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Author Topic: Argonor's Old West Ramblings.  (Read 9461 times)

Offline Argonor

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Re: Argonor's Old West Ramblings.
« Reply #30 on: 07 October 2015, 03:27:19 PM »
Next couple of buildings - built in one go today!

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Offline Argonor

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Re: Argonor's Old West Ramblings.
« Reply #31 on: 08 October 2015, 11:21:08 PM »
Almost done with this batch, only need to glue the cell bars, and the front sign, in place



A short family trip to London in the charts, now, then onto playing a game or two, and getting some furniture/props/scatter terrain, etc.

Offline Argonor

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Re: Argonor's Old West Ramblings.
« Reply #32 on: 18 October 2015, 10:41:33 PM »
Well, got some minis out and tried some situations from the High Moon rulebook



Session ended with my gaming buddy generating a character and choosing some models (mounted and dismounted) to represent him.

Project now goes into next phase: Preparing the first encounter.

Offline Argonor

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Re: Argonor's Old West Ramblings.
« Reply #33 on: 02 November 2015, 05:38:04 AM »
Not a whole lot of shiny Progress, but I received my Foundry order yesterday, so I can now start prepping the minis for my gaming buddy's character (foot and mounted). He is going to paint them up himself, which means I can concentrate on getting the cast for the first encounter ready for the table (although the newly announced Weird Wars Painting Club will take up some of my time in the foreseeable future).

Offline rumacara

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Re: Argonor's Old West Ramblings.
« Reply #34 on: 02 November 2015, 09:55:21 AM »
Nice update Niels.
Your town its getting bigger.
That sheriffs office is in my next Sarissa purchase. ;)

Offline Argonor

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Re: Argonor's Old West Ramblings.
« Reply #35 on: 24 November 2015, 09:44:56 PM »
Been quiet for a while - lots of RL stuff to deal with lately - but now the first lead character of our upcoming High Moon campaign is ready to take some primer.



Duregar/Ulolkish is going to paint these, as they are meant to represent his character (and horse), while I get some of the extras ready for the first scenario...

Offline Elbows

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Re: Argonor's Old West Ramblings.
« Reply #36 on: 14 December 2015, 11:58:15 PM »
Nice thread, just ran through it real quick - Sarissa buildings?  Nice town you have there... :)
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Offline Argonor

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Re: Argonor's Old West Ramblings.
« Reply #37 on: 16 December 2015, 07:42:43 AM »
Thanks, project is stalling a bit atm, though - as real life and x-mas preps  (i.e. tidying up all my clutter) + a bad cold are draining my energy and motivation.

The buildings are Sarissa, yes, and I hope to get some of them painted up, somewhen next year...

Offline 3 fingers

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Re: Argonor's Old West Ramblings.
« Reply #38 on: 16 December 2015, 06:58:12 PM »
I think if you give it more study, you'll find plenty of private residences in and near most old west towns.  As I often argue, the Hollywood version of the old west is based more on budget and cinematic story telling needs than on the real world.  A simple case in point, Bodie, California - a "living" ghost town.  Sure, plenty of 'town' buildings but also just as many or more stand alone homes.  I have, in my long delayed town project, quite a few houses of several different sizes to represent the varying strata of society.  Of course, I work in 15 mm so have more room for more structures in my town than those of you seduced by the steroidially large 28 mm figures.   8)

Oh, I should say I live in the Old West, California, with many surviving gold rush era towns within easy driving distance - and have visited many of them.  Main street generally looks like the Hollywood norm but make a turn and go "around back" and you are almost always immediately in a residential neighborhood.  (I do make mental adjustments for the changes of time but that still leaves substantial residential numbers.)

Now, here's a thought for you - when does the Old West end?  Might surprise many of you that in some places it continues into the 1920s in many ways.
Sorry to bring up an old post and hijack the thread ,But that's interesting to me ,I have been wanting a Wild West steampunk/sci fi  style and that will help tie in some later technology like vehicles  :)

 

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