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Author Topic: Magic Items and 'standard' items.  (Read 1777 times)

Offline Keeper Nilbog

  • Scientist
  • Posts: 280
Magic Items and 'standard' items.
« on: 09 July 2017, 09:03:23 PM »
A question came up tonight - if you equip a soldier with a magic weapon (which he has to have to be able to do so), does this count as his item slot (Soldier generally has standard items + 1 slot) ?

General feeling was yes it did, but I thought I would ask the community.

Offline Darkson71

  • Mad Scientist
  • Posts: 694
  • Rolling 1s so you don't have to since '95
    • Home of the ARBBL
Re: Magic Items and 'standard' items.
« Reply #1 on: 10 July 2017, 06:00:40 AM »
Yes for me.
Home of the ARBBL
"I survived the 525"

Offline Severon

  • Student
  • Posts: 12
Re: Magic Items and 'standard' items.
« Reply #2 on: 10 July 2017, 10:01:39 PM »
It does use the itemslot, you can read it in the FAQ.

Offline Randell

  • Bookworm
  • Posts: 66
Re: Magic Items and 'standard' items.
« Reply #3 on: 10 July 2017, 11:56:48 PM »
We've always played magic armour and weapons don't take up a slot.  That the slot is for rings, potions, cloaks magic items etc. The FAQ contradicts itself by giving an example where a soldier has two magic weapons.

Offline Darkson71

  • Mad Scientist
  • Posts: 694
  • Rolling 1s so you don't have to since '95
    • Home of the ARBBL
Re: Magic Items and 'standard' items.
« Reply #4 on: 11 July 2017, 01:40:40 AM »
A soldier can have two magic weapons via Enchant Weapon (during the game)/Embed Enchantment (after the game).

Edit #1: Actually, the example in the FAQ says "figure", it doesn't say "soldier", which could mean wizard, captain etc as Severon said.

Edit #2: As Severon pointed out, it's in the FAQ p.3
Magic Weapons and Armour – Magic weapons or amour my only be given to a soldier who carries a
weapon or armour of that type normally. In this case the magic weapon or armour replaces the
normal version and DOES count as an item.

(Bolding mine)


The joys of being on my PC with access to the rules, rather than being stuck at work. ;)
« Last Edit: 11 July 2017, 08:50:14 AM by Darkson71 »

Offline Severon

  • Student
  • Posts: 12
Re: Magic Items and 'standard' items.
« Reply #5 on: 11 July 2017, 07:41:28 AM »
And The Captain, Wizard and Apprentice each have more than item-slot and are able to use 2 weapons.

Offline Roger

  • Librarian
  • Posts: 107
Re: Magic Items and 'standard' items.
« Reply #6 on: 11 July 2017, 06:06:44 PM »
We play it as If the weapon they have is enchanted then embedded it doesnt take up a slot.
But if you find say a staff of power or a magic shield/weapon then that takes up a slot.
We dont allow the sale of an enchanted weapon unless it is a found item.

Roger
« Last Edit: 11 July 2017, 06:09:33 PM by Roger »
You know its a good day when, you wake up and your elbows dont hit wood :)

Offline Randell

  • Bookworm
  • Posts: 66
Re: Magic Items and 'standard' items.
« Reply #7 on: 12 July 2017, 09:57:02 AM »
Oh well I've discussed it with my group.  We're happy to carry on as we were, as our (soon to be retired) high level warbands have lots of magic weapons/items etc then its better to use them to enhance our soldiers than just sell them.  It does hurt when a well equipped soldier then dies.

As non of us have enchanters we haven't come to a landing on whether a soldier can sell a embedded enchanted weapon/armour etc.  I can see why you wouldn't allow it as a soldier cant sell his own gear.

Offline Roger

  • Librarian
  • Posts: 107
Re: Magic Items and 'standard' items.
« Reply #8 on: 12 July 2017, 05:14:13 PM »
I think the idea is that if you spend a game enchanting items, embed them then sell them it would give you an unfair advantage as far as money is concerned.
That being said it up to your group if they want to go down that route.
You could limit it to selling 1 magic item per game ,either way whatever makes the game fun and interesting for all :)
Roger

Offline Doug.Sundseth

  • Student
  • Posts: 16
Re: Magic Items and 'standard' items.
« Reply #9 on: 12 July 2017, 11:56:59 PM »
Enchanting, then embedding the enchantment is both harder and less lucrative than either getting another treasure from Reveal Secret or making and then selling a Grimoire.

It certainly doesn't bother me if my opponent is using that strategy.

 

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