 on: 01 July 2016, 08:43:54 PM »
Human Torch  75pts

Strike     8[1]
Dodge    4
Strength 2
Sense    3
Toughness 4
Mind  2
Resolve 4

Action Points 10
Damage 6d [1]
Vitality  9

Powers:

Super Strike x1
Flight
Range Attack 6d[1]
Extra Vitality x3

Offline Troll

  • Librarian
  • Posts: 148
Re: Super System 4th ed stats for Invaders
« Reply #3 on: 01 July 2016, 08:46:56 PM »
Toro     65 pts.

Strike  6[1]
Dodge 4
Strength 2
Sense 3
Toughness 4
Mind 2
Resolve 4

Action Points 8
Damage 5
Vitality 6

Powers:

Super Strike x1
Flight
Ranged Attack 5d

Offline Troll

  • Librarian
  • Posts: 148
Re: Super System 4th ed stats for Invaders
« Reply #4 on: 01 July 2016, 08:50:55 PM »
Sub-Mariner     75 pts.

Strike  5
Dodge 4
Strength 7[1]
Sense 2
Toughness 7[1]
Mind 2
Resolve 4

Action Points 7 [3]
Damage 7[1]
Vitality 14

Powers:

Super Strength x1
Super Toughness x1
Flight - Carry x1
Amphibious
Extra Vitality x3
Extra Move x3

Offline Troll

  • Librarian
  • Posts: 148
Re: Super System 4th ed stats for Invaders
« Reply #5 on: 01 July 2016, 08:54:50 PM »
Spitfire   75 pts.

Strike 5
Dodge 6[1]
Strength 3
Sense 4
Toughness 4
Mind 4
Resolve 3

Action Points 9
Damage 6[1]
Vitality 6

Powers:

Super Dodge x1
Hypermove (no pen.)
Hyper Attack 6d[1]
Carry Object x1
Extra Attack
Instant Stand
« Last Edit: 01 July 2016, 09:08:24 PM by Troll »

Offline Troll

  • Librarian
  • Posts: 148
Re: Super System 4th ed stats for Invaders
« Reply #6 on: 01 July 2016, 08:58:24 PM »
Union Jack   75 pts.

Strike 8[1]
Dodge 7[1]
Strength 4
Sense 2
Toughness 4
Mind 2
Resolve 3

Action Points 10
Damage 6d[1]
Vitality 9

Powers:

Super Strike x1
Super Dodge x1
Weapon 2d[1] (gear)
Ranged Attack 3d (gear)
Extra Vitality x2
« Last Edit: 01 July 2016, 09:08:45 PM by Troll »

Offline Troll

  • Librarian
  • Posts: 148
Re: Super System 4th ed stats for Invaders
« Reply #7 on: 01 July 2016, 09:00:34 PM »
That's all for today.  If folks are interested I have stats for the Liberty Legion, Super Axis, Avengers and some Avengers villains that I could post up.

Cheers,
Troll

Offline audrey

  • Scientist
  • Posts: 487
    • My Oubliette
Re: Super System 4th ed stats for Invaders
« Reply #8 on: 08 July 2016, 06:49:34 PM »
Thanks for sharing. I wouldn't object to seeing more Marvel stats such as the Avengers & villains.

-A
Mistress of slayage

My Oubliette:
http://audreysoubliette.wordpress.com

Offline chrach7

  • Schoolboy
  • Posts: 5
Re: Super System 4th ed stats for Invaders
« Reply #9 on: 20 July 2016, 06:46:19 PM »
Thanks for those. I love playing superhero stuff with supersystem but I have a limited knowledge of the source material. I have a giant pile of heroclix with no idea who half of the characters are let alone the right stats. 

Having someone write up the stats for these guys is very helpful and I'm sure I could use the stats for all of the others that you have made if you are willing to post them.

Offline Troll

  • Librarian
  • Posts: 148
Re: Super System 4th ed stats for Invaders
« Reply #10 on: 20 July 2016, 09:51:48 PM »
I will try to post more this weekend.

Cheers,
Troll

Offline Troll

  • Librarian
  • Posts: 148
Re: Super System 4th ed stats for Invaders
« Reply #11 on: 24 July 2016, 02:15:41 AM »
Some more Super System 4th ed stats for Avengers.  Tweak as needed.

Captain America  111 pts.

Strike 8[1]
Dodge 7[1]
Strength 4
Sense  3
Toughness 8 [2]
Mind 3
Resolve 6

Action Points 11 [2]
Damage 4 [1]
Vitality 11

Powers

Super Strike x1
Super Dodge x1
Super Tough x2
Extra Move x2
Bodyguard
Instant Stand
Reach x5
Weapon +4d [1]
 (no grab)
Tactician x1



Iron Man 114 points

Strike 5
Dodge 5
Strength 6 [1]
Sense 3
Toughness 10 [2]
Mind 4
Resolve 2

Action Points 9 [5]
Damage 8 [1]
Vitality 12

Powers

Super Strength x1
Flight (carry object x1)
Extra Move x5
Knockback Resistance x1
Range Attack 8d [1]
   All AOE
   Blast 8" Diameter
   Bolt 16" Length
   Cone 8" long x 8" wide
Extra Vitality x3


Thor   168 points

Strike  9[2]
Dodge  9[2]
Strength 8[2]
Sense 3
Toughness 10[2]
Mind 3
Resolve 5

Action Points 12
Damage 9[4]
Vitality 13

Powers

Super Strength x2
Super Strike x2
Super Dodge x2
Super Toughness x2
Flight (carry object x2)
Ranged Attack 9d [2]
Weapon 1d [2]
 (no grab)
Boon (Weapon)
Hard to Kill


Giant Man   84 points

Strike 4
Dodge 4
Strength 4[2]
Sense 3
Toughness 4[1]
Mind 3
Resolve 3

Action Points 7[6]
Damage 7[2]
Vitality 6 [9]

Powers

Super Strength (Growth Only) x2
Size Control Pool 24 points
 -Growth x3 (+3d Strength; X3 Vitality; x3 Toughness; Extra move x6)
 -Shrinking x3 (x3 Dodge; x3 Strike; x3 vs. Grabs; x2 Hiding)
   -Mighty Might
   -Growth Attack


Wasp   84 Points

Strike 3
Dodge 4
Strength 3
Sense 3
Toughness 4[1]
Mind 3
Resolve 4

Action Points 6
Damage 6[1]
Vitality 6

Powers

Shrinking x3 ( x3 Dodge; x3 Strike at Close Range; x 3 vs Grabs; x2 Hiding; x1 Super Toughness)
 -Mighty Mite
 -Growth Attack
Flight
Range Attack 6D [1]

Offline Troll

  • Librarian
  • Posts: 148
Re: Super System 4th ed stats for Invaders
« Reply #12 on: 24 July 2016, 02:16:26 AM »
Hawkeye        89 Points

Strike 5[2]
Dodge 4
Strength 4
Sense 5
Toughness 4
Mind 3
Resolve 2

Action Points 8
Damage 6[1]
Vitality 5

Powers

Super Strike x2
Bow Pool
 -Climbing
 -Cloak (immobile; ranged)
 -Entangle 5d
 -Flare
 -Ranged Attack 6D[1]
Marksman x4
Banter x1

Scarlet Witch   83 Points

Strike 3
Dodge 3
Strength 2
Sense 4
Toughness 4
Mind 4
Resolve 6[1]

Action Points 7
Damage 6[1]
Vitality 8

Powers

Super Resolve x1
Witchcraft Pool
 -Fortune x3 (any roll)
 -Ranged Attack 6[1] (effect ethereal)
 -Force Dome 4[2]
Lucky


Quicksilver   86 Points

Strike 5
Dodge 9[2]
Strength 4
Sense 2
Toughness 5
Mind 2
Resolve 2

Action Points 7[10]
Damage 6[1]
Vitality 5

Powers

Super Dodge x2
Extra Move x10
Extra Attack (Flurry 1 action point; Grab 2 action points)
Hyper Move (no penetration)
 -Carry Object x1
 -Hyper Attack 6[1]


Black Widow   83 Points

Strike 7[1]
Dodge 7[1]
Strength 4
Sense 3
Toughness 4
Mind 6
Resolve 4

Action Points 13[2]
Damage 5
Vitality 7

Powers

Super Strike x1
Super Dodge x1
Climbing
Instant Stand
Extra Move x2
Cunning
Ranged Attack 5 (short range)


Black Panther   94 Points

Strike 8[1]
Dodge 8[2]
Strength 5
Sense 3[1]
Toughness 6[1]
Mind 5
Resolve 4

Action Points 13[6]
Damage 5
Vitality 8

Powers

Super Strike x1
Super Dodge x2
Super Tough x1
Super Sense x1
Extra Move x6
Climbing
Instant Stand


Vision    108 Points

Strike 5
Dodge 5
Strength 7[1]
Sense 3
Toughness 5[1]
Mind 4
Resolve 5

Action Points 9
Damage 7[2]
Vitality 9[12]

Powers

Super Strength x1
Density Control Pool
 -Density Decrease
  -Phase Attack 6[1]
 -Density Increase ( x3 Toughness; x1 Super Toughness; x1 Super Strength; x1 action point cost per attack)
Flight
Ranged Attack 5D


Black Knight   78 Points

Strike 4
Dodge 5
Strength 4
Sense 2
Toughness 5
Mind 3
Resolve 2

Action Points 7
Damage 6[1]
Vitality 5

Powers

Weapon 2D [1]
 -Boon
Reflection (Ranged and Close attacks)

Flight (Aragorn, Valinor or Sky-cycle)
 -Carry Object x1

Hercules  110 Points

Strike 9[2]
Dodge 9[2]
Strength 10[2]
Sense 3
Toughness 9[2]
Mind 3
Resolve 5

Action Points 12
Damage 10[2]
Vitality 15

Powers

Super Strike x2
Super Dodge x2
Super Toughness x2
Super Strength x2
 -Shockwave
Hard to Kill

Yellowjacket   89 Points

Strike 3
Dodge 4[1]
Strength 4
Sense 3
Toughness 4
Mind 4
Resolve 3

Action Points 7
Damage 6[1]
Vitality 6

Powers

Shrinking  (x3 Dodge; x3 Close Combat; x2 Hiding; x3 against Grabs)
 -Growth Attack 6d[1]
 -Mighty Mite
Flight
Ranged Attack 5D

Offline Troll

  • Librarian
  • Posts: 148
Re: Super System 4th ed stats for Invaders
« Reply #13 on: 24 July 2016, 02:16:59 AM »
Wonder-man   92 Points

Strike 5
Dodge 5
Strength 9[2]
Sense 3
Toughness 9[2]
Mind 3
Resolve 2

Action Points 8
Damage 9[2]
Vitality 12

Powers

Super Strength x2
 -Shockwave
Super Toughness x2

Flight
-Carry Object x2


Swordsman   78 Points

Strike 5
Dodge 5
Strength 4
Sense 3
Toughness 5
Mind 2
Resolve 2

Action Points 7
Damage 6[1]
Vitality 5

Powers

Weapon 2d[1]
Flare Strike
Ranged Attack 6[1]


Mantis  88 Points

Strike 7[1]
Dodge 7[1]
Strength 4
Sense 6[1]
Toughness 7[1]
Mind 3
Resolve 3

Action Points 10
Damage 6[1]
Vitality 6

Powers

Super Strike x1
Super Dodge x1
Super Sense x1
Super Toughness x1
Sense Weakness (x2 Damage on TN=3)
Instant Stand
Healing (Empathetic)

Hellcat  68 Points

Strike 6[1]
Dodge 5
Strength 4
Sense 3
Toughness 5
Mind 4
Resolve 4

Action Points 9[2]
Damage 6[1]
Vitality 7

Powers

Super Strike x1
Weapon 2d[1]
Climbing
Extra Move x2
Instant Stand
Lucky


Beast   83 Points

Strike 6[1]
Dodge 7[1]
Strength 6[1]
Sense 3
Toughness 5
Mind 4
Resolve 5

Action Points 10
Damage 6[1]
Vitality 9

Powers

Super Strike x1
Super Dodge x1
Super Strength x1
Climbing
Super Leap
Instant Stand
Banter x3

Falcon   77 Points

Strike 5
Dodge 6[1]
Strength 4
Sense 3
Toughness 5
Mind 3
Resolve 3

Action Points 8[10]
Damage 4
Vitality 6

Powers

Super Dodge x1
Flight
-Carry Object x1
Extra Move x10 (Flight)
Sidekick (25)
 -Redwing (create your own)
Telepathy (Redwind only)
 

Moon Dragon   111 Points

Strike 5
Dodge 5
Strength 3
Sense 5
Toughness 4
Mind 9[2]
Resolve 9[2]

Action Points 16
Damage 5
Vitality 13

Powers

Super Mind x2
Super Resolve x2
Telekinesis
 - Plus Friends
Mind Attack 5

Ms. Marvel   85 Points

Strike 5
Dodge 5
Strength 7[1]
Sense 4
Toughness 5
Mind 4
Resolve 6

Action Points 9[3]
Damage 7[1]
Vitality 10

Powers

Super Strength x1
Flight
 -Carry Object x2
Extra Move x3 (Flight)

Sub-Mariner  88 Points

Strike 5
Dodge 5
Strength 8[2]
Sense 3
Toughness 7[1]
Mind 5
Resolve 5

Action Points 10
Damage 8[2]
Vitality 12

Powers

Super Strength x2
Super Toughness x1
Amphibious
Flight
 -Carry Object x1
Pushing


I skipped the Hulk as, movies notwithstanding, I don't consider him an Avenger. Might include him in a villains list. Hope to post up some villains tomorrow.

Cheers,
Troll

Offline BigB

  • Librarian
  • Posts: 164
    • The Ocala Garrison
Re: Super System 4th ed stats for Invaders
« Reply #14 on: 27 July 2016, 02:37:24 AM »
This is awesome!

I've been hoping for somthing like this for a while

Now we need Kree, Skrulls, Red Skull, and the usual suspects.

Maybe Spiderman and his various foes?

 

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