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Author Topic: Warlords of Erehwon combat question  (Read 1303 times)

Offline pixelgeek

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Warlords of Erehwon combat question
« on: January 07, 2021, 07:49:48 PM »
So am I mistaken or did Warlords of Erehwon used to have a rule where the losing side in a close combat took 1d6 additional pin markers?

Offline Wellington

  • Scientist
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Re: Warlords of Erehwon combat question
« Reply #1 on: January 19, 2021, 05:19:19 PM »
If you fail your break test, than you get 1d6 pins (see p 41)
A life without Samurai is possible, but not desirable!

Offline pixelgeek

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Re: Warlords of Erehwon combat question
« Reply #2 on: January 19, 2021, 06:05:03 PM »
If you fail your break test, than you get 1d6 pins (see p 41)

The price of failure is more certain failure.

If I do get around to trying the rules I will certainly toss that out. Not sure why he added it since the rules work fine in other versions without it

Offline Wellington

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Re: Warlords of Erehwon combat question
« Reply #3 on: January 19, 2021, 06:55:51 PM »
I think this rule is fine. Makes you think more about risking combat. 

Offline pixelgeek

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Re: Warlords of Erehwon combat question
« Reply #4 on: January 19, 2021, 07:01:03 PM »
I think this rule is fine. Makes you think more about risking combat.

It just seems that it condemns broke units.

 

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