They've been designed to be multipurpose .
For example the larger items all fit in the glass cabinet or will work as floor displays ,and on the open top units. The displays for the smaller glass cabinet work in a similar way with the addition option of wall mounting two of them.
The stand of shields works in a similar way as there is a simple rack behind them.now you can have them on a low table,on top of the bookcase .Then by simply removing the base the make a wall mountable display .Alternatively a simple cut between each shield will turn them into three plot point markers.
The three bookshelf items are designed to fit in the shelves as in the picture .They are also intended to be free standing on table tops ,and they will also function as wall mounted items without conversion .
The statues/ busts are plot points as well as exhibits ,they are designed to fit on to the large produce item(Chris hasn't posted images of these yet) to make your market look even more exotic and to make the plot points part of the setting.
As mentioned the museum set is intended to cross over into the market or souk.Giving more story lines and flavour to the settings.
In addition two of the produce items are intended to cross over as museum displays giving you additional options.
By combining the shelving items and or the busts with the tables and market stalls ,and the museum crates.you can create an archeological dig setting.
The souk set has two styles of cushion floor seats and loose cushions. Combine these with the open fronted market stalls and you have seating for a Sultans pleasure garden.
There is also an electric fan which can be constructed in several ways as an industrial free standing item or as a lighter two part table top fan,both versions can also be wall mounted to represent ceiling fans.You can also make a security camera by simply not attaching the fan blades/ head to the motor body of the heavier industrial looking fan.This can be freestanding or wall mounted and the 'camera ' can be Constructed at different angles to give a more big brother feel to your settings.
My intention was to design items that aren't one trick ponies,and make items that give value for money by being able to be used with the Exotic location sets ,and be used in other games and settings without the need for major conversion or kit bashing.
I've no doubt you'll find more inventive ways to use them.,than I've designed them for

Mark.