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Author Topic: Banespoil - a haunted medieval town project terrain... (update August 1, 2015)  (Read 22660 times)

Offline janner

  • Scatterbrained Genius
  • Posts: 2876
  • Laughing Cavalier
Re: Banespoil - a haunted medieval town project terrain...
« Reply #15 on: 28 November 2012, 07:44:20 AM »
inspiring work and fabulous details  :)

Offline **GS**

  • Mad Scientist
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  • never enough time
    • Spitl.de
Re: Banespoil - a haunted medieval town project terrain...
« Reply #16 on: 28 November 2012, 08:27:39 AM »
Ahhh, I just love this!   :o

Greetings
GS
"You don't have enough magic in you to make cereals into breakfast!"Harry Blackstone Copperfield Dresden

Offline Neldoreth

  • Mastermind
  • Posts: 1357
    • An Hour of Wolves and Shattered Shields
Re: Banespoil - a haunted medieval town project terrain...
« Reply #17 on: 30 January 2015, 05:33:53 PM »
Very nice!

I like the windows, is the lattice painted on, or scratched in?

Thanks for the positive feedback!

It is indeed lattice applied. The clear stuff is plastic packaging. I used to save plastic packaging, but it's so abundant that I don't really have to.

The lattice is the plastic screen door/window material.



Thanks
n

Offline Neldoreth

  • Mastermind
  • Posts: 1357
    • An Hour of Wolves and Shattered Shields
Re: Banespoil - a haunted medieval town project terrain...
« Reply #18 on: 30 January 2015, 05:35:52 PM »
That's a bit nice (and the prancing pony is lovely too). Mind if I steal all your ideas?  :-*

Haha, I love this question! Unfortunately, all of my ideas are already stolen - I like to think 'borrowed' is actually a bit more accurate ;)

I am looking forward to see what you come up with!

Thanks
n

Offline Neldoreth

  • Mastermind
  • Posts: 1357
    • An Hour of Wolves and Shattered Shields
Re: Banespoil - a haunted medieval town project terrain...
« Reply #19 on: 30 January 2015, 05:36:51 PM »
That is a FINE start to what should be a very fine piece. Keep up the GOOD WORK!

On the SPOOKY question: the thing that creates a feeling of unease, spookiness, if you will, is a perceptions that things are not as they should be. The inanimate objects moving, bloody whatever, etc. are examples. An symmetrical appearance works wonders also: placing doors & window in odd positions, making the fireplace twisted; having the floors at differing heights; stuff like that. 

I really like these ideas... Thanks for sharing.

n

Offline Neldoreth

  • Mastermind
  • Posts: 1357
    • An Hour of Wolves and Shattered Shields
Re: Banespoil - a haunted medieval town project terrain...
« Reply #20 on: 30 January 2015, 05:39:20 PM »
Really nice work there, sir.  :-*

The cobweb article was posted on my Ithilien thread by Admiral Benbow. Let's see if I can find the link quickly....

http://massivevoodoo.blogspot.de/2011/12/tutorial-realistic-spiderwebs.html

You might add a little more rubble here and there, maybe have some mor broken down parts on or in your houses. Maybe leafless trees/bushes? Dead plants? Rats and crows? Maybe less warm colors.

Mind you, these are just ideas, I think you have done a great job so far. I wish I could build (and paint for that matter) houses like that.

Excellent suggestions!

the spider web tutorial is great... I'm not sure if it's beyond where I'm willing to go though at this point. I don't even have an airbrush at this point! I'll have to think about it though, the webs are quite nice.

Thanks
n.

Offline Mason

  • Elder God
  • Posts: 21228
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: Banespoil - a haunted medieval town project terrain...
« Reply #21 on: 30 January 2015, 05:40:26 PM »
Really glad that you are choosing to resurrect this thread.
I shall be watching with interest.
 8) 8)


Offline von Lucky

  • Galactic Brain
  • Posts: 8794
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: Banespoil - a haunted medieval town project terrain...
« Reply #22 on: 30 January 2015, 09:05:00 PM »
Same - I find your terrain every time I'm searching Google image search for ideas.
- Karsten

"Imagination is the only weapon in the war against reality."
- Lewis Carroll, Alice in Wonderland

Blog: Donner und Blitzen

Offline Duke Donald

  • Mastermind
  • Posts: 1000
Re: Banespoil - a haunted medieval town project terrain...
« Reply #23 on: 04 February 2015, 05:04:10 PM »
These two buildings are wonderful, a whole town like this would just be awsome!

Offline Neldoreth

  • Mastermind
  • Posts: 1357
    • An Hour of Wolves and Shattered Shields
Re: Banespoil - a haunted medieval town project terrain...
« Reply #24 on: 06 July 2015, 09:14:09 PM »
Okay, I realize that it's been more than a few months since this project was resurrected in the first place, but I'm resurrecting it again!

To be fair, it wasn't resurrected back in January at all, but now I'm back at it!

So far, not too much to report, but I'll post more later when I make more progress.



Thanks,
n

Offline Neldoreth

  • Mastermind
  • Posts: 1357
    • An Hour of Wolves and Shattered Shields
Re: Banespoil - a haunted medieval town project terrain...
« Reply #25 on: 01 August 2015, 09:51:35 PM »
Okay,

So after a long break on this project, I decided to take a different tack: forced perspective!

Check out the thread - I created a new thread because it wasn't exactly the same project - here in the Medieval section:

http://leadadventureforum.com/index.php?topic=81136.0

I wrote an article on the whole process, check it out here:

A Medieval Town in Forced Perspective

Thanks
n


« Last Edit: 01 August 2015, 11:51:52 PM by Neldoreth »

Offline jmilesr01

  • Librarian
  • Posts: 124
    • lair of the Uber Geek
Very impressive work
Miles
http://lairoftheubergeek.blogspot.com

 

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