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Author Topic: Cavemen Campaign: Looking for the Sea (Updated May 20th)  (Read 2296 times)

Offline Slorm

  • Bookworm
  • Posts: 87
    • El Rincón de Slorm
Hi there,
 I have been working on my cavemen campaign during the last five months, I have played some encounters, and if you are interested on them, you can take a look of it in my blog:

Introduction:Luric Lands, a map
Month 1: Smilodons at the Lake. Played with Lost Lands, THW.
Month 2: Leaving the forest. Played with Lost Lands THW.
Month 3: Crossing Utsha Pass. Played with Sticks and Stones.
Mes 3 - Interlude: Looking for orcs settlement. Played with Sticks and Stones.

I hope that you like them, and remember is not finished, so advices are welcome!
« Last Edit: 20 May 2012, 12:32:02 PM by Slorm »

Offline Cherno

  • Scatterbrained Genius
  • Posts: 2516
Re: Cavemen Campaign: Looking for the Sea
« Reply #1 on: 15 May 2012, 11:37:36 PM »
Interesting and nice and simple scenery, looks like it could be set up very quickly.

I don't think I've ever seen someone use a THW game for prehistoric gaming, looks like it works flawlessly. What rules did you use, and did you create any house rules?

Offline Slorm

  • Bookworm
  • Posts: 87
    • El Rincón de Slorm
Re: Cavemen Campaign: Looking for the Sea
« Reply #2 on: 15 May 2012, 11:42:28 PM »
Thanks Cherno,
 THW has this wargame http://www.twohourwargames.com/adventures-in-the-lost-lands.html, is that what I am using.
 The scenery is very poor, I am working on it, for improving it.

 I think that the best way to finish projects is to play campaigns :)

Offline Cherno

  • Scatterbrained Genius
  • Posts: 2516
Re: Cavemen Campaign: Looking for the Sea
« Reply #3 on: 16 May 2012, 12:09:27 AM »
Yes I love campaigns and THW games are perfect for it.

The terrain aws I said is simple but solid and that's exactly how I like my terrain too, it should look decent but most important is that it is sturdy and can be stored easily and it looks like your terrain fits the bill perfectly. The possibility to quickly throw down some patches of jungle on the playing mat and start playing becomes even more important considering how quickly a THW scenario can be finished ;)

Offline Marine0846

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 6724
Re: Cavemen Campaign: Looking for the Sea
« Reply #4 on: 16 May 2012, 04:25:32 AM »
A very neat set of stories and battles.
Gives me some ideas to do something with my dinosaurs.
Now only I have to find a way to make it historical. lol
Semper Fi, Mac

Offline Slorm

  • Bookworm
  • Posts: 87
    • El Rincón de Slorm
Re: Cavemen Campaign: Looking for the Sea (Updated May 20th)
« Reply #5 on: 20 May 2012, 10:34:24 AM »
Thanks !

 Our guys are sent to find the orcs settlement, a scouting fast mission. "Seek and Tell".
http://slormwargames.blogspot.com.es/2012/05/month-3-interlude-looking-for-orcs.html

 

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