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Author Topic: A Skaven Warband for Pulp Alley  (Read 1278 times)

Offline ragsthetiger

  • Scientist
  • Posts: 234
  • Phantom Agent
    • rags' gallery
A Skaven Warband for Pulp Alley
« on: July 09, 2016, 08:06:37 PM »


Soot-black smoke hangs in the air,
Death and ruin lie everywhere.
By the burning city’s guttering light,
Skeezil’s Choir will sing tonight!

Up from the sewers the ratboys rise,
Chaos gleaming in their eyes!
The midnight bell has struck the hour,
Listen now to Skeezil’s Choir!

Down in the tunnels, the ratboys know,
The last to come is first to go.
Above the darkness, the ratboys say,
Everything is swept away.

Hear them now -- the music wails!
The flashing eyes, the twitching tails!
Dancing close to the Chaos Fire,
All fall down to Skeezil’s Choir!







Greetings!  Skeezil's Choir is a skaven warband created decades ago for use in GW games, where their appearances were usually heralded by a bit of doggerel verse. They have now been transported to Pulp Alley, where their search for warpstone (or perilium, as they call it hereabouts) continues unabated.  You can see all their pictures and stats here:  http://imgur.com/a/otpe7
Thanks for your interest!
rags
« Last Edit: July 10, 2016, 06:37:29 AM by ragsthetiger »

Offline ojdota

  • Bookworm
  • Posts: 77
Re: A Skaven Warband for Pulp Alley
« Reply #1 on: July 09, 2016, 09:37:53 PM »
Love how you did these models  :)

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: A Skaven Warband for Pulp Alley
« Reply #2 on: July 10, 2016, 05:30:45 PM »
Wow! That's awesome.  :-*

What did you decide to do with the gun team?

Offline ragsthetiger

  • Scientist
  • Posts: 234
  • Phantom Agent
    • rags' gallery
Re: A Skaven Warband for Pulp Alley
« Reply #3 on: July 10, 2016, 06:02:32 PM »
Quote
What did you decide to do with the gun team?

Hi Dave!  I've only played one game with them so far, so I haven't had a chance to try out your tip about using higher level troops to man guns.  In that scenario, however, just the basic gun crew did a pretty good job of messing with a table full of enemies (they were fighting two rival leagues and NPC troops) and they lasted until Turn 4, which was longer than I expected, frankly.
I gave the Jezzail gun the Advanced and Portable modifications, and both proved handy.

ojdota: Love how you did these models...

Thanks.  :)   They were all painted decades ago...it's good to get to use them again, and I've always found Skaven to be a lot of fun.  They have personality.  ;)
rags
« Last Edit: July 10, 2016, 09:59:15 PM by ragsthetiger »

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: A Skaven Warband for Pulp Alley
« Reply #4 on: July 10, 2016, 11:49:25 PM »
Hi Dave!  I've only played one game with them so far, so I haven't had a chance to try out your tip about using higher level troops to man guns.  In that scenario, however, just the basic gun crew did a pretty good job of messing with a table full of enemies (they were fighting two rival leagues and NPC troops) and they lasted until Turn 4, which was longer than I expected, frankly.
I gave the Jezzail gun the Advanced and Portable modifications, and both proved handy.

Very cool. Yup, if they can just sit back and lob bursts then the basic gun team suffice.  ;)

 

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