Thanks, Norm!
Looks good so far Michael. I see your plan of narrowing it right down to stay focused. It's a good plan. Basing looks good. I like that 6 bases equal a battalion, each a company. That is exactly the same as I like to do in 28mm. However, with the Army level you are aiming at that is going to be VERY granular isn't it? a hell of a lot of tiny bases to move in a game. I want to see how that works out for you, and would like to talk to you more about that.
Some of those buildings were good finds. I look forward to seeing the brickworks and tileworks. You mentioned they were going to have little courtyards; will you make the HQs little dioramas with the odd dragoon messenger hanging about or other random REMF "hangers-on" that tend to accumulate at HQs?
I always thought it would be fun if my figure basing allowed a game to be played at a one base equals one company level if I ever wanted. For my 1809 project, I’ve stuck with my original plan to have one base equal 300 close order infantry and battalions are either one, two or three bases, which corresponds reasonably with the mixed sizes of battalions of the period.
I mentioned the brickworks back in 2012 and they’ve remained a fascination every since because of their prominence in battlefield maps and the use Napoleon made of them during the two days of battle. I’ve done a good deal of research on their possible look and have always wanted to attempt a model. However, the unfortunate reality of my corner-of-the-battlefield setup is that the high command and the brickworks are more than likely to remain off-table.
A note about dragoons: a messenger perhaps but one of the peculiarities of Napoleon’s army in 1809 is that he didn’t command any dragoons until Eugene arrived in time for Wagram. But a dragoon messenger might give me the welcome chance to paint one!