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Author Topic: Chain of Command Battle Report  (Read 1639 times)

Offline Rob_bresnen

  • Scatterbrained Genius
  • Posts: 2423
Chain of Command Battle Report
« on: 19 February 2018, 01:20:23 PM »
I have posted a brief battle report for a Chain of Command game I played last week over on my Blog.

Here are a few pictures to wet your apatite...







https://fourcoloursupers.blogspot.co.uk/2018/02/chain-of-command-battle-report-attack.html
Theres more 28mm Superhero Madness at my blog, http://fourcoloursupers.blogspot.com/
And for Ultra-modern Wargaming check out Hotel Zugando at http://ultramoderngaming.blogspot.co.uk/

Offline TacticalPainter

  • Mad Scientist
  • Posts: 746
    • The Tactical Painter
Re: Chain of Command Battle Report
« Reply #1 on: 19 February 2018, 08:56:34 PM »
Interesting report.  I just wonder why the Germans deployed so early, why didn’t they wait until the Shermans appeared and then deploy the PzIV? As the defender I would expect their tanks to get off the first shots. 

Of course having three or four consecutive phases helped the US!

Offline LordSpode1879

  • Scientist
  • Posts: 320
Re: Chain of Command Battle Report
« Reply #2 on: 20 February 2018, 01:23:18 PM »
I must confess I sometimes struggle to restrain myself from getting my toys on the table? Even though I have endured the psychological trauma of advancing down a table seemingly devoid of GI's waiting each phase for a hail of .30 cal or Garand fire.....
Now listen to me you benighted muckers. We're going to teach you soldiering. The world's noblest profession. When we're done with you, you'll be able to slaughter your enemies like civilized men.

Offline Rob_bresnen

  • Scatterbrained Genius
  • Posts: 2423
Re: Chain of Command Battle Report
« Reply #3 on: 20 February 2018, 03:03:28 PM »
I do think that chain of command is the best game for creating that level of uncertainty. You just never know where the enemy are hiding until you see the muzzle flash.

Offline LordSpode1879

  • Scientist
  • Posts: 320
Re: Chain of Command Battle Report
« Reply #4 on: 20 February 2018, 08:32:31 PM »
I do think that chain of command is the best game for creating that level of uncertainty. You just never know where the enemy are hiding until you see the muzzle flash.

Absolutely! Bearing in mind I play Panzergrenadiers and I had armoured support....it made me extremely cautious!

 

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