Well, I've finally crawled out from under the rock that's called "busiest time of year at work".
I'm slowly getting back into a normal rythm, so that means the return of hobby time...
The last couple of weeks some mates and me have been playing some linked zombie survival games. We used whatever figures I could scrounge together and mostly improvised terrain (not much to look at, so no pics...). Meet our merry band of survivors:

From left to right: Faroukh,(hardened criminal) Drenthe Janssen (archaeologist/explorer), Alice Janssen (Drenthe's niece) and Jessica de Fluijter (militant soccer mom).
Their backsides are here...In the last couple of games, it turned out regular zombies weren't enough of a threat to them, even in confined spaces, like a hospital. (The players are playing smart and co-operate well. Often it's them group-mugging zombies instead of the other way around.

)
So I've decided to ramp up the danger, taking a lead from
Left 4 Dead: (warning for those at work: site with noisy intro movie!)

The three wearing hoodies in the front left will be used as Hunters: faster, more intelligent zombies with a leap attack. The two to the right of them (with their tongues sticking out) will be Smokers: Zombies that can lash out with a chameleon-like tongue to drag in and strangle survivors.
The big black thing in the back will be a Tank: Dumb as any zombie, but big, agressive, hard to kill and strong enough to hurl things like dumpsters or cars at the survivors!
The Hunters are unconverted Ghouls with Hoodies from Black Cat Bases, the Smokers are GW plastic Zombies with tongue and swellings at the neck added in greenstuff. The Tank is a GW Chaos Spawn with a GW zombie head, with the sockets for an excessive amount tentacles filled and it's arms bulked up in greenstuff.
Next game is two weeks from now, and I should hope to show you some finished product by then...
Bye, Modhail