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Author Topic: Post-Apocalyptia, Part Three: Begin Again...  (Read 24921 times)

Offline Sinewgrab

  • Scatterbrained Genius
  • Posts: 2907
  • All to all, by my mustard!
Re: Post-Apocalyptia, Part Three: Begin Again... now with big Mutie!
« Reply #15 on: December 07, 2017, 04:53:38 AM »
Wickid kool man. Loving him.
What did you do with the item you cut out of his right hand?

Grimm

Oh, the bundle of logs went in the bits box.

Ooh, lovely! Do the lights pulse, or are they at the same brightness all the time? They're amazing either way.

Solid - no pulse.  Unfortunately, they seem to draw enough power from a nine volt, that it overheats in about an hour.   :?
"There is no known cure for the wargaming virus, only treatments with ever increasing doses of metal."

Offline Hupp n at em

  • Mastermind
  • Posts: 1485
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #16 on: December 07, 2017, 06:19:53 PM »
So glad to see you doing Fallout stuff again!  Looking good as usual!

Offline Vladimir Raukov

  • Mad Scientist
  • Posts: 538
Re: Post-Apocalyptia, Part Three: Begin Again... now with big Mutie!
« Reply #17 on: December 12, 2017, 08:42:35 AM »
Solid - no pulse.  Unfortunately, they seem to draw enough power from a nine volt, that it overheats in about an hour.   :?

 :o It's not supposed to do that, I'm guessing?

Offline Sinewgrab

  • Scatterbrained Genius
  • Posts: 2907
  • All to all, by my mustard!
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #18 on: December 13, 2017, 12:54:06 AM »
So glad to see you doing Fallout stuff again!  Looking good as usual!

It feels good  to slap a little paint on post-apo stuff - it will always be one of the 2 constants in my minis gaming: Pirates & post-apoc.

:o It's not supposed to do that, I'm guessing?

No, in theory, a nine volt should power them for about 20 hours.  I suspect I may have caused a short when I buried them in liquid resin.  (shrug) Oh well.

Online Exiledadmiral

  • Scientist
  • Posts: 230
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #19 on: December 13, 2017, 09:47:47 PM »
Awesome scenery and minis, there must be some major time put into making all that lot. Brilliant idea on the glowing waste pit! 'Boy' looks amazing too, his expression is perfect for a dogsbody to a survivor.

Offline Sinewgrab

  • Scatterbrained Genius
  • Posts: 2907
  • All to all, by my mustard!
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #20 on: December 14, 2017, 05:33:58 AM »
Awesome scenery and minis, there must be some major time put into making all that lot.

Well, I have been doing Fallout inspired conversions and paintjobs since 2010 with Fallout 3, so, yeah...

Offline Count Winsky

  • Scientist
  • Posts: 315
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #21 on: December 22, 2017, 05:26:38 AM »
Love the scenery!!!!
“There is no force like success, and that is why the individual makes all effort to surround himself throughout life with the evidence of it; as of the individual, so should it be of the nation.”

Marcus Garvey

Offline Brummie Thug

  • Scatterbrained Genius
  • Posts: 2631
    • Brummies Wargaming Blog
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #22 on: January 04, 2018, 06:41:30 PM »
Awesome thread. Love the glow in the dark pool.

That Pack Mutant is awesome.  I also like the use of the Satuesque mini as Vaulties as well. Great idea!

Offline Sinewgrab

  • Scatterbrained Genius
  • Posts: 2907
  • All to all, by my mustard!
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #23 on: January 05, 2018, 06:03:25 AM »
Thanks.  I am in the middle of finishing some medievals and WW2 Italians, some Batman minatures, and then I will be back to my lovely post-apoc!

Offline Sinewgrab

  • Scatterbrained Genius
  • Posts: 2907
  • All to all, by my mustard!
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #24 on: July 03, 2018, 02:46:27 AM »
Holy....well, it isn't as long as it looks, because I accidentally added my last update to my second thread.

So, as I am also on another fine post-apoc forum, they head gentleman there runs what he calls the Warlord's Challenge, wherein we have a theme and we drop a build into it, showing off what we did, and hopefully provoking others to get creative.

2018 is the year of the comestibles/beverages vendor, and I decided to go for a Fallout-styled booze vendor.  We started with:



And after some rum inspired research, started a still.



And then we added the rest of the still inside, with a nice place to sit.



Gave it a place to do business - decided he would block up the door and leave the broken window for access.




And then added lockers, sacks of grain, and a bed to the inside.



And then started adding little bits of flair.




And then started adding color to it.





And this became what my lovely wife refers to as my "infamous one day builds", as I have a tendency to follow an idea until it is done, come hell or high water.






And now we have a booze vendor.  Now to go paint up Mick.  And I think I will trim the translucent base back a bit.











Offline Vladimir Raukov

  • Mad Scientist
  • Posts: 538
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #25 on: July 03, 2018, 04:36:45 AM »
Lovely work as always! I love how many extra gubbins you put into everything, it really makes it feel lived in.

Offline Muzfish4

  • Mad Scientist
  • Posts: 996
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #26 on: July 03, 2018, 08:09:17 AM »
Very cool!

Offline Brummie Thug

  • Scatterbrained Genius
  • Posts: 2631
    • Brummies Wargaming Blog
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #27 on: July 03, 2018, 09:07:54 PM »
Brilliant it looks awesome!  :-*

Offline Sinewgrab

  • Scatterbrained Genius
  • Posts: 2907
  • All to all, by my mustard!
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #28 on: July 03, 2018, 11:28:15 PM »
Lovely work as always! I love how many extra gubbins you put into everything, it really makes it feel lived in.

Thanks - I don't put in as many as some people ( we're looking at you, clanmac, quit trying to duck), but I like to have some interest.

I can definitely put down a full sized town now, with one hell of a bazaar.  I keep trying to justify how a town would have that much going on, and the only thing I can come up with is either clean water sources or majorly protected farmlands/pastures/etc.

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9302
    • Ultravanillasmurf
Re: Post-Apocalyptia, Part Three: Begin Again...
« Reply #29 on: July 04, 2018, 07:09:45 AM »
Nice work.

 

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