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Author Topic: Koyote in Mordheim (And some WHQ)  (Read 99818 times)

Offline Major_Gilbear

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Re: Koyote in Mordheim (And some WHQ)
« Reply #150 on: 28 December 2022, 09:03:53 PM »
The whole thread is fantastic!  :-*

If I may ask, did anything ever come of the Dark Elf warband? I'm curious as you don't see many of those about. :)

Offline Koyote

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Re: Koyote in Mordheim (And some WHQ)
« Reply #151 on: 29 December 2022, 06:06:10 AM »
The whole thread is fantastic!  :-*

If I may ask, did anything ever come of the Dark Elf warband? I'm curious as you don't see many of those about. :)
I played a few games with them.  I never did paint them. They sat on my shelf for years. A couple of months ago I gave them to a friend.

Offline Koyote

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Re: Koyote in Mordheim (And some WHQ)
« Reply #152 on: 29 December 2022, 07:09:28 AM »
One of our WHQ players plays a Chaos Warrior. Since it would be odd to for the likes of wood elves and dwarves to tolerate a Chaos Warrior in their ranks, the running joke is that he’s just a “Warrior”.

Sure, he’s a taciturn, hulking, killing machine, who prays to odd gods, but you know, that’s just how those barbaric Northerners are. Nothing to get too worked up about. No need to get the Witch Hunters involved. Nope, nothing to see here. Nu-uh.

With this in mind I built a Chaos Warrior who doesn’t appear to be too ‘Chaos-EE’. 






Offline tikitang

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Re: Koyote in Mordheim (And some WHQ)
« Reply #153 on: 29 December 2022, 08:13:04 AM »
Sure, he’s a taciturn, hulking, killing machine, who prays to odd gods, but you know, that’s just how those barbaric Northerners are. Nothing to get too worked up about.

 lol

I did something similar when I played WHQ with a group. I had the Chaos Warrior player use a bearded barbarian model, and while he and I knew he was a Chaos Warrior, the other players did not!
Between the idea
And the reality
Between the motion
And the act
Falls the Shadow

Offline Koyote

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Re: Koyote in Mordheim (And some WHQ)
« Reply #154 on: 29 December 2022, 08:14:51 PM »
Next up will be a Kislevite Shaman. Since GW didn’t create a specific WHQ shaman model, I’m going to use the OOP GW Amber Wizard (minus its ridiculous moose antler backpack).

The model is made from GW’s so-called Finecast material (aka Crapcast, aka Swiss Cheese Cast, aka the physical embodiment of GW’s utter contempt for its customers), so I used greenstuff and epoxy sculpt to rebuild and patch its hair, right ear, mustache,boots, cape, parts of its arms, and the teeth on head of its staff).

WHQ Kislevite Shamans have to pick a spirit familiar, so I added a raven (+1 move & +1 initiative) to the base.

« Last Edit: 29 December 2022, 08:16:56 PM by Koyote »

Offline Koyote

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Re: Koyote in Mordheim (And some WHQ)
« Reply #155 on: 02 January 2023, 04:08:59 AM »

My WHQ Kislevite Shaman is ready to go dungeon diving.



Or to serve as a spellcaster hired sword in Mordheim.
« Last Edit: 30 January 2023, 06:33:48 AM by Koyote »

Offline Pattus Magnus

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Re: Koyote in Mordheim (And some WHQ)
« Reply #156 on: 02 January 2023, 07:39:29 AM »
It’s a drag that you had to put so much effort in to correct the defects in the casting, but the final result you achieved on that figure is excellent! I’m enjoying seeing each of the figures in this thread.

Offline Grumpy Gnome

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Re: Koyote in Mordheim (And some WHQ)
« Reply #157 on: 02 January 2023, 07:46:51 AM »
Great work mate! 👍
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https://thegrumpygnome.home.blog/

Offline Freddy

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Re: Koyote in Mordheim (And some WHQ)
« Reply #158 on: 02 January 2023, 05:52:31 PM »
I just went through this thread, awesome conversions and painting!

Offline Koyote

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Re: Koyote in Mordheim (And some WHQ)
« Reply #159 on: 14 January 2023, 01:57:06 AM »
More WHQ.  This time a Bretonnian Knight and a Wizard.




Offline Major_Gilbear

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Re: Koyote in Mordheim (And some WHQ)
« Reply #160 on: 14 January 2023, 02:16:34 AM »
Mmm, lovely!  :-*

Offline Pattus Magnus

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Re: Koyote in Mordheim (And some WHQ)
« Reply #161 on: 14 January 2023, 02:49:16 AM »
Those look great! I especially like the effects you achieved on the cloth.

Offline Metternich

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Re: Koyote in Mordheim (And some WHQ)
« Reply #162 on: 14 January 2023, 04:29:49 PM »
The knight in particular is exceptionally well painted.

Offline Koyote

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Re: Koyote in Mordheim (And some WHQ)
« Reply #163 on: 30 January 2023, 12:02:32 AM »
I finished the last of my Kislevites.




Next up are some new Tainted (heroes) for my Carnival of Chaos.



And then it’s time to put some paint on my long neglected Estalian (counts-as Tilean) Don Quixote themed warband.

The warband will be centered on the Don Quixote and Sancho models that I painted many years ago.  It incorporates the Wargames Atlantic Conquistador models as well as some fun minis from other model lines.





« Last Edit: 30 January 2023, 08:02:06 PM by Koyote »

Offline Pattus Magnus

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Re: Koyote in Mordheim (And some WHQ)
« Reply #164 on: 30 January 2023, 01:10:11 AM »
Those are excellent! The Don Quixote inspired figures especially. I’m looking forward to seeing them painted.

 

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