Currently, I am working on a big hobby project. I will make a fantasy campaign for Pulp Alley. In the past, I played a lot of Frostgrave and Pulp Alley. While we were playing, the idea came up to make a Pulp Alley campaign in a fantasy setting. I did some research on the internet, but to my surprise, I wasn't able to find anything. Of course, there are some guys playing fantasy games, but it seems that no one ever made a fully playable campaign. So, I had to do it by myself.

After some serious brainstorming and even more intense planning (read more on
my blog, I started my journey for my very first campaign book.
What is it all about?
The campaign will take places in Eskana, my own high fantasy world. So you can expect heroes, quests, monsters and of course magic. The first act of the campaign will take place on the continent Thelloras. Each act will consist of at least 5 main quests. They will drive the story forward and every main quest will take place in a unique location. My goal is to build a campaign with really compelling scenarios to keep the players motivated. That's why I also want some serious character development like in pen & paper games (think Dungeons & Dragons and alike) in the campaign. But it should also be still manageable. You want to be a hero mastering daring adventures, not a bookkeeper filling in spreadsheets.
And by the way: I am not a big tournament player, so my campaign will be more co-op focused. Think of some mates having fun and rolling some dice. That's the idea behind it.
There is a lot of work to do, but I will post regularly here and on
my blog about my progress.
