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Author Topic: Vehicle Advice Sought  (Read 3986 times)

Offline grant

  • Galactic Brain
  • Posts: 4165
Re: Vehicle Advice Sought
« Reply #15 on: 15 November 2015, 03:39:12 PM »
It’s a beautiful thing, the destruction of words - Orwell, 1984

Offline Sardoo

  • Mad Scientist
  • Posts: 892
Re: Vehicle Advice Sought
« Reply #16 on: 15 November 2015, 06:19:37 PM »
Astonishing skills - none of which, sadly, I possess . . . .

Offline FramFramson

  • Elder God
  • Posts: 10810
  • But maybe everything that dies, someday comes back
Re: Vehicle Advice Sought
« Reply #17 on: 15 November 2015, 06:29:10 PM »
There's also the ones AndyM did for his ghostbusters project:







Many more pics in the thread: http://leadadventureforum.com/index.php?topic=73288.0 (about pg 13 onwards, including a post on pg 14 where Andy answered some questions about how it was done)

There's also another where Dwartist painted an interior of sorts rather than reflections:



I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline tin shed gamer

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3385
Re: Vehicle Advice Sought
« Reply #18 on: 16 November 2015, 12:24:14 AM »
Andy's  ghostbusters project has to be one of my favourite builds on the forum.I'd be the first to admit if I were to paint Windows like this. Then I'd be chanting nothing but profanities from undercoat to varnish.
I tend to go for simple and quick,because when it comes to painting for myself I just don't have enough time or the inclination to go to town.(Nor do I claim to know anything more than which end of a brush to hold)
I'd point out that there is a down side to painting reflected images on a vehicle (apart from possibly having to sell your soul) it's context once your remove it from the reflected landscape it sticks out like a sore thumb no matter how well painted.(a reflection of a skyscraper in windscreen will not sit well on a village green )
It's  a great tool for emoting the feeling/story in a model.Cub's figure ,and Dwartist car.Being great examples They work on a plan background because the scenery/story is reflected with in the figures.Put them on a table full of trees and there buggered ,because there stories emote a fixed environment .Where as Dwartist's red and black looks a little lost (beautiful though it is) because it's portrays the interior ,not its environment which means it's taking it que from its placement .in short it's going to rock on any board,or in any game with out being out of place,
Sound a little preachy now it's on the screen ;D
But I'll put my money where my mouth is and show some of the Windows I've done sticking with the less is more and I'm not getting anymore paints out method.
Mark.

 

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